Player Matchup

Scylla
Scylla
Axxume63
Scylla
Level 118
God Stats
1W - 1L
1,858 SR
Queue Stats
16W - 17L
1,317 Elo+
Party 1
Bacchus
Bacchus
Canstribe
Bacchus
Level 26
God Stats
30W - 54L
1,360 SR
Queue Stats
107W - 166L
1,220 Elo+
Party 1
Serqet
Serqet
Fearitself3776
Serqet
Level 34
God Stats
13W - 7L
1,602 SR
Queue Stats
119W - 138L
1,319 Elo+
Solo
Nu Wa
Nu Wa
Incontinentius
Nu Wa
Level 16
God Stats
7W - 11L
1,546 SR
Queue Stats
66W - 102L
1,159 Elo+
Party 1
Cthulhu
Cthulhu
Tubthumperz
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,323 Elo+
Party 1
Team Averages
Level 45
1,573 SR
1,268 Elo+

VS

Team Averages
Level 80
1,516 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pentacle Moon
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,451 Elo+
Party 2
Skadi
Skadi
RevoltGhost
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 2
Da Ji
Da Ji
ScottFamily04
Da Ji
Level 48
God Stats
5W - 6L
1,547 SR
Queue Stats
19W - 29L
1,418 Elo+
Party 2
Athena
Athena
xFinesTxAlphAx
Athena
Level 89
God Stats
3W - 1L
1,532 SR
Queue Stats
21W - 24L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axxume63
Scylla
18
9 / 8 / 6
12,978
865
16,719
17,502
5,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Canstribe
Bacchus
17
4 / 5 / 6
11,137
742
8,364
19,659
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 12 / 7
11,755
784
14,100
15,756
5,703
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 11
9,867
658
5,451
9,580
2,837
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tubthumperz
Cthulhu
17
2 / 6 / 15
10,932
729
11,487
19,290
18,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
11 / 1 / 18
14,155
944
21,705
7,280
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Pentacle Moon
Morgan Le Fay
18
3 / 4 / 17
12,010
801
10,061
11,955
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 14
10,153
677
8,576
13,897
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 8 / 10
15,062
1,004
21,304
15,015
8,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
7 / 6 / 17
12,682
845
7,398
19,010
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
23
Kills
36
36
Deaths
24
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
18
20
L
Scylla
Axxume63
Scylla
9
8
6
1.5
L
Bacchus
Canstribe
Bacchus
4
5
6
1.4
L
6
12
7
0.79
L
2
5
11
1.5
W
Morgan Le Fay
Pentacle Moon
Morgan Le Fay
3
4
17
2.88
W
0
5
14
1.4
W
15
8
10
2.5
L
Cthulhu
Tubthumperz
Cthulhu
2
6
15
1.58
W
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,121
Damage
69,044
81,787
Taken
67,157
59,589
Mitigated
41,311
8,457
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,705
5,912
287
1,091
7,280
2,986
626
5,270
2,010
69,724
0
L
Scylla
Axxume63
Scylla
16,719
1,935
0
2,535
17,502
5,597
612
7,558
9,944
39,736
0
L
Bacchus
Canstribe
Bacchus
8,364
681
437
4,837
19,659
26,995
506
9,306
10,353
28,748
0
L
14,100
2,793
0
212
15,756
5,703
0
5,069
10,687
0
21,562
L
5,451
1,588
0
0
9,580
2,837
1
5,284
4,296
11,861
0
W
Morgan Le Fay
Pentacle Moon
Morgan Le Fay
10,061
772
0
1,547
11,955
4,679
1,945
9,019
2,498
37,145
0
W
8,576
3,397
0
1,997
13,897
5,424
2,115
5,993
7,676
0
34,626
W
21,304
6,754
0
586
15,015
8,579
856
8,959
5,808
0
39,771
L
Cthulhu
Tubthumperz
Cthulhu
11,487
488
436
0
19,290
18,457
435
12,115
7,175
37,458
0
W
7,398
2,305
0
1,273
19,010
19,643
537
13,085
5,800
17,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
64,062
187
Minions Killed
315
4
Camps Cleared
7
1,317,279
Distance Traveled
1,320,931
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,155
944
130
9
4
315,517
0
L
Scylla
12,978
865
62
4
3
251,547
1
L
Bacchus
11,137
742
53
4
1
282,950
0
L
Serqet
11,755
784
15
1
0
241,513
1
L
Nu Wa
9,867
658
19
1
0
248,817
0
W
Morgan Le Fay
12,010
801
60
4
2
267,264
0
W
Skadi
10,153
677
73
5
0
236,457
2
W
Da Ji
15,062
1,004
33
2
1
252,901
0
L
Cthulhu
10,932
729
38
3
0
292,452
0
W
Athena
12,682
845
19
1
0
248,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role