Player Matchup

Sol
Sol
PITOTECHICO
Sol
Level 16
God Stats
3W - 4L
1,512 SR
Queue Stats
44W - 38L
1,542 Elo+
Solo
Izanami
Izanami
Perrokagando
Izanami
Level 6
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
cl4ym4ti0n
Ymir
Level 26
God Stats
4W - 6L
1,482 SR
Queue Stats
72W - 79L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
souleater474
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Arachne
Arachne
vinnytwoshoes
Arachne
Level 22
God Stats
4W - 3L
1,656 SR
Queue Stats
52W - 47L
1,437 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,432 Elo+

VS

Team Averages
Level 23
1,511 SR
1,570 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aqzyn
Skadi
Level 29
God Stats
2W - 0L
1,356 SR
Queue Stats
15W - 16L
1,469 Elo+
Solo
Hel
Hel
MachiMaker
Hel
Level 22
God Stats
3W - 0L
1,701 SR
Queue Stats
20W - 27L
1,811 Elo+
Solo
Freya
Freya
OddOtaku
Freya
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,383 Elo+
Solo
Thanatos
Thanatos
SamChispas
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 2
10,468
582
16,273
13,821
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Perrokagando
Izanami
13
2 / 7 / 3
8,397
467
3,555
10,218
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 5 / 5
8,759
487
5,853
12,957
8,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
souleater474
Sun Wukong
10
1 / 13 / 1
7,163
398
4,345
15,587
9,383
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
13
2 / 7 / 2
8,067
448
8,365
15,234
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
11 / 2 / 2
11,811
656
13,837
15,362
13,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Aqzyn
Skadi
15
3 / 3 / 5
9,154
509
6,757
8,817
2,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 1 / 8
10,785
599
6,674
9,871
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
OddOtaku
Freya
13
4 / 7 / 1
9,059
503
4,941
12,878
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SamChispas
Thanatos
20
14 / 2 / 8
12,548
697
22,841
17,008
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
15
Kills
39
39
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
2
2
6
W
Skadi
Aqzyn
Skadi
3
3
5
1.83
W
7
1
8
11
W
Freya
OddOtaku
Freya
4
7
1
0.64
L
9
7
2
1.43
L
Izanami
Perrokagando
Izanami
2
7
3
0.5
W
Thanatos
SamChispas
Thanatos
14
2
8
9
L
1
5
5
0.7
L
Sun Wukong
souleater474
Sun Wukong
1
13
1
0.12
L
Arachne
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
55,050
67,817
Taken
63,936
28,342
Mitigated
35,147
7,441
Healing
35,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,837
6,785
0
6,905
15,362
13,536
2,227
3,158
12,204
0
86,240
W
Skadi
Aqzyn
Skadi
6,757
3,480
165
988
8,817
2,909
1,549
4,116
4,701
0
56,000
W
6,674
988
1,769
4,564
9,871
6,090
2,481
5,108
4,763
35,912
0
W
Freya
OddOtaku
Freya
4,941
1,816
0
2,402
12,878
4,963
2,318
6,068
6,810
31,637
4,496
L
16,273
6,699
0
2,820
13,821
3,366
1,230
4,538
9,283
59,440
0
L
Izanami
Perrokagando
Izanami
3,555
2,117
0
258
10,218
2,394
0
2,267
7,951
0
26,733
W
Thanatos
SamChispas
Thanatos
22,841
11,277
0
18,695
17,008
7,649
443
3,676
13,332
0
117,074
L
5,853
1,705
0
0
12,957
8,794
0
2,024
10,933
35,012
0
L
Sun Wukong
souleater474
Sun Wukong
4,345
1,182
0
181
15,587
9,383
0
959
14,628
0
21,919
L
Arachne
8,365
4,772
0
4,182
15,234
4,405
0
1,460
13,774
0
42,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
53,357
302
Minions Killed
568
0
Camps Cleared
0
1,457,417
Distance Traveled
1,666,408
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,811
656
187
10
0
355,566
3
W
Skadi
9,154
509
96
5
0
300,814
0
W
Hel
10,785
599
61
3
0
333,067
2
W
Freya
9,059
503
64
4
0
273,584
3
L
Sol
10,468
582
101
6
0
297,778
1
L
Izanami
8,397
467
51
3
0
272,612
0
W
Thanatos
12,548
697
160
9
0
403,377
3
L
Ymir
8,759
487
47
3
0
258,237
4
L
Sun Wukong
7,163
398
35
2
0
262,766
4
L
Arachne
8,067
448
68
4
0
366,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role