Player Matchup

Tiamat
Tiamat
FreaknikBlack
Tiamat
Level 69
God Stats
113W - 85L
1,612 SR
Queue Stats
298W - 296L
1,502 Elo+
Solo
Chernobog
Chernobog
JaYYNeWW_
Chernobog
Level 122
God Stats
0W - 1L
1,569 SR
Queue Stats
34W - 37L
1,394 Elo+
Party 1
Olorun
Olorun
StrafeMaster4K
Olorun
Level 107
God Stats
17W - 16L
1,556 SR
Queue Stats
497W - 493L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Thee_Pocohantas
Aphrodite
Level 99
God Stats
1W - 9L
1,423 SR
Queue Stats
3W - 10L
1,230 Elo+
Party 1
Kali
Kali
TinsellyPoem412
Kali
Level 68
God Stats
12W - 11L
1,546 SR
Queue Stats
64W - 58L
1,512 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,427 Elo+

VS

Team Averages
Level 123
1,666 SR
1,495 Elo+
Ares
Ares
BigBean130
Ares
Level 118
God Stats
4W - 1L
1,771 SR
Queue Stats
84W - 62L
1,486 Elo+
Party 2
Ravana
Ravana
JoshuaProbball
Ravana
Level 124
God Stats
4W - 6L
1,480 SR
Queue Stats
128W - 125L
1,503 Elo+
Solo
Danzaburou
Danzaburou
MrCreed64
Danzaburou
Level 104
God Stats
4W - 2L
1,697 SR
Queue Stats
104W - 83L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WaterishGecko8
Morgan Le Fay
Level 137
God Stats
7W - 4L
1,797 SR
Queue Stats
78W - 60L
1,526 Elo+
Party 2
Arachne
Arachne
kopfeldjager
Arachne
Level 133
God Stats
2W - 0L
1,583 SR
Queue Stats
12W - 13L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,373
455
3,756
10,219
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
JaYYNeWW_
Chernobog
10
0 / 2 / 0
6,003
429
952
4,663
1,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 3 / 1
7,052
504
8,936
11,412
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Thee_Pocohantas
Aphrodite
9
0 / 2 / 6
6,087
435
2,720
5,532
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 5 / 2
7,430
531
5,202
12,389
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,741
482
3,432
8,714
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 1 / 5
7,757
554
6,577
6,738
2,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MrCreed64
Danzaburou
11
4 / 4 / 5
7,290
521
5,420
7,548
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
WaterishGecko8
Morgan Le Fay
14
10 / 1 / 5
8,858
633
13,713
9,643
3,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
kopfeldjager
Arachne
12
1 / 3 / 3
7,186
513
3,374
8,625
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
18
19
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
1
7
1
0.21
L
Chernobog
JaYYNeWW_
Chernobog
0
2
0
0
W
3
1
5
5.5
W
Danzaburou
MrCreed64
Danzaburou
4
4
5
1.63
L
6
3
1
2.17
L
Aphrodite
Thee_Pocohantas
Aphrodite
0
2
6
1.5
L
3
5
2
0.8
W
Morgan Le Fay
WaterishGecko8
Morgan Le Fay
10
1
5
12.5
W
Arachne
kopfeldjager
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
32,516
44,215
Taken
41,268
16,355
Mitigated
20,628
16,137
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
143
0
1,590
8,714
7,002
0
3,634
5,080
22,408
0
L
3,756
370
0
1,908
10,219
5,788
681
7,641
2,578
27,191
0
L
Chernobog
JaYYNeWW_
Chernobog
952
706
0
1,981
4,663
1,081
686
315
4,348
0
26,243
W
6,577
1,175
0
2,396
6,738
2,930
439
1,541
5,157
0
36,869
W
Danzaburou
MrCreed64
Danzaburou
5,420
1,558
591
2,212
7,548
2,547
1,427
5,018
2,410
0
33,241
L
8,936
4,493
451
4,903
11,412
3,430
0
4,162
7,250
43,085
0
L
Aphrodite
Thee_Pocohantas
Aphrodite
2,720
253
2,586
2,763
5,532
1,924
0
1,734
3,798
18,523
0
L
5,202
2,514
0
1,545
12,389
4,132
0
3,861
8,528
0
37,104
W
Morgan Le Fay
WaterishGecko8
Morgan Le Fay
13,713
881
58
4,552
9,643
3,768
450
4,124
5,237
52,115
0
W
Arachne
kopfeldjager
Arachne
3,374
1,847
0
3,070
8,625
4,381
0
613
7,972
0
46,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
37,832
286
Minions Killed
332
0
Camps Cleared
0
1,154,270
Distance Traveled
1,278,785
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,741
482
39
3
0
283,636
3
L
Tiamat
6,373
455
48
3
0
236,149
1
L
Chernobog
6,003
429
66
5
0
172,796
3
W
Ravana
7,757
554
58
4
0
267,726
2
W
Danzaburou
7,290
521
58
4
0
236,585
2
L
Olorun
7,052
504
72
5
0
237,117
1
L
Aphrodite
6,087
435
38
3
0
236,938
8
L
Kali
7,430
531
62
4
0
271,270
1
W
Morgan Le Fay
8,858
633
96
7
0
256,482
3
W
Arachne
7,186
513
81
6
0
234,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role