Player Matchup

Janus
Janus
B3 Kung Lao
Janus
Level 19
God Stats
12W - 7L
1,640 SR
Queue Stats
196W - 209L
1,243 Elo+
Party 2
Bacchus
Bacchus
E37238
Bacchus
Level 13
God Stats
0W - 3L
1,169 SR
Queue Stats
74W - 109L
1,245 Elo+
Party 2
Bastet
Bastet
goku77martincito
Bastet
Level 17
God Stats
1W - 6L
1,616 SR
Queue Stats
105W - 126L
1,161 Elo+
Party 2
Team Averages
Level 16
1,475 SR
1,216 Elo+

VS

Team Averages
Level 16
1,621 SR
1,229 Elo+
Anubis
Anubis
MARC4440
Anubis
Level 14
God Stats
34W - 25L
1,499 SR
Queue Stats
37W - 33L
1,184 Elo+
Party 1
Pele
Pele
PickleKillr1
Pele
Level 21
God Stats
2W - 0L
1,788 SR
Queue Stats
37W - 33L
1,227 Elo+
Party 1
Yemoja
Yemoja
Джеффри
Yemoja
Level 14
God Stats
6W - 8L
1,577 SR
Queue Stats
22W - 46L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,498
553
12,005
16,602
8,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
E37238
Bacchus
13
0 / 5 / 1
9,577
504
6,336
25,570
11,519
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 9 / 0
9,416
496
8,257
18,474
4,895
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MARC4440
Anubis
17
5 / 1 / 9
12,058
635
18,388
13,140
6,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
12 / 0 / 5
13,238
697
20,026
16,729
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 13
11,438
602
9,561
7,639
8,341
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
19
19
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bacchus
E37238
Bacchus
0
5
1
0.1
W
Anubis
MARC4440
Anubis
5
1
9
9.5
W
12
0
5
14.5
L
0
9
0
0
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
47,975
60,646
Taken
37,508
25,310
Mitigated
24,529
6,256
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,005
1,357
0
2,621
16,602
8,896
0
8,611
7,588
64,768
0
L
Bacchus
E37238
Bacchus
6,336
166
0
3,365
25,570
11,519
0
13,092
11,937
25,706
0
W
Anubis
MARC4440
Anubis
18,388
517
0
7,256
13,140
6,890
1,523
7,364
5,776
68,832
0
W
20,026
5,199
759
6,069
16,729
9,298
964
6,679
10,050
0
45,470
L
8,257
1,714
0
270
18,474
4,895
67
6,246
11,523
0
20,785
W
9,561
1,023
6,352
1,144
7,639
8,341
28
4,298
3,341
24,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
36,734
148
Minions Killed
209
0
Camps Cleared
0
956,553
Distance Traveled
977,603
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,498
553
92
5
0
285,979
2
L
Bacchus
9,577
504
30
2
0
330,796
1
W
Anubis
12,058
635
102
5
0
303,642
3
W
Pele
13,238
697
69
4
0
370,330
4
L
Bastet
9,416
496
26
1
0
339,778
1
W
Yemoja
11,438
602
38
2
0
303,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role