Player Matchup

Morgan Le Fay
Morgan Le Fay
Capitalteez
Morgan Le Fay
Level 28
God Stats
5W - 2L
1,408 SR
Queue Stats
126W - 114L
1,506 Elo+
Party 1
Arachne
Arachne
Hectic Kiadyn
Arachne
Level 132
God Stats
35W - 47L
1,433 SR
Queue Stats
258W - 286L
1,406 Elo+
Party 2
Tiamat
Tiamat
Hectic Rikudo
Tiamat
Level 121
God Stats
239W - 175L
1,538 SR
Queue Stats
360W - 365L
1,487 Elo+
Party 2
Apollo
Apollo
Ruling777
Apollo
Level 23
God Stats
22W - 19L
1,512 SR
Queue Stats
174W - 196L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
rpaco90
Sylvanus
Level 109
God Stats
2W - 1L
1,285 SR
Queue Stats
139W - 132L
1,497 Elo+
Party 1
Team Averages
Level 83
1,435 SR
1,445 Elo+

VS

Team Averages
Level 50
1,496 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
FinalChalice164
Tsukuyomi
Level 29
God Stats
17W - 9L
1,668 SR
Queue Stats
143W - 117L
1,543 Elo+
Party 4
Zhong Kui
Zhong Kui
JulianK5
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 3
Sobek
Sobek
R O IF IL
Sobek
Level 69
God Stats
28W - 26L
1,578 SR
Queue Stats
423W - 410L
1,532 Elo+
Party 4
Loki
Loki
avscuhh
Loki
Level 49
God Stats
176W - 148L
1,470 SR
Queue Stats
254W - 239L
1,418 Elo+
Solo
Izanami
Izanami
manucg5
Izanami
Level 17
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Capitalteez
Morgan Le Fay
10
4 / 3 / 2
6,421
584
4,871
5,339
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
12
4 / 0 / 1
6,668
606
3,892
5,505
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 3
6,818
620
2,584
4,530
1,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ruling777
Apollo
9
1 / 1 / 0
5,200
473
1,792
7,073
1,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sylvanus
rpaco90
Sylvanus
9
1 / 0 / 3
5,875
534
2,619
5,905
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FinalChalice164
Tsukuyomi
11
0 / 3 / 0
5,765
524
3,464
6,456
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
JulianK5
Zhong Kui
9
2 / 4 / 2
5,799
527
4,807
7,503
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
R O IF IL
Sobek
8
0 / 2 / 1
4,784
435
1,075
6,311
2,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
avscuhh
Loki
10
1 / 0 / 2
5,886
535
1,893
5,481
1,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
manucg5
Izanami
9
1 / 1 / 0
5,556
505
4,886
3,550
850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Capitalteez
Morgan Le Fay
4
3
2
1.67
L
Tsukuyomi
FinalChalice164
Tsukuyomi
0
3
0
0
W
Arachne
4
0
1
4.5
W
0
0
3
1.5
L
Zhong Kui
JulianK5
Zhong Kui
2
4
2
0.75
L
Sobek
R O IF IL
Sobek
0
2
1
0.25
W
Apollo
Ruling777
Apollo
1
1
0
1
L
Loki
avscuhh
Loki
1
0
2
2
L
Izanami
manucg5
Izanami
1
1
0
1
W
Sylvanus
rpaco90
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
16,125
28,352
Taken
29,301
11,684
Mitigated
11,826
11,550
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Capitalteez
Morgan Le Fay
4,871
801
0
661
5,339
1,799
668
2,395
2,944
29,498
0
L
Tsukuyomi
FinalChalice164
Tsukuyomi
3,464
1,215
0
652
6,456
1,990
0
3,374
3,082
0
38,541
W
Arachne
3,892
2,674
0
2,011
5,505
2,247
0
1,132
4,373
0
37,797
W
2,584
599
0
3,585
4,530
1,888
273
444
4,086
44,412
0
L
Zhong Kui
JulianK5
Zhong Kui
4,807
563
0
2,181
7,503
4,969
645
2,909
4,594
32,944
0
L
Sobek
R O IF IL
Sobek
1,075
286
0
1,514
6,311
2,461
0
1,511
4,800
14,418
0
W
Apollo
Ruling777
Apollo
1,792
1,333
0
2,557
7,073
1,787
455
247
6,826
0
23,432
L
Loki
avscuhh
Loki
1,893
278
0
1,614
5,481
1,556
0
1,064
4,417
0
33,106
L
Izanami
manucg5
Izanami
4,886
3,493
0
754
3,550
850
62
1,216
2,334
0
31,598
W
Sylvanus
rpaco90
Sylvanus
2,619
1,331
926
1,810
5,905
3,963
0
1,664
4,241
16,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
27,790
318
Minions Killed
318
0
Camps Cleared
0
995,621
Distance Traveled
1,061,782
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,421
584
53
5
0
205,386
4
L
Tsukuyomi
5,765
524
83
8
0
207,255
3
W
Arachne
6,668
606
69
6
0
233,824
1
W
Tiamat
6,818
620
104
9
0
187,847
5
L
Zhong Kui
5,799
527
76
7
0
206,631
2
L
Sobek
4,784
435
27
2
0
200,592
1
W
Apollo
5,200
473
49
4
0
185,630
1
L
Loki
5,886
535
67
6
0
256,862
0
L
Izanami
5,556
505
65
6
0
190,442
0
W
Sylvanus
5,875
534
43
4
0
182,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role