Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GEMlettuce17
Medusa
Level 121
God Stats
9W - 6L
1,632 SR
Queue Stats
131W - 132L
1,521 Elo+
Party 4
Hercules
Hercules
Lieutenant3322
Hercules
Level 121
God Stats
2W - 3L
1,945 SR
Queue Stats
221W - 220L
1,566 Elo+
Party 4
Kukulkan
Kukulkan
fatphil91
Kukulkan
Level 66
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 1
Nox
Nox
minime178
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,451 Elo+
Party 4
Team Averages
Level 106
1,620 SR
1,432 Elo+

VS

Team Averages
Level 83
1,560 SR
1,468 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AkumaKamina
Izanami
Level 92
God Stats
21W - 14L
1,708 SR
Queue Stats
216W - 183L
1,525 Elo+
Party 2
Mercury
Mercury
ClockworkNull
Mercury
Level 96
God Stats
4W - 7L
1,385 SR
Queue Stats
483W - 573L
1,378 Elo+
Party 3
Set
Set
ClockworkSins
Set
Level 39
God Stats
7W - 8L
1,498 SR
Queue Stats
301W - 328L
1,406 Elo+
Party 3
Zeus
Zeus
WilGotDaJuice
Zeus
Level 117
God Stats
36W - 12L
1,710 SR
Queue Stats
449W - 383L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 0 / 0
4,718
786
2,078
2,659
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
6
0 / 0 / 0
3,423
571
1,124
3,156
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
8
1 / 1 / 0
4,472
745
1,278
3,000
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
fatphil91
Kukulkan
1
0 / 0 / 0
2,742
457
0
0
0
6
0 / 1 / 0
3,662
610
823
2,381
564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 0
4,124
687
1,791
3,006
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
AkumaKamina
Izanami
7
0 / 0 / 1
3,727
621
1,483
2,103
450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
6
0 / 0 / 0
3,708
618
348
2,377
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 0
4,708
785
2,020
3,911
1,409
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,082
680
577
2,885
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
0
0
2
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Izanami
AkumaKamina
Izanami
0
0
1
0.5
W
Mercury
0
0
0
0
W
1
1
0
1
L
Medusa
0
0
0
0
L
Hercules
1
1
0
1
W
0
2
0
0
L
Kukulkan
fatphil91
Kukulkan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,303
Damage
6,219
11,196
Taken
14,282
3,192
Mitigated
4,258
2,184
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,078
484
0
409
2,659
690
0
577
2,082
23,103
0
W
Cthulhu
 
Cthulhu
1,791
77
44
420
3,006
1,100
0
703
2,303
11,802
0
W
Izanami
AkumaKamina
Izanami
1,483
674
0
642
2,103
450
381
27
1,983
0
19,068
W
Mercury
348
68
0
390
2,377
504
0
95
2,282
0
15,842
W
2,020
596
0
1,627
3,911
1,409
0
0
3,911
0
22,044
L
Medusa
1,124
229
0
1,036
3,156
718
0
1,050
2,106
0
15,337
L
Hercules
1,278
205
0
539
3,000
1,220
0
0
3,000
0
19,068
W
577
69
0
394
2,885
795
0
1,889
902
21,909
0
L
Kukulkan
fatphil91
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
823
59
0
200
2,381
564
0
741
1,640
4,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
20,349
150
Minions Killed
205
0
Camps Cleared
0
494,457
Distance Traveled
618,215
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,718
786
59
10
0
129,646
3
W
Cthulhu
4,124
687
21
4
0
127,488
0
W
Izanami
3,727
621
45
8
0
112,078
2
W
Mercury
3,708
618
38
6
0
149,649
2
W
Set
4,708
785
53
9
0
127,187
0
L
Medusa
3,423
571
25
4
0
129,084
3
L
Hercules
4,472
745
53
9
0
128,239
2
W
Zeus
4,082
680
48
8
0
101,813
2
L
Kukulkan
2,742
457
0
0
0
0
0
L
Nox
3,662
610
13
2
0
107,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role