Player Matchup

Chaac
Chaac
BKpatitasV
Chaac
Level 20
God Stats
1W - 1L
1,617 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Thor
Thor
FERNANDO CER
Thor
Level 3
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Neith
Neith
ImYourHighness
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Cabrakan
Cabrakan
evanleah101
Cabrakan
Level 29
God Stats
50W - 38L
1,616 SR
Queue Stats
281W - 297L
1,487 Elo+
Solo
Nike
Nike
oops its JAY
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,603 Elo+
Party 2
Team Averages
Level 12
1,607 SR
1,518 Elo+

VS

Team Averages
Level 17
1,656 SR
1,482 Elo+
Bellona
Bellona
Back2life033
Bellona
Level 3
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Mercury
Mercury
RedDemoAntrax10
Mercury
Level 20
God Stats
33W - 28L
1,605 SR
Queue Stats
192W - 198L
1,482 Elo+
Party 3
Ullr
Ullr
TeaBagggginz
Ullr
Level 16
God Stats
7W - 5L
1,792 SR
Queue Stats
130W - 135L
1,445 Elo+
Solo
Olorun
Olorun
lince-austero496
Olorun
Level 41
God Stats
67W - 44L
1,691 SR
Queue Stats
168W - 159L
1,506 Elo+
Party 3
Ra
Ra
viajero_toro908
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 34L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
9 / 6 / 4
11,444
458
19,925
26,174
20,459
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 15 / 6
9,934
397
7,779
18,110
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 11 / 2
9,286
371
3,979
14,932
5,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
evanleah101
Cabrakan
18
2 / 5 / 1
12,151
486
14,921
22,472
19,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 14 / 4
8,789
352
4,839
21,056
17,698
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Back2life033
Bellona
20
9 / 2 / 13
14,945
598
11,975
15,953
15,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
20 / 1 / 8
17,535
701
19,961
22,281
9,182
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 7
14,397
576
18,004
24,135
10,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 13
16,601
664
22,745
16,194
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 8 / 4
12,059
482
3,976
11,035
4,975
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
15
Kills
51
51
Deaths
15
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
9
6
4
1.83
W
Bellona
Back2life033
Bellona
9
2
13
7.75
L
3
15
6
0.4
L
0
11
2
0.09
W
20
1
8
24
W
9
4
7
3.13
L
Cabrakan
evanleah101
Cabrakan
2
5
1
0.5
W
13
0
13
19.5
L
1
14
4
0.21
W
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,443
Damage
76,661
102,744
Taken
89,598
69,102
Mitigated
50,294
14,354
Healing
43,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
19,925
5,393
0
5,049
26,174
20,459
437
8,152
18,022
0
66,641
W
Bellona
Back2life033
Bellona
11,975
4,311
0
4,642
15,953
15,576
1,838
4,035
11,918
0
76,215
L
7,779
1,778
0
0
18,110
6,612
1,222
5,860
12,250
0
31,228
L
3,979
2,118
0
688
14,932
5,329
272
3,183
11,749
0
49,330
W
19,961
14,204
0
11,877
22,281
9,182
3,140
5,287
16,218
0
152,996
W
18,004
12,109
0
12,578
24,135
10,543
3,128
3,640
20,495
0
118,845
L
Cabrakan
evanleah101
Cabrakan
14,921
2,404
0
8,617
22,472
19,004
0
2,075
20,397
91,904
11,733
W
22,745
11,419
1,275
12,910
16,194
10,018
3,582
1,411
14,783
134,279
13,902
L
4,839
1,318
0
0
21,056
17,698
204
6,369
14,687
0
26,095
W
3,976
843
26
641
11,035
4,975
54
0
11,035
43,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
75,537
407
Minions Killed
704
0
Camps Cleared
0
2,139,167
Distance Traveled
2,431,328
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,444
458
88
4
0
475,666
3
W
Bellona
14,945
598
126
5
0
514,571
1
L
Thor
9,934
397
37
1
0
437,816
0
L
Neith
9,286
371
91
4
0
373,229
0
W
Mercury
17,535
701
191
8
0
582,178
0
W
Ullr
14,397
576
120
5
0
427,108
2
L
Cabrakan
12,151
486
150
6
0
441,960
3
W
Olorun
16,601
664
191
8
0
489,423
12
L
Nike
8,789
352
41
2
0
410,496
1
W
Ra
12,059
482
76
3
0
418,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role