Player Matchup

Agni
Agni
 
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chewbeef
Ratatoskr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,806 Elo+
Party 1
Bellona
Bellona
CustomMessiah
Bellona
Level 25
God Stats
14W - 11L
1,403 SR
Queue Stats
24W - 24L
1,278 Elo+
Solo
Ymir
Ymir
DelpadreDio
Ymir
Level 7
God Stats
15W - 12L
1,715 SR
Queue Stats
36W - 34L
1,429 Elo+
Solo
Neith
Neith
MyChocolate
Neith
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 34L
1,836 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,570 Elo+

VS

Team Averages
Level 13
1,556 SR
1,491 Elo+
Loki
Loki
Anrlov
Loki
Level 23
God Stats
3W - 5L
1,421 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
CatotaBrilhante
Gilgamesh
Level 5
God Stats
3W - 3L
1,732 SR
Queue Stats
20W - 24L
1,732 Elo+
Solo
Thanatos
Thanatos
RndOne
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,460 Elo+
Solo
Merlin
Merlin
TirezTheTREx
Merlin
Level 29
God Stats
18W - 14L
1,628 SR
Queue Stats
30W - 22L
1,632 Elo+
Solo
Olorun
Olorun
yusupov00015
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
10 / 0 / 1
8,275
828
8,415
4,197
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Chewbeef
Ratatoskr
10
5 / 0 / 2
6,328
633
2,373
5,144
1,641
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
1 / 0 / 3
6,164
616
5,102
6,131
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 4
5,201
520
860
4,113
1,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 2
6,659
666
3,344
4,711
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anrlov
Loki
8
0 / 1 / 1
5,032
503
1,732
6,509
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
CatotaBrilhante
Gilgamesh
8
0 / 3 / 0
5,034
503
2,627
7,448
2,490
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
RndOne
Thanatos
8
2 / 5 / 0
5,236
524
2,768
6,152
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
8
0 / 5 / 0
4,745
475
962
3,986
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
7
0 / 7 / 0
4,318
432
1,303
7,131
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
21
Kills
2
3
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
0
1
10.5
L
Loki
Anrlov
Loki
0
1
1
0.5
L
Gilgamesh
CatotaBrilhante
Gilgamesh
0
3
0
0
W
Ratatoskr
Chewbeef
Ratatoskr
5
0
2
6
W
Bellona
1
0
3
2.5
W
0
2
4
1
W
5
1
2
6
L
Thanatos
RndOne
Thanatos
2
5
0
0.4
L
Merlin
0
5
0
0
L
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
9,392
24,296
Taken
31,226
9,933
Mitigated
10,240
7,320
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,415
1,939
0
1,573
4,197
1,548
1,328
1,582
2,615
49,094
4,435
L
Loki
Anrlov
Loki
1,732
493
0
2,446
6,509
1,656
0
514
5,995
0
23,458
L
Gilgamesh
CatotaBrilhante
Gilgamesh
2,627
447
0
1,549
7,448
2,490
0
235
7,213
0
18,223
W
Ratatoskr
Chewbeef
Ratatoskr
2,373
268
0
678
5,144
1,641
0
145
4,999
0
26,601
W
Bellona
5,102
1,100
0
3,308
6,131
4,239
536
0
6,131
0
29,724
W
860
620
0
750
4,113
1,251
188
377
3,736
4,315
0
W
3,344
1,522
0
1,011
4,711
1,254
1,302
161
4,550
0
38,178
L
Thanatos
RndOne
Thanatos
2,768
1,078
0
2,050
6,152
2,155
495
2,258
3,894
0
18,751
L
Merlin
962
156
0
319
3,986
986
0
1,106
2,880
21,597
0
L
Olorun
1,303
913
0
757
7,131
2,953
0
4,635
2,496
9,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
24,365
298
Minions Killed
218
0
Camps Cleared
0
922,350
Distance Traveled
884,058
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,275
828
100
10
0
208,977
4
L
Loki
5,032
503
60
6
0
188,963
0
L
Gilgamesh
5,034
503
52
5
0
197,354
2
W
Ratatoskr
6,328
633
60
6
0
236,168
2
W
Bellona
6,164
616
68
7
0
183,224
1
W
Ymir
5,201
520
7
1
0
142,494
3
W
Neith
6,659
666
63
6
0
151,487
3
L
Thanatos
5,236
524
36
4
0
170,005
2
L
Merlin
4,745
475
48
5
0
177,532
2
L
Olorun
4,318
432
22
2
0
150,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role