Player Matchup

Sylvanus
Sylvanus
PinkBootySnail
Sylvanus
Level 76
God Stats
11W - 9L
1,583 SR
Queue Stats
87W - 74L
1,580 Elo+
Party 2
Apollo
Apollo
SiLeNtSnIp3s
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 157L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
bowse452
The Morrigan
Level 119
God Stats
0W - 2L
1,178 SR
Queue Stats
36W - 33L
1,564 Elo+
Party 2
Team Averages
Level 107
1,421 SR
1,580 Elo+

VS

Team Averages
Level 105
1,697 SR
1,723 Elo+
Ymir
Ymir
CitySupreme
Ymir
Level 96
God Stats
13W - 6L
1,886 SR
Queue Stats
112W - 67L
1,695 Elo+
Solo
Izanami
Izanami
Im Kagi
Izanami
Level 64
God Stats
7W - 1L
1,706 SR
Queue Stats
73W - 58L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
Im Kaxi
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 7 / 3
7,771
777
4,493
15,804
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
12
4 / 6 / 3
8,802
880
8,113
13,228
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
bowse452
The Morrigan
10
1 / 9 / 3
6,941
694
3,737
10,208
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 12
8,914
891
6,383
11,154
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Im Kagi
Izanami
12
11 / 3 / 9
9,182
918
12,325
8,275
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Im Kaxi
Baron Samedi
12
6 / 2 / 15
8,656
866
15,782
9,986
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
22
22
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Izanami
Im Kagi
Izanami
11
3
9
5.17
W
Baron Samedi
Im Kaxi
Baron Samedi
6
2
15
6.75
L
Sylvanus
2
7
3
0.5
L
Apollo
4
6
3
0.92
L
The Morrigan
bowse452
The Morrigan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
34,490
39,240
Taken
29,415
20,749
Mitigated
17,905
5,036
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,383
927
429
3,764
11,154
9,965
343
3,252
7,902
24,250
0
W
Izanami
Im Kagi
Izanami
12,325
9,063
0
1,512
8,275
2,748
1,398
1,872
6,211
0
30,777
W
Baron Samedi
Im Kaxi
Baron Samedi
15,782
1,844
2,480
5,974
9,986
5,192
446
3,106
6,880
38,421
0
L
Sylvanus
4,493
1,761
819
2,532
15,804
12,950
23
9,060
6,744
10,204
0
L
Apollo
8,113
3,423
0
1,685
13,228
4,469
342
6,450
6,778
0
22,452
L
The Morrigan
bowse452
The Morrigan
3,737
625
0
0
10,208
3,330
70
6,631
3,553
16,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
26,752
71
Minions Killed
127
0
Camps Cleared
0
415,857
Distance Traveled
500,031
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,914
891
31
3
0
163,190
3
W
Izanami
9,182
918
56
6
0
163,305
1
W
Baron Samedi
8,656
866
40
4
0
173,536
2
L
Sylvanus
7,771
777
14
1
0
130,035
1
L
Apollo
8,802
880
37
4
0
160,999
1
L
The Morrigan
6,941
694
20
2
0
124,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role