Player Matchup

Artemis
Artemis
Focalbull666666
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 223L
1,249 Elo+
Party 2
Tiamat
Tiamat
Fungalevning69
Tiamat
Level 18
God Stats
6W - 9L
1,188 SR
Queue Stats
210W - 232L
1,255 Elo+
Party 2
Yemoja
Yemoja
Джеффри
Yemoja
Level 14
God Stats
6W - 8L
1,723 SR
Queue Stats
22W - 46L
1,291 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,265 Elo+

VS

Team Averages
Level 21
1,548 SR
1,291 Elo+
Kumbhakarna
Kumbhakarna
Brodinator98
Kumbhakarna
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
35W - 55L
1,160 Elo+
Party 1
Ra
Ra
Stiff Rick93
Ra
Level 18
God Stats
1W - 0L
1,685 SR
Queue Stats
25W - 35L
1,290 Elo+
Party 1
Anhur
Anhur
Yo Im Godz
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,865
562
10,548
10,561
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 0
8,436
603
9,611
11,198
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
7,304
522
4,204
7,870
7,504
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brodinator98
Kumbhakarna
13
2 / 0 / 9
8,800
629
3,064
13,705
12,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 10
8,985
642
8,763
7,288
2,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
11 / 1 / 1
11,281
806
11,882
12,545
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Brodinator98
Kumbhakarna
2
0
9
6.5
L
0
6
1
0.08
L
1
5
0
0.2
W
1
0
10
6
W
Anhur
11
1
1
11.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
23,709
29,629
Taken
33,538
17,922
Mitigated
22,054
6,155
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Brodinator98
Kumbhakarna
3,064
316
0
1,590
13,705
12,947
118
5,930
7,559
17,736
0
L
10,548
3,389
0
807
10,561
5,244
566
4,220
6,341
0
27,491
L
9,611
192
101
2,169
11,198
5,174
208
4,212
6,986
33,961
0
W
8,763
338
1,366
542
7,288
2,850
231
3,690
3,598
38,098
0
W
Anhur
11,882
5,176
877
4,699
12,545
6,257
2,686
4,195
8,350
0
56,308
L
4,204
564
2,961
117
7,870
7,504
69
3,395
4,475
15,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
29,066
114
Minions Killed
162
0
Camps Cleared
0
645,721
Distance Traveled
724,801
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,800
629
17
1
0
255,414
0
L
Artemis
7,865
562
54
4
0
198,994
5
L
Tiamat
8,436
603
41
3
0
238,952
3
W
Ra
8,985
642
60
4
0
237,039
1
W
Anhur
11,281
806
85
6
0
232,348
2
L
Yemoja
7,304
522
19
1
0
207,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role