Player Matchup

Heimdallr
Heimdallr
BravoActual
Heimdallr
Level 27
God Stats
15W - 10L
1,594 SR
Queue Stats
53W - 59L
1,548 Elo+
Party 3
Gilgamesh
Gilgamesh
Insxmniic
Gilgamesh
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 165L
1,491 Elo+
Party 3
Bakasura
Bakasura
LazyBearr
Bakasura
Level 29
God Stats
4W - 2L
1,897 SR
Queue Stats
319W - 287L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Mtaylor4088
Cthulhu
Level 118
God Stats
1W - 1L
1,623 SR
Queue Stats
47W - 50L
1,579 Elo+
Party 1
Raijin
Raijin
giganattychad
Raijin
Level 6
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 2L
1,594 Elo+
Party 1
Team Averages
Level 40
1,639 SR
1,559 Elo+

VS

Team Averages
Level 23
1,571 SR
1,536 Elo+
Thanatos
Thanatos
Aniahori
Thanatos
Level 29
God Stats
6W - 2L
1,708 SR
Queue Stats
29W - 29L
1,541 Elo+
Solo
Sol
Sol
Apex763
Sol
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 73L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
CoolWhipppp
Heimdallr
Level 6
God Stats
7W - 5L
1,589 SR
Queue Stats
29W - 37L
1,478 Elo+
Party 2
Hercules
Hercules
HamY0Y0
Hercules
Level 29
God Stats
3W - 4L
1,254 SR
Queue Stats
104W - 134L
1,420 Elo+
Party 2
Nox
Nox
iwishiwasntblack
Nox
Level 22
God Stats
2W - 0L
1,805 SR
Queue Stats
29W - 6L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BravoActual
Heimdallr
18
8 / 3 / 0
12,528
545
12,826
15,406
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Insxmniic
Gilgamesh
18
2 / 6 / 4
10,978
477
9,706
23,027
17,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
LazyBearr
Bakasura
15
1 / 11 / 1
9,638
419
8,663
21,671
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mtaylor4088
Cthulhu
15
1 / 4 / 5
11,180
486
13,542
22,292
19,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 16 / 2
7,481
325
5,946
17,011
3,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aniahori
Thanatos
20
19 / 2 / 8
13,876
603
19,982
16,966
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
18
4 / 0 / 17
11,609
505
16,465
14,678
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
CoolWhipppp
Heimdallr
18
1 / 5 / 3
11,442
497
3,505
12,662
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HamY0Y0
Hercules
19
10 / 2 / 14
13,184
573
22,849
21,849
14,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 18
12,743
554
15,967
17,919
17,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
12
Kills
40
40
Deaths
12
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aniahori
Thanatos
19
2
8
11.5
W
Sol
4
0
17
12.5
L
Heimdallr
BravoActual
Heimdallr
8
3
0
2.67
W
Heimdallr
CoolWhipppp
Heimdallr
1
5
3
0.5
W
Hercules
HamY0Y0
Hercules
10
2
14
8.5
L
Gilgamesh
Insxmniic
Gilgamesh
2
6
4
0.67
L
Bakasura
LazyBearr
Bakasura
1
11
1
0.14
L
Cthulhu
Mtaylor4088
Cthulhu
1
4
5
0.88
L
0
16
2
0.06
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,683
Damage
78,768
99,407
Taken
84,074
51,661
Mitigated
50,917
15,585
Healing
40,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aniahori
Thanatos
19,982
6,557
0
20,565
16,966
7,558
1,148
4,126
12,715
0
95,828
W
Sol
16,465
4,308
1,572
6,381
14,678
6,051
2,888
6,966
7,514
75,920
0
L
Heimdallr
BravoActual
Heimdallr
12,826
6,564
0
4,508
15,406
5,332
724
3,695
11,636
0
82,946
W
Heimdallr
CoolWhipppp
Heimdallr
3,505
1,737
0
2,075
12,662
4,794
1,497
1,000
11,662
0
75,301
W
Hercules
HamY0Y0
Hercules
22,849
8,725
334
8,379
21,849
14,707
1,678
4,436
16,949
0
94,647
L
Gilgamesh
Insxmniic
Gilgamesh
9,706
1,274
0
3,682
23,027
17,106
0
4,225
18,669
11,889
41,514
L
Bakasura
LazyBearr
Bakasura
8,663
6,497
0
5,205
21,671
6,669
0
8,935
12,590
0
47,026
L
Cthulhu
Mtaylor4088
Cthulhu
13,542
919
260
1,270
22,292
19,069
0
9,127
12,910
50,149
0
L
5,946
943
0
660
17,011
3,485
0
6,058
10,791
26,938
0
W
15,967
1,069
0
1,040
17,919
17,807
161
4,870
12,541
37,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
62,854
449
Minions Killed
590
0
Camps Cleared
0
1,964,367
Distance Traveled
2,398,603
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,876
603
142
6
0
504,600
3
W
Sol
11,609
505
127
6
0
466,360
3
L
Heimdallr
12,528
545
136
6
0
387,652
0
W
Heimdallr
11,442
497
138
6
0
485,289
0
W
Hercules
13,184
573
141
6
0
450,022
0
L
Gilgamesh
10,978
477
116
5
0
403,640
0
L
Bakasura
9,638
419
94
4
0
446,678
0
L
Cthulhu
11,180
486
70
3
0
449,999
6
L
Raijin
7,481
325
33
1
0
276,398
0
W
Nox
12,743
554
42
2
0
492,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role