Player Matchup

Sylvanus
Sylvanus
AdmiralToast976
Sylvanus
Level 28
God Stats
5W - 3L
1,665 SR
Queue Stats
67W - 71L
1,445 Elo+
Solo
Scylla
Scylla
RAGNAROKSURTUR
Scylla
Level 29
God Stats
9W - 12L
1,304 SR
Queue Stats
318W - 410L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
Wolziel_Alucard
Cernunnos
Level 135
God Stats
1W - 1L
1,470 SR
Queue Stats
539W - 590L
1,528 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,459 Elo+

VS

Team Averages
Level 25
1,419 SR
1,368 Elo+
Ra
Ra
JosheyDavey
Ra
Level 9
God Stats
2W - 8L
1,240 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Hercules
Hercules
Kirito1312
Hercules
Level 29
God Stats
0W - 2L
1,721 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Loki
Loki
nekktron
Loki
Level 36
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 2 / 7
11,538
679
12,532
14,200
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 7
11,586
682
9,598
10,303
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Wolziel_Alucard
Cernunnos
16
4 / 6 / 6
12,021
707
14,632
14,871
5,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
9,581
564
6,678
12,369
3,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kirito1312
Hercules
15
2 / 2 / 9
10,789
635
8,209
18,677
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
11 / 5 / 2
12,594
741
14,379
14,205
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
13
13
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
7
3.75
L
0
4
8
1
L
Hercules
Kirito1312
Hercules
2
2
9
3.25
W
3
5
7
1.3
W
Cernunnos
Wolziel_Alucard
Cernunnos
4
6
6
1.17
L
Loki
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
29,266
39,374
Taken
45,251
14,305
Mitigated
21,727
17,143
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,532
1,266
3,692
7,940
14,200
5,937
476
3,979
10,221
28,832
0
L
6,678
125
1,839
3,329
12,369
3,768
0
7,142
5,227
28,873
0
L
Hercules
Kirito1312
Hercules
8,209
1,292
377
5,964
18,677
13,307
231
8,400
10,277
0
33,886
W
9,598
1,257
402
2,467
10,303
3,026
434
532
9,771
47,778
0
W
Cernunnos
Wolziel_Alucard
Cernunnos
14,632
6,722
159
2,483
14,871
5,342
1,780
2,167
12,704
0
55,862
L
Loki
14,379
3,610
0
1,958
14,205
4,652
292
6,588
7,617
0
61,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
32,964
186
Minions Killed
192
0
Camps Cleared
0
845,670
Distance Traveled
854,889
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,538
679
31
2
0
279,146
1
L
Ra
9,581
564
50
3
0
226,027
1
L
Hercules
10,789
635
74
4
0
313,983
3
W
Scylla
11,586
682
65
4
0
276,009
5
W
Cernunnos
12,021
707
90
5
0
290,515
2
L
Loki
12,594
741
68
4
0
314,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role