Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Adamco13
Medusa
Level 156
God Stats
2W - 2L
1,707 SR
Queue Stats
38W - 23L
1,604 Elo+
Party 1
Ymir
Ymir
DaGunther
Ymir
Level 158
God Stats
1W - 1L
1,462 SR
Queue Stats
62W - 39L
1,621 Elo+
Party 1
Ratatoskr
Ratatoskr
GenesisOdin
Ratatoskr
Level 156
God Stats
3W - 2L
1,246 SR
Queue Stats
17W - 19L
1,391 Elo+
Party 1
Hercules
Hercules
ShaftJR
Hercules
Level 137
God Stats
7W - 4L
1,638 SR
Queue Stats
39W - 28L
1,590 Elo+
Party 1
Team Averages
Level 145
1,511 SR
1,541 Elo+

VS

Team Averages
Level 102
1,509 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Cristopher9000
Baron Samedi
Level 147
God Stats
0W - 1L
1,785 SR
Queue Stats
15W - 18L
1,509 Elo+
Solo
Khepri
Khepri
Myfarog
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 423L
1,416 Elo+
Party 2
Thor
Thor
PistAll
Thor
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 49L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SarcasticEmu
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,538 Elo+
Solo
Cupid
Cupid
shadowingsong
Cupid
Level 69
God Stats
0W - 2L
1,260 SR
Queue Stats
197W - 284L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 2 / 30
13,750
1,146
29,217
15,287
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Adamco13
Medusa
20
13 / 5 / 12
14,091
1,174
32,258
19,330
7,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
4 / 3 / 23
13,542
1,129
8,686
20,984
30,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
GenesisOdin
Ratatoskr
20
10 / 6 / 22
14,297
1,191
23,925
19,388
12,656
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
ShaftJR
Hercules
20
9 / 1 / 19
14,480
1,207
17,779
20,466
24,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cristopher9000
Baron Samedi
18
6 / 7 / 9
12,874
1,073
25,988
21,150
11,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Myfarog
Khepri
19
2 / 3 / 13
11,914
993
11,355
25,440
26,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
PistAll
Thor
18
3 / 10 / 12
11,963
997
12,120
25,877
13,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
SarcasticEmu
Morgan Le Fay
19
1 / 15 / 13
11,625
969
24,376
27,206
12,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 6
12,096
1,008
11,787
16,732
6,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
70
41
Kills
17
17
Deaths
41
106
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
30
10
W
Medusa
Adamco13
Medusa
13
5
12
3.8
L
Baron Samedi
Cristopher9000
Baron Samedi
6
7
9
1.5
W
Ymir
4
3
23
5.17
W
Ratatoskr
GenesisOdin
Ratatoskr
10
6
22
3.5
L
Khepri
Myfarog
Khepri
2
3
13
2.83
L
Thor
PistAll
Thor
3
10
12
0.9
L
Morgan Le Fay
SarcasticEmu
Morgan Le Fay
1
15
13
0.5
W
Hercules
ShaftJR
Hercules
9
1
19
18.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,865
Damage
85,626
95,455
Taken
116,405
81,621
Mitigated
71,123
31,216
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
29,217
1,278
8,436
8,117
15,287
5,969
0
11,107
3,986
58,787
0
W
Medusa
Adamco13
Medusa
32,258
17,339
0
3,291
19,330
7,713
0
11,520
7,657
0
69,849
L
Baron Samedi
Cristopher9000
Baron Samedi
25,988
1,688
6,194
3,883
21,150
11,580
0
3,714
17,436
49,367
0
W
Ymir
8,686
170
0
1,564
20,984
30,868
0
13,351
7,246
14,014
0
W
Ratatoskr
GenesisOdin
Ratatoskr
23,925
4,337
0
2,093
19,388
12,656
0
11,792
7,380
0
47,369
L
Khepri
Myfarog
Khepri
11,355
745
0
0
25,440
26,840
0
13,184
12,256
20,703
0
L
Thor
PistAll
Thor
12,120
2,651
0
656
25,877
13,760
0
8,224
17,653
175
26,885
L
Morgan Le Fay
SarcasticEmu
Morgan Le Fay
24,376
3,150
426
1,879
27,206
12,193
0
9,521
17,685
48,471
0
W
Hercules
ShaftJR
Hercules
17,779
4,189
0
7,715
20,466
24,415
0
12,851
7,292
405
23,700
L
11,787
7,318
591
1,434
16,732
6,750
0
3,464
13,268
0
37,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,160
Gold Earned
60,472
241
Minions Killed
207
11
Camps Cleared
3
1,267,238
Distance Traveled
1,143,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,750
1,146
69
6
1
259,289
0
W
Medusa
14,091
1,174
85
7
3
233,603
0
L
Baron Samedi
12,874
1,073
53
4
1
224,292
1
W
Ymir
13,542
1,129
8
1
0
235,580
0
W
Ratatoskr
14,297
1,191
59
5
6
264,847
1
L
Khepri
11,914
993
19
2
0
259,596
0
L
Thor
11,963
997
29
2
1
230,326
1
L
Morgan Le Fay
11,625
969
42
4
0
212,175
0
W
Hercules
14,480
1,207
20
2
1
273,919
0
L
Cupid
12,096
1,008
64
5
1
217,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role