Player Matchup

Anhur
Anhur
JiggyJayP
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Nu Wa
Nu Wa
Phitokinesis
Nu Wa
Level 29
God Stats
1W - 4L
1,365 SR
Queue Stats
33W - 44L
1,414 Elo+
Party 3
Tyr
Tyr
ReaperX117
Tyr
Level 17
God Stats
4W - 3L
1,551 SR
Queue Stats
38W - 32L
1,489 Elo+
Solo
Ymir
Ymir
Ynakee
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
tboosa001
Arachne
Level 28
God Stats
4W - 7L
1,283 SR
Queue Stats
34W - 54L
1,403 Elo+
Party 3
Team Averages
Level 16
1,440 SR
1,399 Elo+

VS

Team Averages
Level 19
1,528 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BUCKRING
Artemis
Level 23
God Stats
6W - 3L
1,402 SR
Queue Stats
285W - 323L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
Blu3prints
Guan Yu
Level 28
God Stats
11W - 10L
1,507 SR
Queue Stats
253W - 263L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necrosisent
Morgan Le Fay
Level 23
God Stats
4W - 5L
1,730 SR
Queue Stats
62W - 56L
1,437 Elo+
Solo
Jormungandr
Jormungandr
TheGreenOni
Jormungandr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JiggyJayP
Anhur
12
4 / 2 / 0
7,165
478
3,808
7,753
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,562
504
5,476
6,749
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 0
6,864
458
4,896
14,559
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Ynakee
Ymir
11
0 / 2 / 4
7,216
481
1,859
8,352
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tboosa001
Arachne
10
1 / 6 / 2
6,581
439
4,925
10,732
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 5
8,065
538
5,903
7,068
3,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
BUCKRING
Artemis
13
3 / 1 / 3
7,717
514
7,595
5,528
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Blu3prints
Guan Yu
15
4 / 0 / 4
8,640
576
10,114
11,201
9,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Necrosisent
Morgan Le Fay
14
3 / 1 / 4
8,601
573
7,569
6,312
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheGreenOni
Jormungandr
11
0 / 3 / 6
6,906
460
2,228
6,760
2,061
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
5
9.5
W
Artemis
BUCKRING
Artemis
3
1
3
4.5
W
Guan Yu
Blu3prints
Guan Yu
4
0
4
6
L
Anhur
JiggyJayP
Anhur
4
2
0
2
W
Morgan Le Fay
Necrosisent
Morgan Le Fay
3
1
4
5
L
1
2
1
0.75
L
0
5
0
0
W
Jormungandr
TheGreenOni
Jormungandr
0
3
6
1
L
Ymir
Ynakee
Ymir
0
2
4
1
L
Arachne
tboosa001
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
33,409
48,145
Taken
36,869
20,059
Mitigated
18,816
11,430
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,903
2,236
0
3,254
7,068
3,249
1,031
1,306
5,762
0
30,250
W
Artemis
BUCKRING
Artemis
7,595
3,256
0
2,426
5,528
1,630
768
436
5,092
0
44,215
W
Guan Yu
Blu3prints
Guan Yu
10,114
1,628
75
4,828
11,201
9,707
419
533
10,668
0
49,667
L
Anhur
JiggyJayP
Anhur
3,808
1,582
0
1,797
7,753
2,273
0
1,248
6,485
0
40,483
W
Morgan Le Fay
Necrosisent
Morgan Le Fay
7,569
804
0
1,520
6,312
2,169
968
2,720
3,592
60,466
0
L
5,476
1,251
0
2,124
6,749
1,734
90
4,428
2,002
46,656
0
L
4,896
1,494
0
4,520
14,559
7,936
224
507
14,042
0
42,251
W
Jormungandr
TheGreenOni
Jormungandr
2,228
598
0
0
6,760
2,061
0
2,340
4,420
24,155
0
L
Ymir
Ynakee
Ymir
1,859
294
0
1,430
8,352
5,308
0
1,868
6,410
13,794
0
L
Arachne
tboosa001
Arachne
4,925
3,624
0
1,559
10,732
2,808
832
1,221
9,409
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
39,929
345
Minions Killed
392
0
Camps Cleared
0
1,303,647
Distance Traveled
1,431,325
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,065
538
52
3
0
280,918
1
W
Artemis
7,717
514
70
5
0
263,968
3
W
Guan Yu
8,640
576
96
6
0
304,988
0
L
Anhur
7,165
478
74
5
0
211,973
0
W
Morgan Le Fay
8,601
573
117
8
0
290,073
3
L
Nu Wa
7,562
504
106
7
0
268,067
6
L
Tyr
6,864
458
80
5
0
255,284
0
W
Jormungandr
6,906
460
57
4
0
291,378
0
L
Ymir
7,216
481
24
2
0
295,478
0
L
Arachne
6,581
439
61
4
0
272,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role