Player Matchup

Jing Wei
Jing Wei
ChilledVenom_
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,196 Elo+
Solo
Bakasura
Bakasura
GucciDrips
Bakasura
Level 87
God Stats
3W - 1L
1,539 SR
Queue Stats
104W - 108L
1,389 Elo+
Party 1
Hades
Hades
TsukinoMe426
Hades
Level 35
God Stats
3W - 3L
1,396 SR
Queue Stats
12W - 16L
1,161 Elo+
Party 1
Team Averages
Level 61
1,478 SR
1,249 Elo+

VS

Team Averages
Level 125
1,400 SR
1,115 Elo+
Ra
Ra
AngryLilPig
Ra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,040 Elo+
Solo
Danzaburou
Danzaburou
GlitterRaider
Danzaburou
Level 108
God Stats
24W - 40L
1,333 SR
Queue Stats
149W - 190L
1,316 Elo+
Solo
Bellona
Bellona
thawahoo
Bellona
Level 140
God Stats
3W - 3L
1,367 SR
Queue Stats
185W - 288L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChilledVenom_
Jing Wei
12
3 / 0 / 4
7,683
768
4,086
4,439
1,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
GucciDrips
Bakasura
12
3 / 0 / 5
8,011
801
3,902
5,538
2,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
7,481
748
4,653
6,991
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,679
668
3,854
4,896
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GlitterRaider
Danzaburou
9
0 / 2 / 1
6,200
620
3,468
5,660
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
thawahoo
Bellona
7
0 / 4 / 1
5,942
594
2,537
5,398
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Jing Wei
ChilledVenom_
Jing Wei
3
0
4
5
L
Danzaburou
GlitterRaider
Danzaburou
0
2
1
0.25
W
Bakasura
GucciDrips
Bakasura
3
0
5
5.5
W
3
1
3
4.5
L
Bellona
thawahoo
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
9,859
16,968
Taken
15,954
7,097
Mitigated
7,005
7,915
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
162
1,340
1,455
4,896
1,477
0
1,843
2,973
29,285
0
W
Jing Wei
ChilledVenom_
Jing Wei
4,086
2,947
188
1,300
4,439
1,421
1,641
1,267
3,172
0
29,067
L
Danzaburou
GlitterRaider
Danzaburou
3,468
701
0
1,324
5,660
1,807
0
1,236
4,424
0
16,043
W
Bakasura
GucciDrips
Bakasura
3,902
2,473
262
3,544
5,538
2,252
791
1,093
4,445
0
17,623
W
4,653
451
50
2,571
6,991
3,424
505
1,494
5,497
23,199
0
L
Bellona
thawahoo
Bellona
2,537
1,059
0
474
5,398
3,721
359
1,574
3,746
0
9,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,175
Gold Earned
18,821
138
Minions Killed
104
0
Camps Cleared
0
597,997
Distance Traveled
488,392
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,679
668
59
6
0
181,522
1
W
Jing Wei
7,683
768
58
6
0
181,719
1
L
Danzaburou
6,200
620
28
3
0
163,162
4
W
Bakasura
8,011
801
48
5
0
233,516
4
W
Hades
7,481
748
32
3
0
182,762
0
L
Bellona
5,942
594
17
2
0
143,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role