Player Matchup

Cerberus
Cerberus
BadazWarrior
Cerberus
Level 132
God Stats
15W - 6L
1,643 SR
Queue Stats
18W - 11L
1,647 Elo+
Party 1
Bellona
Bellona
Empshadow121
Bellona
Level 25
God Stats
18W - 11L
1,624 SR
Queue Stats
20W - 16L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FinalGamer
Morgan Le Fay
Level 146
God Stats
3W - 0L
1,705 SR
Queue Stats
18W - 11L
1,655 Elo+
Party 1
Cupid
Cupid
Kablex
Cupid
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,768 Elo+
Party 1
Thor
Thor
KamaKrazie
Thor
Level 125
God Stats
7W - 3L
1,658 SR
Queue Stats
13W - 4L
1,753 Elo+
Party 1
Team Averages
Level 110
1,626 SR
1,676 Elo+

VS

Team Averages
Level 103
1,646 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
Chocolathunder7
Morgan Le Fay
Level 118
God Stats
1W - 2L
1,737 SR
Queue Stats
5W - 13L
1,762 Elo+
Party 2
Sobek
Sobek
ChunkMunk99
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
Dan MorningStar
Tyr
Level 147
God Stats
1W - 3L
1,860 SR
Queue Stats
74W - 70L
1,635 Elo+
Party 2
Hachiman
Hachiman
SliickChris
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,684 Elo+
Party 2
Kali
Kali
boneco_eutimico
Kali
Level 48
God Stats
3W - 3L
1,631 SR
Queue Stats
114W - 130L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadazWarrior
Cerberus
14
3 / 1 / 22
9,116
506
8,929
13,365
12,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Empshadow121
Bellona
18
5 / 0 / 3
11,012
612
10,057
12,121
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
FinalGamer
Morgan Le Fay
17
14 / 3 / 9
11,717
651
19,797
10,993
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Kablex
Cupid
17
11 / 1 / 11
10,972
610
13,054
10,792
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 15
10,286
571
7,484
10,425
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chocolathunder7
Morgan Le Fay
11
1 / 12 / 1
7,353
409
9,760
15,034
4,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 8 / 1
8,303
461
4,539
16,418
13,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 1
8,418
468
8,782
16,927
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
SliickChris
Hachiman
14
2 / 8 / 1
8,753
486
4,312
13,060
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 1
8,793
489
1,836
16,791
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
38
Kills
6
6
Deaths
38
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BadazWarrior
Cerberus
3
1
22
14
L
Morgan Le Fay
Chocolathunder7
Morgan Le Fay
1
12
1
0.13
L
1
8
1
0.19
L
1
4
1
0.38
W
Bellona
Empshadow121
Bellona
5
0
3
6.5
W
Morgan Le Fay
FinalGamer
Morgan Le Fay
14
3
9
6.17
W
Cupid
Kablex
Cupid
11
1
11
16.5
W
5
1
15
12.5
L
Hachiman
SliickChris
Hachiman
2
8
1
0.31
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
29,229
57,696
Taken
78,230
35,374
Mitigated
43,202
17,604
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BadazWarrior
Cerberus
8,929
949
0
2,901
13,365
12,914
405
5,482
7,787
34,751
0
L
Morgan Le Fay
Chocolathunder7
Morgan Le Fay
9,760
1,312
0
1,165
15,034
4,757
0
9,829
4,761
43,331
0
L
4,539
361
0
2,434
16,418
13,587
0
6,439
9,812
22,880
0
L
8,782
506
0
6,328
16,927
14,052
0
5,106
11,715
4,509
38,108
W
Bellona
Empshadow121
Bellona
10,057
2,887
0
4,784
12,121
10,733
1,220
1,126
10,221
14,111
56,062
W
Morgan Le Fay
FinalGamer
Morgan Le Fay
19,797
1,400
317
3,408
10,993
4,175
2,237
4,535
6,274
69,038
0
W
Cupid
Kablex
Cupid
13,054
9,319
996
4,532
10,792
3,998
4,592
2,771
7,564
0
67,726
W
7,484
1,482
0
666
10,425
3,554
2,794
1,391
8,115
0
62,429
L
Hachiman
SliickChris
Hachiman
4,312
1,895
0
2,523
13,060
3,489
0
3,813
9,141
0
47,347
L
1,836
526
0
2,822
16,791
7,317
34
4,015
12,631
0
54,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
41,620
525
Minions Killed
377
0
Camps Cleared
0
1,723,379
Distance Traveled
1,491,773
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,116
506
53
3
0
333,174
2
L
Morgan Le Fay
7,353
409
62
3
0
249,145
0
L
Sobek
8,303
461
27
2
0
313,911
2
L
Tyr
8,418
468
84
5
0
342,147
2
W
Bellona
11,012
612
147
8
0
379,918
1
W
Morgan Le Fay
11,717
651
106
6
0
348,412
3
W
Cupid
10,972
610
116
6
0
292,777
0
W
Thor
10,286
571
103
6
0
369,098
2
L
Hachiman
8,753
486
85
5
0
266,706
2
L
Kali
8,793
489
119
7
0
319,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role