Player Matchup

Ymir
Ymir
Bmoney359
Ymir
Level 20
God Stats
1W - 2L
1,255 SR
Queue Stats
15W - 15L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tony-_-Hawking
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,496 Elo+
Party 2
Artemis
Artemis
kei3-10_ahz
Artemis
Level 85
God Stats
2W - 0L
1,399 SR
Queue Stats
65W - 57L
1,486 Elo+
Party 2
Team Averages
Level 57
1,385 SR
1,465 Elo+

VS

Team Averages
Level 74
1,423 SR
1,370 Elo+
Terra
Terra
Alice0235
Terra
Level 60
God Stats
12W - 15L
1,293 SR
Queue Stats
94W - 143L
1,225 Elo+
Solo
Chang'e
Chang'e
M3M3Yqueen
Chang'e
Level 58
God Stats
2W - 4L
1,259 SR
Queue Stats
27W - 35L
1,405 Elo+
Party 1
Bastet
Bastet
javier1124
Bastet
Level 104
God Stats
3W - 2L
1,716 SR
Queue Stats
153W - 173L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 5
12,381
538
7,767
15,959
10,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Tony-_-Hawking
Morgan Le Fay
19
5 / 6 / 5
14,599
635
20,192
16,975
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
kei3-10_ahz
Artemis
20
6 / 5 / 3
15,378
669
29,691
21,723
8,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alice0235
Terra
18
0 / 1 / 12
14,566
633
4,293
27,549
32,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
M3M3Yqueen
Chang'e
19
3 / 4 / 7
14,049
611
10,688
24,263
9,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
javier1124
Bastet
20
11 / 6 / 4
15,845
689
27,399
26,291
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
14
15
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
Alice0235
Terra
0
1
12
6
W
Ymir
0
4
5
0.63
L
Chang'e
M3M3Yqueen
Chang'e
3
4
7
1.63
W
Morgan Le Fay
Tony-_-Hawking
Morgan Le Fay
5
6
5
1.25
L
Bastet
javier1124
Bastet
11
6
4
2.17
W
Artemis
kei3-10_ahz
Artemis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,650
Damage
42,380
54,657
Taken
78,103
26,493
Mitigated
54,900
10,629
Healing
32,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alice0235
Terra
4,293
450
4,594
10,064
27,549
32,936
414
9,771
17,778
30,525
0
W
Ymir
7,767
985
0
586
15,959
10,999
0
5,749
10,210
27,790
0
L
Chang'e
M3M3Yqueen
Chang'e
10,688
820
6,862
6,882
24,263
9,749
1,483
8,083
16,180
61,786
0
W
Morgan Le Fay
Tony-_-Hawking
Morgan Le Fay
20,192
354
622
2,514
16,975
6,978
400
2,119
14,856
76,890
0
L
Bastet
javier1124
Bastet
27,399
8,676
0
4,551
26,291
12,215
1,082
10,105
16,186
0
55,840
W
Artemis
kei3-10_ahz
Artemis
29,691
14,708
0
6,907
21,723
8,516
2,712
7,113
14,610
0
111,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
44,460
265
Minions Killed
159
0
Camps Cleared
0
962,657
Distance Traveled
1,270,198
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,566
633
37
2
0
430,926
1
W
Ymir
12,381
538
32
1
0
298,883
0
L
Chang'e
14,049
611
84
4
0
403,593
0
W
Morgan Le Fay
14,599
635
85
4
0
356,237
2
L
Bastet
15,845
689
38
2
0
435,679
3
W
Artemis
15,378
669
148
6
0
307,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role