Player Matchup

Cerberus
Cerberus
Eternal mirr
Cerberus
Level 87
God Stats
3W - 1L
1,634 SR
Queue Stats
219W - 225L
1,491 Elo+
Party 2
Arachne
Arachne
EternalMoody
Arachne
Level 44
God Stats
7W - 6L
1,539 SR
Queue Stats
21W - 24L
1,481 Elo+
Party 2
Chronos
Chronos
EternalPardon
Chronos
Level 109
God Stats
2W - 1L
1,750 SR
Queue Stats
286W - 280L
1,473 Elo+
Party 2
Artemis
Artemis
Itz_Gunga
Artemis
Level 27
God Stats
8W - 5L
1,529 SR
Queue Stats
46W - 45L
1,377 Elo+
Party 3
Bellona
Bellona
viianelli
Bellona
Level 68
God Stats
9W - 1L
1,743 SR
Queue Stats
203W - 216L
1,471 Elo+
Party 3
Team Averages
Level 67
1,639 SR
1,459 Elo+

VS

Team Averages
Level 69
1,550 SR
1,417 Elo+
Chaac
Chaac
Car0lin4SRT4
Chaac
Level 69
God Stats
1W - 1L
1,722 SR
Queue Stats
168W - 164L
1,481 Elo+
Party 1
Fenrir
Fenrir
LuigiELZ
Fenrir
Level 44
God Stats
1W - 8L
1,370 SR
Queue Stats
171W - 200L
1,265 Elo+
Solo
Nu Wa
Nu Wa
PANTHERSFAN2580
Nu Wa
Level 68
God Stats
18W - 20L
1,479 SR
Queue Stats
417W - 397L
1,442 Elo+
Party 1
Terra
Terra
Pantherfan750
Terra
Level 33
God Stats
6W - 2L
1,627 SR
Queue Stats
297W - 301L
1,425 Elo+
Party 1
Anhur
Anhur
zombezslayer115
Anhur
Level 129
God Stats
5W - 5L
1,554 SR
Queue Stats
625W - 570L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eternal mirr
Cerberus
14
5 / 4 / 4
10,633
665
10,873
15,900
8,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
EternalMoody
Arachne
8
1 / 1 / 0
6,999
437
1,010
3,205
1,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
17
6 / 1 / 2
11,182
699
6,248
8,547
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Itz_Gunga
Artemis
13
5 / 5 / 5
9,541
596
9,684
9,359
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
viianelli
Bellona
16
1 / 0 / 3
9,952
622
6,116
12,618
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,166
448
6,279
10,971
8,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
LuigiELZ
Fenrir
11
2 / 7 / 2
6,745
422
5,855
13,078
4,599
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 3
5,625
352
767
2,053
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 6
7,534
471
2,085
12,586
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 5 / 3
8,417
526
10,111
13,303
3,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
18
Kills
10
11
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cerberus
Eternal mirr
Cerberus
5
4
4
1.75
W
Arachne
EternalMoody
Arachne
1
1
0
1
W
Chronos
6
1
2
7
W
Artemis
Itz_Gunga
Artemis
5
5
5
1.5
L
Fenrir
LuigiELZ
Fenrir
2
7
2
0.43
L
0
1
3
1.5
L
1
4
6
1
W
Bellona
viianelli
Bellona
1
0
3
2.5
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
25,097
49,629
Taken
51,991
25,098
Mitigated
22,954
19,319
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,279
1,242
0
2,955
10,971
8,418
0
1,814
8,046
0
38,507
W
Cerberus
Eternal mirr
Cerberus
10,873
857
116
5,257
15,900
8,374
1,432
1,516
14,010
34,402
0
W
Arachne
EternalMoody
Arachne
1,010
574
53
1,179
3,205
1,004
0
107
3,058
0
16,575
W
Chronos
6,248
2,346
0
3,942
8,547
3,866
12,667
423
8,084
66,778
6,754
W
Artemis
Itz_Gunga
Artemis
9,684
4,693
0
2,393
9,359
2,099
1,712
565
8,794
0
43,326
L
Fenrir
LuigiELZ
Fenrir
5,855
971
421
1,909
13,078
4,599
0
3,941
9,137
0
28,803
L
767
104
0
672
2,053
444
0
1,287
766
9,319
0
L
2,085
562
424
2,472
12,586
6,092
244
4,250
8,336
8,437
0
W
Bellona
viianelli
Bellona
6,116
2,139
0
6,379
12,618
9,755
1,085
79
12,499
0
62,190
L
10,111
7,056
0
4,937
13,303
3,401
782
5,308
7,995
0
42,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
35,487
444
Minions Killed
228
0
Camps Cleared
0
1,326,442
Distance Traveled
1,059,102
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,166
448
74
5
0
241,533
0
W
Cerberus
10,633
665
80
5
0
296,328
0
W
Arachne
6,999
437
36
2
0
147,375
1
W
Chronos
11,182
699
133
8
0
275,991
1
W
Artemis
9,541
596
75
5
0
259,121
2
L
Fenrir
6,745
422
55
3
0
277,812
0
L
Nu Wa
5,625
352
20
1
0
132,314
2
L
Terra
7,534
471
11
1
0
200,295
0
W
Bellona
9,952
622
120
8
0
347,627
4
L
Anhur
8,417
526
68
4
0
207,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role