Player Matchup

Izanami
Izanami
Blaz3yyB3ar
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,723 Elo+
Party 1
Bakasura
Bakasura
DeathJokerX98
Bakasura
Level 46
God Stats
8W - 1L
1,825 SR
Queue Stats
59W - 39L
1,654 Elo+
Party 1
He Bo
He Bo
Respawning9374
He Bo
Level 24
God Stats
2W - 2L
1,687 SR
Queue Stats
51W - 38L
1,619 Elo+
Party 3
Neith
Neith
ShottGunn88
Neith
Level 157
God Stats
9W - 9L
1,596 SR
Queue Stats
226W - 203L
1,640 Elo+
Party 1
Bellona
Bellona
pepper28792
Bellona
Level 155
God Stats
1W - 0L
1,716 SR
Queue Stats
218W - 179L
1,580 Elo+
Party 3
Team Averages
Level 81
1,665 SR
1,643 Elo+

VS

Team Averages
Level 88
1,659 SR
1,636 Elo+
Athena
Athena
NoxiousPolecat9
Athena
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,629 Elo+
Party 2
Agni
Agni
QueenPam UwU
Agni
Level 48
God Stats
2W - 2L
1,771 SR
Queue Stats
163W - 78L
1,722 Elo+
Party 2
Kuzenbo
Kuzenbo
SHUBIDEUS
Kuzenbo
Level 108
God Stats
1W - 1L
1,833 SR
Queue Stats
125W - 119L
1,671 Elo+
Party 2
Apollo
Apollo
dalhicr7
Apollo
Level 103
God Stats
18W - 14L
1,548 SR
Queue Stats
285W - 237L
1,684 Elo+
Party 2
Neith
Neith
sweenburg
Neith
Level 99
God Stats
33W - 34L
1,642 SR
Queue Stats
355W - 382L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blaz3yyB3ar
Izanami
17
7 / 6 / 12
11,932
568
17,961
18,569
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DeathJokerX98
Bakasura
19
11 / 2 / 9
12,793
609
12,889
17,630
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 3 / 11
13,599
648
22,747
18,027
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 3 / 15
11,520
549
12,949
12,821
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
pepper28792
Bellona
18
9 / 3 / 13
12,137
578
15,469
19,079
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 7
9,613
458
6,326
26,908
26,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 9 / 4
12,020
572
19,639
16,991
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
SHUBIDEUS
Kuzenbo
16
3 / 8 / 6
10,675
508
9,036
21,101
21,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
dalhicr7
Apollo
17
3 / 8 / 6
10,849
517
8,626
21,353
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
sweenburg
Neith
13
2 / 11 / 4
9,112
434
9,337
17,121
6,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
46
Kills
17
17
Deaths
46
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blaz3yyB3ar
Izanami
7
6
12
2.17
W
Bakasura
DeathJokerX98
Bakasura
11
2
9
7.75
L
2
10
7
0.55
L
7
9
4
1
W
12
3
11
5.83
L
Kuzenbo
SHUBIDEUS
Kuzenbo
3
8
6
0.75
W
7
3
15
4.83
L
Apollo
dalhicr7
Apollo
3
8
6
0.75
W
Bellona
pepper28792
Bellona
9
3
13
5.17
L
Neith
sweenburg
Neith
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,015
Damage
52,964
86,126
Taken
103,474
40,379
Mitigated
68,027
24,554
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blaz3yyB3ar
Izanami
17,961
11,103
0
4,774
18,569
8,173
1,529
6,380
12,189
0
92,832
W
Bakasura
DeathJokerX98
Bakasura
12,889
9,149
0
4,580
17,630
8,763
1,240
6,591
11,039
0
83,031
L
6,326
2,156
470
2,072
26,908
26,782
103
4,642
21,177
24,740
0
L
19,639
898
380
3,034
16,991
6,101
247
5,539
11,079
72,889
0
W
22,747
663
809
5,194
18,027
6,863
660
8,101
9,926
102,807
0
L
Kuzenbo
SHUBIDEUS
Kuzenbo
9,036
2,141
0
2,935
21,101
21,420
95
4,316
15,438
42,818
0
W
12,949
6,095
0
3,047
12,821
4,272
3,298
6,913
5,908
0
55,941
L
Apollo
dalhicr7
Apollo
8,626
3,561
0
3,302
21,353
7,556
0
6,783
13,747
0
61,334
W
Bellona
pepper28792
Bellona
15,469
6,923
0
6,150
19,079
12,308
1,631
9,088
9,991
0
65,880
L
Neith
sweenburg
Neith
9,337
4,256
0
2,087
17,121
6,168
975
1,023
15,371
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
52,269
640
Minions Killed
369
0
Camps Cleared
0
1,967,430
Distance Traveled
1,829,397
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,932
568
136
6
0
337,209
0
W
Bakasura
12,793
609
152
7
0
465,712
5
L
Athena
9,613
458
36
2
0
353,676
5
L
Agni
12,020
572
108
5
0
385,677
5
W
He Bo
13,599
648
144
7
0
404,232
0
L
Kuzenbo
10,675
508
57
3
0
397,116
5
W
Neith
11,520
549
92
4
0
355,713
3
L
Apollo
10,849
517
98
5
0
375,757
2
W
Bellona
12,137
578
116
6
0
404,564
2
L
Neith
9,112
434
70
3
0
317,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role