Player Matchup

Sol
Sol
A-Men-94
Sol
Level 89
God Stats
11W - 6L
1,329 SR
Queue Stats
375W - 349L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
Level 114
God Stats
22W - 18L
1,546 SR
Queue Stats
196W - 164L
1,545 Elo+
Party 2
Ganesha
Ganesha
Plushracer
Ganesha
Level 107
God Stats
2W - 4L
1,600 SR
Queue Stats
67W - 61L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
ProjectSauce
Sun Wukong
Level 63
God Stats
20W - 16L
1,517 SR
Queue Stats
174W - 174L
1,445 Elo+
Party 1
Artemis
Artemis
WAFL1823
Artemis
Level 142
God Stats
5W - 0L
1,894 SR
Queue Stats
483W - 437L
1,569 Elo+
Party 2
Team Averages
Level 103
1,577 SR
1,510 Elo+

VS

Team Averages
Level 108
1,543 SR
1,555 Elo+
He Bo
He Bo
Clever321
He Bo
Level 132
God Stats
3W - 2L
1,558 SR
Queue Stats
50W - 43L
1,510 Elo+
Solo
Neith
Neith
GEMlettuce17
Neith
Level 121
God Stats
18W - 13L
1,593 SR
Queue Stats
131W - 132L
1,532 Elo+
Party 3
Tyr
Tyr
Lieutenant3322
Tyr
Level 121
God Stats
7W - 12L
1,512 SR
Queue Stats
221W - 220L
1,579 Elo+
Party 3
Pele
Pele
bIondedRadio
Pele
Level 104
God Stats
7W - 4L
1,550 SR
Queue Stats
103W - 105L
1,443 Elo+
Solo
Cthulhu
Cthulhu
minime178
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 9
17,342
667
29,813
30,236
15,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GLOCKSMITH45cl
Gilgamesh
20
7 / 5 / 10
13,935
536
12,879
22,731
16,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Plushracer
Ganesha
19
0 / 1 / 12
12,339
475
6,727
17,503
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
ProjectSauce
Sun Wukong
20
2 / 2 / 3
14,939
575
7,406
17,437
19,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
WAFL1823
Artemis
20
2 / 1 / 4
14,531
559
12,875
14,885
6,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clever321
He Bo
19
5 / 9 / 3
13,091
504
22,537
16,991
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 3 / 1
10,647
410
7,276
11,842
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 1
13,552
521
19,502
19,422
19,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 9 / 2
11,353
437
15,423
23,428
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
minime178
Cthulhu
15
0 / 4 / 2
8,896
342
7,478
22,747
15,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
27
Kills
12
12
Deaths
27
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
16
3
9
6.83
L
He Bo
Clever321
He Bo
5
9
3
0.72
L
0
3
1
0.17
W
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
7
5
10
2.4
L
4
2
1
2.25
W
Ganesha
Plushracer
Ganesha
0
1
12
6
W
Sun Wukong
ProjectSauce
Sun Wukong
2
2
3
1.75
W
Artemis
WAFL1823
Artemis
2
1
4
4
L
3
9
2
0.44
L
Cthulhu
minime178
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,700
Damage
72,216
102,792
Taken
94,430
79,545
Mitigated
53,290
44,957
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,813
8,727
0
20,004
30,236
15,997
7,065
11,130
18,758
143,741
0
L
He Bo
Clever321
He Bo
22,537
653
0
2,350
16,991
5,951
271
7,901
9,090
92,283
0
L
7,276
1,975
0
3,839
11,842
3,667
0
2,655
9,187
0
95,712
W
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
12,879
3,082
0
4,165
22,731
16,840
617
6,477
15,976
0
91,098
L
19,502
2,565
0
7,194
19,422
19,927
0
8,063
11,359
0
106,793
W
Ganesha
Plushracer
Ganesha
6,727
285
0
5,164
17,503
21,060
245
5,243
11,476
35,718
0
W
Sun Wukong
ProjectSauce
Sun Wukong
7,406
1,614
0
8,369
17,437
19,122
359
1,134
16,153
0
112,958
W
Artemis
WAFL1823
Artemis
12,875
6,960
0
7,255
14,885
6,526
4,391
3,910
10,336
0
132,729
L
15,423
2,552
0
5,355
23,428
8,538
0
8,687
14,741
0
92,288
L
Cthulhu
minime178
Cthulhu
7,478
439
157
7,074
22,747
15,207
0
9,596
13,151
23,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,086
Gold Earned
57,539
857
Minions Killed
669
0
Camps Cleared
0
2,543,766
Distance Traveled
2,331,328
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,342
667
240
9
0
484,697
10
L
He Bo
13,091
504
154
6
0
428,294
3
L
Neith
10,647
410
193
7
0
463,419
8
W
Gilgamesh
13,935
536
133
5
0
534,103
0
L
Tyr
13,552
521
177
7
0
514,406
3
W
Ganesha
12,339
475
19
1
0
532,254
3
W
Sun Wukong
14,939
575
223
9
0
495,543
5
W
Artemis
14,531
559
242
9
0
497,169
5
L
Pele
11,353
437
125
5
0
458,205
3
L
Cthulhu
8,896
342
20
1
0
467,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role