Player Matchup

Chaac
Chaac
Lonespartan3498
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
VlCODlN-
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 256L
1,579 Elo+
Solo
Ymir
Ymir
bl0rt0n
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 31L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
megadiosgarchomp
Kukulkan
Level 7
God Stats
1W - 4L
1,162 SR
Queue Stats
2W - 4L
1,181 Elo+
Solo
Agni
Agni
xTheKing419-
Agni
Level 11
God Stats
0W - 3L
1,329 SR
Queue Stats
65W - 53L
1,395 Elo+
Party 1
Team Averages
Level 9
1,398 SR
1,366 Elo+

VS

Team Averages
Level 15
1,475 SR
1,396 Elo+
Hachiman
Hachiman
Gas Secured
Hachiman
Level 29
God Stats
3W - 1L
1,622 SR
Queue Stats
41W - 57L
1,372 Elo+
Solo
Loki
Loki
Latino Cop
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
MacEdwards
Gilgamesh
Level 17
God Stats
1W - 3L
1,251 SR
Queue Stats
99W - 100L
1,455 Elo+
Solo
Izanami
Izanami
MrTeeTwo
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,533 Elo+
Solo
Hades
Hades
RiderGaim
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 6
10,337
861
6,626
28,683
33,979
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
VlCODlN-
Bellona
17
3 / 5 / 2
10,724
894
11,568
18,164
13,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
bl0rt0n
Ymir
18
0 / 7 / 6
10,353
863
9,840
27,691
35,302
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
3 / 11 / 2
11,433
953
17,316
16,629
7,633
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 13 / 4
11,515
960
15,656
17,437
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gas Secured
Hachiman
19
2 / 1 / 22
11,215
935
10,053
11,084
4,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 5 / 21
11,581
965
8,528
11,904
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MacEdwards
Gilgamesh
19
6 / 0 / 15
12,110
1,009
16,402
17,735
10,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MrTeeTwo
Izanami
20
31 / 1 / 11
16,395
1,366
52,694
11,964
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
RiderGaim
Hades
20
7 / 4 / 23
13,076
1,090
15,157
15,117
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
141
11
Kills
49
49
Deaths
11
20
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gas Secured
Hachiman
2
1
22
13
W
3
5
21
2.7
L
0
13
6
0.23
W
Gilgamesh
MacEdwards
Gilgamesh
6
0
15
13.5
W
Izanami
MrTeeTwo
Izanami
31
1
11
36.5
W
Hades
RiderGaim
Hades
7
4
23
4.63
L
Bellona
VlCODlN-
Bellona
3
5
2
0.8
L
Ymir
bl0rt0n
Ymir
0
7
6
0.43
L
3
11
2
0.36
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,006
Damage
102,834
108,604
Taken
67,804
97,204
Mitigated
32,419
4,045
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gas Secured
Hachiman
10,053
6,617
40
1,841
11,084
4,628
0
7,099
3,885
0
24,470
W
8,528
2,553
0
0
11,904
5,283
0
7,171
4,690
0
16,960
L
6,626
2,154
0
2,749
28,683
33,979
0
2,543
26,140
0
15,718
W
Gilgamesh
MacEdwards
Gilgamesh
16,402
5,349
0
217
17,735
10,297
0
11,012
6,390
0
33,674
W
Izanami
MrTeeTwo
Izanami
52,694
33,593
0
2,398
11,964
5,392
0
7,702
4,080
0
72,289
W
Hades
RiderGaim
Hades
15,157
1,955
919
5,467
15,117
6,819
0
9,828
4,963
37,753
0
L
Bellona
VlCODlN-
Bellona
11,568
3,871
0
302
18,164
13,776
0
2,757
15,407
0
20,038
L
Ymir
bl0rt0n
Ymir
9,840
3,699
0
0
27,691
35,302
0
4,484
23,207
22,230
0
L
17,316
2,830
0
265
16,629
7,633
0
1,974
14,655
57,856
0
L
15,656
2,418
0
729
17,437
6,514
0
3,399
14,038
40,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
64,377
199
Minions Killed
204
3
Camps Cleared
9
987,685
Distance Traveled
1,051,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,215
935
39
3
2
195,517
0
W
Loki
11,581
965
11
1
1
209,284
0
L
Chaac
10,337
861
8
1
0
197,066
0
W
Gilgamesh
12,110
1,009
36
3
3
254,960
0
W
Izanami
16,395
1,366
50
4
2
192,939
0
W
Hades
13,076
1,090
68
6
1
198,845
0
L
Bellona
10,724
894
16
1
2
209,655
0
L
Ymir
10,353
863
32
3
0
183,220
0
L
Kukulkan
11,433
953
102
9
1
180,425
1
L
Agni
11,515
960
41
3
0
217,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role