Player Matchup

Sun Wukong
Sun Wukong
Geefall
Sun Wukong
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,600 Elo+
Solo
Susano
Susano
GrimReaper6618
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
MrBakedPotatoh
Danzaburou
Level 13
God Stats
11W - 11L
1,530 SR
Queue Stats
22W - 21L
1,451 Elo+
Party 1
Geb
Geb
RTsBrother
Geb
Level 7
God Stats
3W - 2L
1,791 SR
Queue Stats
51W - 59L
1,538 Elo+
Party 1
Hel
Hel
rtdto
Hel
Level 85
God Stats
8W - 1L
1,611 SR
Queue Stats
76W - 59L
1,542 Elo+
Party 1
Team Averages
Level 28
1,586 SR
1,508 Elo+

VS

Team Averages
Level 28
1,381 SR
1,387 Elo+
Izanami
Izanami
GotMeBentaf
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Thanatos
Thanatos
JasonPine
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Rakshanta
Nu Wa
Level 30
God Stats
1W - 7L
1,371 SR
Queue Stats
68W - 65L
1,454 Elo+
Solo
Bellona
Bellona
XxMasterSProxX
Bellona
Level 9
God Stats
3W - 2L
1,509 SR
Queue Stats
9W - 8L
1,385 Elo+
Party 2
Ymir
Ymir
ZapatoNewton
Ymir
Level 62
God Stats
1W - 13L
1,024 SR
Queue Stats
150W - 204L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geefall
Sun Wukong
17
7 / 2 / 0
10,661
592
8,548
8,565
4,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 4
8,829
491
6,256
11,848
6,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
MrBakedPotatoh
Danzaburou
12
0 / 3 / 4
8,067
448
5,376
13,095
3,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 6
7,356
409
3,437
11,871
9,233
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
rtdto
Hel
17
16 / 2 / 1
11,590
644
16,086
16,763
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GotMeBentaf
Izanami
11
2 / 5 / 1
7,486
416
10,042
9,862
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
JasonPine
Thanatos
6
1 / 5 / 1
5,980
332
1,720
6,728
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Rakshanta
Nu Wa
16
6 / 2 / 1
9,596
533
11,028
10,972
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 1
6,476
360
985
11,010
5,382
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 6 / 3
7,574
421
7,994
16,775
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
24
Kills
10
13
Deaths
24
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Geefall
Sun Wukong
7
2
0
3.5
L
Izanami
GotMeBentaf
Izanami
2
5
1
0.5
W
1
5
4
0.6
L
Thanatos
JasonPine
Thanatos
1
5
1
0.3
W
Danzaburou
MrBakedPotatoh
Danzaburou
0
3
4
0.67
W
0
1
6
3
L
Nu Wa
Rakshanta
Nu Wa
6
2
1
3.25
L
0
6
1
0.08
L
1
6
3
0.42
W
Hel
rtdto
Hel
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
31,769
62,142
Taken
55,347
29,507
Mitigated
28,734
18,165
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Geefall
Sun Wukong
8,548
1,512
0
647
8,565
4,739
3,061
1,506
6,963
0
63,574
L
Izanami
GotMeBentaf
Izanami
10,042
6,371
0
1,945
9,862
3,237
984
6,065
3,797
0
46,507
W
6,256
1,186
0
0
11,848
6,047
1,484
4,496
7,019
0
44,042
L
Thanatos
JasonPine
Thanatos
1,720
466
0
3,414
6,728
1,819
0
2,180
4,548
0
10,809
W
Danzaburou
MrBakedPotatoh
Danzaburou
5,376
2,613
0
2,836
13,095
3,682
1,140
5,288
7,717
0
41,566
W
3,437
318
0
0
11,871
9,233
293
3,222
8,499
17,555
0
L
Nu Wa
Rakshanta
Nu Wa
11,028
2,312
0
2,213
10,972
3,583
1,632
2,334
8,638
58,285
0
L
985
375
0
554
11,010
5,382
0
0
11,010
0
19,540
L
7,994
547
0
3,234
16,775
14,713
232
8,944
7,831
28,304
0
W
Hel
rtdto
Hel
16,086
1,817
5,516
9,166
16,763
5,806
1,757
3,749
12,922
75,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
37,112
426
Minions Killed
301
0
Camps Cleared
0
1,656,714
Distance Traveled
1,318,578
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,661
592
145
8
0
351,974
1
L
Izanami
7,486
416
97
5
0
282,052
1
W
Susano
8,829
491
80
4
0
332,560
3
L
Thanatos
5,980
332
25
1
0
166,192
0
W
Danzaburou
8,067
448
66
4
0
297,924
2
W
Geb
7,356
409
23
1
0
337,741
0
L
Nu Wa
9,596
533
110
6
0
304,808
1
L
Bellona
6,476
360
37
2
0
295,068
0
L
Ymir
7,574
421
32
2
0
270,458
0
W
Hel
11,590
644
112
6
0
336,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role