Player Matchup

Geb
Geb
Diamond II
Br4nd0id
Geb
Diamond II
Level 147
God Stats
17W - 6L
1,723 SR
Queue Stats
446W - 502L
2,476 MMR
Party 1
Hachiman
Hachiman
Diamond IV
ElMasaquata
Hachiman
Diamond IV
Level 160
God Stats
11W - 10L
1,749 SR
Queue Stats
411W - 419L
1,952 MMR
Party 1
Persephone
Persephone
Diamond II
TearlessKahn
Persephone
Diamond II
Level 160
God Stats
25W - 17L
1,653 SR
Queue Stats
418W - 378L
2,129 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,708 SR
2,186 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,687 SR
1,880 MMR
Medusa
Medusa
Silver I
IStayGhosted
Medusa
Silver I
Level 117
God Stats
0W - 1L
1,828 SR
Queue Stats
7W - 10L
1,595 MMR
Solo
Scylla
Scylla
Platinum IV
MrAnaconda41
Scylla
Platinum IV
Level 160
God Stats
18W - 27L
1,653 SR
Queue Stats
607W - 736L
1,929 MMR
Solo
Sobek
Sobek
Diamond II
iTzZ REFL3X
Sobek
Diamond II
Level 159
God Stats
8W - 14L
1,581 SR
Queue Stats
288W - 354L
2,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
8,346
696
4,098
14,240
13,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
ElMasaquata
Hachiman
12
2 / 2 / 8
8,390
699
10,130
7,073
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TearlessKahn
Persephone
14
8 / 0 / 3
9,912
826
12,937
8,365
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatAthenaSolChiron

VS

Bans
GilgameshAphroditeGuan YuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 5 / 2
7,244
604
5,768
8,938
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
2 / 4 / 4
8,054
671
6,901
9,317
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 3
8,773
731
7,331
16,438
13,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Hachiman
ElMasaquata
Hachiman
2
2
8
3
L
Medusa
2
5
2
0.6
L
Scylla
2
4
4
1
W
Persephone
TearlessKahn
Persephone
8
0
3
9.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
20,000
29,678
Taken
34,693
19,248
Mitigated
18,593
6,561
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,098
195
382
2,535
14,240
13,057
206
5,757
8,483
7,321
0
W
Hachiman
ElMasaquata
Hachiman
10,130
5,676
0
1,135
7,073
2,762
1,810
3,996
3,077
0
31,397
L
Medusa
5,768
1,654
494
1,473
8,938
3,029
0
4,384
4,554
0
28,586
L
Scylla
6,901
219
0
1,492
9,317
2,271
0
5,935
3,382
24,968
0
W
Persephone
TearlessKahn
Persephone
12,937
118
0
2,509
8,365
3,429
635
4,479
3,886
55,890
0
L
7,331
253
135
3,041
16,438
13,293
0
6,716
9,722
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
24,071
137
Minions Killed
99
0
Camps Cleared
0
719,700
Distance Traveled
623,697
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,346
696
5
0
0
244,300
9
W
Hachiman
8,390
699
55
5
0
214,752
0
L
Medusa
7,244
604
47
4
0
194,668
2
L
Scylla
8,054
671
39
3
0
199,979
1
W
Persephone
9,912
826
77
6
0
260,648
3
L
Sobek
8,773
731
13
1
0
229,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role