Player Matchup

Yemoja
Yemoja
Fenix1691
Yemoja
Level 28
God Stats
47W - 86L
1,363 SR
Queue Stats
60W - 112L
1,310 Elo+
Solo
Neith
Neith
Ledeuch51
Neith
Level 6
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 10L
1,315 Elo+
Solo
Artemis
Artemis
RichardGamer23-R
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,577 Elo+
Solo
Arachne
Arachne
WickedBandage
Arachne
Level 28
God Stats
6W - 5L
1,771 SR
Queue Stats
74W - 75L
1,383 Elo+
Solo
Kukulkan
Kukulkan
luisenrique_2205
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Team Averages
Level 13
1,565 SR
1,454 Elo+

VS

Team Averages
Level 16
1,481 SR
1,312 Elo+
Kukulkan
Kukulkan
Pablo_le_droguer
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,016 Elo+
Solo
Loki
Loki
clt411
Loki
Level 18
God Stats
13W - 12L
1,568 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Nox
Nox
jxoshpr
Nox
Level 27
God Stats
3W - 2L
1,378 SR
Queue Stats
132W - 149L
1,325 Elo+
Solo
Izanami
Izanami
tutor_moteado53
Izanami
Level 2
God Stats
1W - 2L
1,261 SR
Queue Stats
6W - 9L
1,180 Elo+
Solo
Anubis
Anubis
windex-989
Anubis
Level 27
God Stats
14W - 12L
1,698 SR
Queue Stats
80W - 81L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fenix1691
Yemoja
12
0 / 6 / 5
7,433
413
2,939
13,055
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ledeuch51
Neith
12
2 / 6 / 5
7,397
411
3,963
12,890
5,007
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 2
6,040
336
1,830
9,016
1,877
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
15
7 / 6 / 1
9,003
500
8,245
14,612
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 0
6,889
383
3,199
8,833
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
8,091
450
4,472
8,743
3,169
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
clt411
Loki
16
11 / 1 / 6
10,581
588
9,085
9,810
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
11
0 / 3 / 9
8,259
459
5,538
8,166
5,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 2 / 7
9,852
547
5,839
8,987
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
windex-989
Anubis
18
13 / 0 / 10
11,764
654
20,234
13,201
8,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
31
32
Deaths
13
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fenix1691
Yemoja
0
6
5
0.42
L
Neith
Ledeuch51
Neith
2
6
5
0.75
W
1
7
6
0.57
L
0
6
2
0.17
L
Arachne
7
6
1
1.25
W
Loki
clt411
Loki
11
1
6
14
W
Nox
0
3
9
1.5
L
1
8
0
0.13
W
6
2
7
4.75
W
Anubis
windex-989
Anubis
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
45,168
58,406
Taken
48,907
20,855
Mitigated
23,131
5,941
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fenix1691
Yemoja
2,939
791
1,040
1,259
13,055
8,452
0
7,571
5,315
23,736
0
L
Neith
Ledeuch51
Neith
3,963
1,322
0
852
12,890
5,007
0
6,916
5,974
0
28,735
W
4,472
743
0
928
8,743
3,169
1,631
461
8,282
22,248
0
L
1,830
1,164
0
565
9,016
1,877
156
3,905
5,111
0
10,650
L
Arachne
8,245
6,012
0
1,981
14,612
2,996
0
7,574
7,038
0
68,557
W
Loki
clt411
Loki
9,085
1,899
0
5,517
9,810
3,037
429
616
8,459
0
51,960
W
Nox
5,538
933
0
2,032
8,166
5,250
1,055
2,732
5,434
22,782
0
L
3,199
185
0
244
8,833
2,523
141
4,109
4,724
25,774
0
W
5,839
3,542
0
846
8,987
3,600
5,690
1,121
7,866
0
47,795
W
Anubis
windex-989
Anubis
20,234
1,468
0
9,579
13,201
8,075
4,306
1,208
11,993
104,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
48,547
280
Minions Killed
403
0
Camps Cleared
0
1,402,439
Distance Traveled
1,605,658
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,433
413
48
3
0
287,577
4
L
Neith
7,397
411
48
3
0
316,218
2
W
Kukulkan
8,091
450
37
2
0
295,082
0
L
Artemis
6,040
336
16
1
0
167,969
0
L
Arachne
9,003
500
116
6
0
364,323
0
W
Loki
10,581
588
93
5
0
383,616
1
W
Nox
8,259
459
34
2
0
306,899
1
L
Kukulkan
6,889
383
52
3
0
266,352
0
W
Izanami
9,852
547
90
5
0
293,936
0
W
Anubis
11,764
654
149
8
0
326,125
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role