Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KillitCasually
Nike
Level 124
God Stats
3W - 1L
1,388 SR
Queue Stats
203W - 185L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
KingLazareth
Kukulkan
Level 148
God Stats
3W - 1L
1,477 SR
Queue Stats
137W - 112L
1,643 Elo+
Party 1
King Arthur
King Arthur
Tanbo
King Arthur
Level 129
God Stats
2W - 1L
1,570 SR
Queue Stats
72W - 62L
1,622 Elo+
Party 1
Team Averages
Level 137
1,487 SR
1,582 Elo+

VS

Team Averages
Level 141
1,647 SR
1,620 Elo+
Discordia
Discordia
Upticks
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,581 Elo+
Solo
Anubis
Anubis
darkliller
Anubis
Level 156
God Stats
10W - 5L
1,693 SR
Queue Stats
240W - 261L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
freddyz55
Cthulhu
Level 159
God Stats
8W - 3L
1,668 SR
Queue Stats
120W - 104L
1,654 Elo+
Party 2
Horus
Horus
gokusuper4
Horus
Level 160
God Stats
1W - 1L
1,788 SR
Queue Stats
99W - 78L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
lidwich
Hun Batz
Level 142
God Stats
6W - 3L
1,585 SR
Queue Stats
160W - 134L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 3
6,656
951
1,845
6,602
5,005
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
 
Chang'e
11
0 / 0 / 3
6,063
866
2,381
3,632
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 4
6,067
867
4,714
5,807
5,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
KingLazareth
Kukulkan
12
2 / 0 / 2
6,750
964
5,811
1,472
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Tanbo
King Arthur
12
1 / 0 / 3
6,272
896
5,668
5,445
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Upticks
Discordia
7
0 / 0 / 3
4,968
710
1,925
821
368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
darkliller
Anubis
11
2 / 1 / 1
6,151
879
2,711
3,567
1,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
freddyz55
Cthulhu
11
1 / 1 / 2
6,228
890
4,109
7,473
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
10
0 / 2 / 3
5,698
814
1,548
6,501
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
lidwich
Hun Batz
10
0 / 0 / 3
5,353
765
4,341
4,215
3,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
4
Kills
3
3
Deaths
4
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
3
1.25
W
Chang'e
 
Chang'e
0
0
3
1.5
W
0
1
4
2
W
Kukulkan
KingLazareth
Kukulkan
2
0
2
3
W
King Arthur
Tanbo
King Arthur
1
0
3
2.5
L
Discordia
Upticks
Discordia
0
0
3
1.5
L
Anubis
darkliller
Anubis
2
1
1
2.5
L
Cthulhu
freddyz55
Cthulhu
1
1
2
2
L
Horus
0
2
3
0.75
L
Hun Batz
lidwich
Hun Batz
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
14,634
22,958
Taken
22,577
18,302
Mitigated
18,164
8,654
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,845
0
41
509
6,602
5,005
0
1,496
5,106
2,353
0
W
Chang'e
 
Chang'e
2,381
102
1,988
1,830
3,632
1,607
682
1,611
2,021
10,005
0
W
4,714
129
137
836
5,807
5,356
109
2,363
3,444
0
6,289
W
Kukulkan
KingLazareth
Kukulkan
5,811
196
1,173
315
1,472
743
455
483
989
20,716
0
W
King Arthur
Tanbo
King Arthur
5,668
211
694
1,131
5,445
5,591
0
2,792
2,653
0
6,652
L
Discordia
Upticks
Discordia
1,925
90
333
156
821
368
0
586
235
3,386
0
L
Anubis
darkliller
Anubis
2,711
164
167
1,205
3,567
1,935
0
1,881
1,596
11,482
0
L
Cthulhu
freddyz55
Cthulhu
4,109
46
577
923
7,473
6,811
0
3,266
3,840
11,911
0
L
Horus
1,548
525
2,372
2,189
6,501
5,744
0
2,559
3,724
0
3,129
L
Hun Batz
lidwich
Hun Batz
4,341
369
2,000
1,284
4,215
3,306
0
1,745
2,428
0
7,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
28,398
52
Minions Killed
51
0
Camps Cleared
0
680,162
Distance Traveled
652,298
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,656
951
2
0
0
141,150
4
W
Chang'e
6,063
866
12
2
0
121,527
0
W
Nike
6,067
867
1
0
0
132,204
0
W
Kukulkan
6,750
964
37
5
0
133,099
1
W
King Arthur
6,272
896
0
0
0
152,182
1
L
Discordia
4,968
710
5
1
0
44,668
0
L
Anubis
6,151
879
27
4
0
130,042
1
L
Cthulhu
6,228
890
11
2
0
165,597
2
L
Horus
5,698
814
4
1
0
162,010
0
L
Hun Batz
5,353
765
4
1
0
149,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role