Player Matchup

Artemis
Artemis
IchigoXWatamme
Artemis
Level 6
God Stats
1W - 2L
1,585 SR
Queue Stats
7W - 14L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
MugenKitsune
Cthulhu
Level 21
God Stats
1W - 3L
1,200 SR
Queue Stats
2W - 8L
1,149 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scatman177
Tsukuyomi
Level 109
God Stats
13W - 12L
1,633 SR
Queue Stats
316W - 257L
1,624 Elo+
Party 1
Tiamat
Tiamat
Star619
Tiamat
Level 8
God Stats
3W - 3L
1,767 SR
Queue Stats
6W - 15L
1,437 Elo+
Party 1
Da Ji
Da Ji
Zarazephyr
Da Ji
Level 17
God Stats
2W - 4L
1,394 SR
Queue Stats
38W - 48L
1,579 Elo+
Party 1
Team Averages
Level 32
1,516 SR
1,433 Elo+

VS

Team Averages
Level 14
1,462 SR
1,677 Elo+
Ullr
Ullr
SauksR6
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,835 Elo+
Party 2
Olorun
Olorun
Sayo000
Olorun
Level 24
God Stats
6W - 12L
1,211 SR
Queue Stats
48W - 53L
1,461 Elo+
Solo
Merlin
Merlin
SebastianSaona
Merlin
Level 23
God Stats
52W - 35L
1,599 SR
Queue Stats
88W - 64L
1,482 Elo+
Solo
Izanami
Izanami
UbamaBoo
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,772 Elo+
Party 2
Agni
Agni
obamaboo
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
8,797
800
2,166
19,593
18,251
Cudgel

Cudgel

+10
Physical Power
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
MugenKitsune
Cthulhu
16
2 / 6 / 4
10,265
933
10,196
21,987
17,300
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Scatman177
Tsukuyomi
16
4 / 12 / 2
10,732
976
16,960
24,844
10,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Star619
Tiamat
15
0 / 9 / 3
9,096
827
4,144
15,086
8,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
1 / 14 / 3
9,127
830
6,331
21,973
11,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
SauksR6
Ullr
20
12 / 2 / 27
12,683
1,153
22,165
10,474
4,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Sayo000
Olorun
18
1 / 0 / 26
10,796
981
5,265
3,952
1,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 1 / 28
12,571
1,143
20,514
9,185
3,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
UbamaBoo
Izanami
20
26 / 0 / 20
14,613
1,328
42,289
13,108
5,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
17
3 / 4 / 19
10,044
913
6,645
8,162
3,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
170
7
Kills
50
50
Deaths
7
14
Assists
120
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Cthulhu
MugenKitsune
Cthulhu
2
6
4
0.67
W
Ullr
SauksR6
Ullr
12
2
27
12.75
W
Olorun
Sayo000
Olorun
1
0
26
14
L
Tsukuyomi
Scatman177
Tsukuyomi
4
12
2
0.42
W
8
1
28
22
L
Tiamat
Star619
Tiamat
0
9
3
0.17
W
Izanami
UbamaBoo
Izanami
26
0
20
36
L
Da Ji
1
14
3
0.18
W
Agni
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
96,878
103,483
Taken
44,881
66,186
Mitigated
18,517
2,768
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
1,034
0
168
19,593
18,251
0
4,630
14,885
0
6,525
L
Cthulhu
MugenKitsune
Cthulhu
10,196
199
298
0
21,987
17,300
0
8,806
12,845
37,793
0
W
Ullr
SauksR6
Ullr
22,165
11,678
0
200
10,474
4,463
0
3,163
7,311
0
34,381
W
Olorun
Sayo000
Olorun
5,265
1,605
1,684
2,017
3,952
1,766
0
1,524
2,428
19,405
0
L
Tsukuyomi
Scatman177
Tsukuyomi
16,960
4,830
0
1,059
24,844
10,450
0
6,187
18,439
51
48,813
W
20,514
1,305
0
1,612
9,185
3,735
0
3,009
6,176
35,099
0
L
Tiamat
Star619
Tiamat
4,144
692
0
761
15,086
8,237
0
4,831
10,097
18,209
0
W
Izanami
UbamaBoo
Izanami
42,289
35,760
0
2,264
13,108
5,491
0
4,294
8,814
0
64,805
L
Da Ji
6,331
1,099
120
362
21,973
11,948
0
6,920
14,793
0
12,201
W
Agni
6,645
545
0
595
8,162
3,062
0
2,401
5,761
14,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
60,707
166
Minions Killed
179
5
Camps Cleared
3
893,172
Distance Traveled
980,585
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,797
800
8
1
0
116,927
0
L
Cthulhu
10,265
933
49
4
0
219,205
0
W
Ullr
12,683
1,153
31
3
0
215,843
0
W
Olorun
10,796
981
32
3
0
206,066
0
L
Tsukuyomi
10,732
976
66
6
2
213,864
0
W
Merlin
12,571
1,143
36
3
1
213,163
0
L
Tiamat
9,096
827
28
3
2
174,906
1
W
Izanami
14,613
1,328
60
5
2
207,329
2
L
Da Ji
9,127
830
15
1
1
168,270
0
W
Agni
10,044
913
20
2
0
138,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role