Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AsheronSb
Sylvanus
Level 52
God Stats
5W - 3L
1,500 SR
Queue Stats
284W - 313L
1,435 Elo+
Party 2
Raijin
Raijin
Franva10
Raijin
Level 86
God Stats
3W - 2L
1,695 SR
Queue Stats
250W - 248L
1,458 Elo+
Party 2
Cerberus
Cerberus
liljelli
Cerberus
Level 105
God Stats
3W - 0L
1,710 SR
Queue Stats
41W - 40L
1,460 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,471 Elo+

VS

Team Averages
Level 70
1,440 SR
1,341 Elo+
Hel
Hel
Edzavals
Hel
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 234L
1,396 Elo+
Solo
Discordia
Discordia
IkerGarciaba3
Discordia
Level 25
God Stats
0W - 2L
1,198 SR
Queue Stats
7W - 12L
1,345 Elo+
Solo
Cernunnos
Cernunnos
MasterBagginz
Cernunnos
Level 104
God Stats
1W - 1L
1,266 SR
Queue Stats
55W - 67L
1,214 Elo+
Solo
Hera
Hera
chancefanglung
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,438 Elo+
Solo
Fenrir
Fenrir
nuclear182025
Fenrir
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
16W - 34L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
12 / 3 / 22
12,886
805
18,081
29,913
25,126
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
20
9 / 3 / 24
12,787
799
15,695
17,473
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
AsheronSb
Sylvanus
18
4 / 4 / 21
10,957
685
7,747
25,085
21,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Franva10
Raijin
20
4 / 7 / 28
12,201
763
13,163
19,409
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
liljelli
Cerberus
20
12 / 1 / 29
13,417
839
21,109
30,064
40,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
11,612
726
19,309
21,112
15,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
IkerGarciaba3
Discordia
20
4 / 5 / 7
11,453
716
29,579
15,119
5,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MasterBagginz
Cernunnos
18
2 / 8 / 7
10,524
658
22,403
19,122
7,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 11 / 6
11,857
741
19,923
15,552
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 10 / 6
10,945
684
12,136
14,290
5,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
49
41
Kills
18
18
Deaths
42
124
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
3
22
7.67
W
Heimdallr
 
Heimdallr
9
3
24
7
W
Sylvanus
AsheronSb
Sylvanus
4
4
21
3.63
L
5
8
5
0.94
W
Raijin
Franva10
Raijin
4
7
28
2.57
L
Discordia
IkerGarciaba3
Discordia
4
5
7
1.5
L
Cernunnos
MasterBagginz
Cernunnos
2
8
7
0.69
L
4
11
6
0.64
W
Cerberus
liljelli
Cerberus
12
1
29
26.5
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,795
Damage
103,350
121,944
Taken
85,195
106,800
Mitigated
38,133
70,840
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,081
2,366
6,974
7,585
29,913
25,126
223
18,107
11,806
0
27,508
W
Heimdallr
 
Heimdallr
15,695
5,690
2,163
4,336
17,473
8,319
2,588
9,870
7,603
0
50,752
W
Sylvanus
AsheronSb
Sylvanus
7,747
2,006
16,426
8,536
25,085
21,299
919
13,079
12,006
17,130
0
L
19,309
831
5,427
7,218
21,112
15,712
204
10,093
11,019
33,418
0
W
Raijin
Franva10
Raijin
13,163
1,336
5,700
2,497
19,409
11,876
1,072
12,891
6,518
42,701
0
L
Discordia
IkerGarciaba3
Discordia
29,579
1,749
171
2,427
15,119
5,587
152
6,722
8,397
54,373
0
L
Cernunnos
MasterBagginz
Cernunnos
22,403
8,289
1,224
3,280
19,122
7,165
791
9,355
9,767
0
37,670
L
19,923
5,304
623
607
15,552
4,441
232
8,686
6,866
38,409
0
W
Cerberus
liljelli
Cerberus
21,109
728
5,765
10,858
30,064
40,180
459
14,864
15,200
32,378
0
L
12,136
4,434
0
570
14,290
5,228
88
7,163
7,127
0
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,248
Gold Earned
56,391
185
Minions Killed
169
0
Camps Cleared
0
1,475,901
Distance Traveled
1,176,922
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,886
805
15
1
0
295,848
0
W
Heimdallr
12,787
799
58
4
0
269,548
0
W
Sylvanus
10,957
685
21
1
0
291,114
1
L
Hel
11,612
726
22
1
0
285,370
0
W
Raijin
12,201
763
54
3
0
262,126
1
L
Discordia
11,453
716
50
3
0
310,389
4
L
Cernunnos
10,524
658
44
3
0
239,329
2
L
Hera
11,857
741
47
3
0
201,782
1
W
Cerberus
13,417
839
37
2
0
357,265
0
L
Fenrir
10,945
684
6
0
0
140,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role