Player Matchup

Fenrir
Fenrir
FORGETFORGOT
Fenrir
Level 48
God Stats
6W - 0L
1,642 SR
Queue Stats
41W - 4L
1,904 Elo+
Party 1
Athena
Athena
TheLegendsmite
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Neith
Neith
creepyTown
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ササササササササン
Thanatos
Level 14
God Stats
9W - 0L
1,717 SR
Queue Stats
108W - 4L
1,976 Elo+
Party 1
Nu Wa
Nu Wa
犬犬犬犬犬犬犬犬犬
Nu Wa
Level 16
God Stats
6W - 0L
1,713 SR
Queue Stats
226W - 10L
2,097 Elo+
Party 1
Team Averages
Level 38
1,614 SR
1,796 Elo+

VS

Team Averages
Level 7
1,468 SR
1,386 Elo+
Thanatos
Thanatos
RoowLy
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Xurebinha
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 4
Olorun
Olorun
YolucianBR
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
943 Elo+
Party 2
Nike
Nike
luizprestrelo22
Nike
Level 24
God Stats
0W - 2L
1,340 SR
Queue Stats
87W - 98L
1,558 Elo+
Party 4
Thor
Thor
skygeko
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 4 / 20
8,026
573
7,243
8,945
3,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
13 / 0 / 8
9,643
689
9,726
8,648
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Neith
14
4 / 1 / 3
8,220
587
5,111
6,098
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
15 / 1 / 13
9,755
697
11,484
11,267
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 20
9,827
702
12,784
4,579
1,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RoowLy
Thanatos
7
1 / 14 / 0
5,140
367
1,794
12,904
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Xurebinha
Artemis
10
2 / 8 / 0
6,150
439
6,222
12,055
3,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
YolucianBR
Olorun
8
1 / 12 / 4
5,814
415
2,916
10,114
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
6,052
432
2,895
11,426
4,944
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
skygeko
Thor
7
0 / 11 / 3
5,385
385
1,956
12,247
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
12
50
Kills
5
6
Deaths
50
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
4
20
4.5
L
Thanatos
RoowLy
Thanatos
1
14
0
0.07
W
13
0
8
17
L
Artemis
Xurebinha
Artemis
2
8
0
0.25
L
Olorun
YolucianBR
Olorun
1
12
4
0.25
W
Neith
4
1
3
5.5
L
1
5
0
0.2
L
Thor
skygeko
Thor
0
11
3
0.14
W
15
1
13
21.5
W
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
15,783
39,537
Taken
58,746
16,042
Mitigated
15,950
20,620
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,243
937
0
1,732
8,945
3,661
688
1,501
7,444
0
18,878
L
Thanatos
RoowLy
Thanatos
1,794
767
0
2,137
12,904
2,828
0
7,211
5,609
0
11,422
W
9,726
2,653
0
3,014
8,648
4,389
1,340
0
8,648
54,714
0
L
Artemis
Xurebinha
Artemis
6,222
3,320
0
3,070
12,055
3,030
0
3,660
8,285
0
32,007
L
Olorun
YolucianBR
Olorun
2,916
1,597
0
394
10,114
2,391
0
2,294
7,820
11,943
1,632
W
Neith
5,111
1,300
0
2,608
6,098
1,889
2,448
164
5,934
0
53,749
L
2,895
161
0
1,636
11,426
4,944
0
4,681
6,531
0
27,735
L
Thor
skygeko
Thor
1,956
848
0
715
12,247
2,757
0
4,162
7,991
0
16,750
W
11,484
5,273
0
12,641
11,267
4,603
21
634
10,633
0
56,490
W
12,784
2,486
0
625
4,579
1,500
880
237
4,342
71,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
28,541
456
Minions Killed
188
0
Camps Cleared
0
1,379,714
Distance Traveled
1,149,631
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,026
573
27
2
0
230,505
1
L
Thanatos
5,140
367
25
2
0
234,404
1
W
Athena
9,643
689
108
8
0
315,761
0
L
Artemis
6,150
439
58
4
0
204,163
0
L
Olorun
5,814
415
28
2
0
202,000
0
W
Neith
8,220
587
95
7
0
264,072
2
L
Nike
6,052
432
56
4
0
267,307
3
L
Thor
5,385
385
21
2
0
241,757
1
W
Thanatos
9,755
697
93
7
0
307,955
1
W
Nu Wa
9,827
702
133
10
0
261,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role