Player Matchup

Morgan Le Fay
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 11L
1,169 Elo+
Solo
Thor
Thor
ODgivinITnasty
Thor
Level 18
God Stats
7W - 5L
1,507 SR
Queue Stats
24W - 35L
1,277 Elo+
Party 1
Scylla
Scylla
SaltYPanTsM8
Scylla
Level 76
God Stats
46W - 38L
1,500 SR
Queue Stats
59W - 62L
1,396 Elo+
Party 1
Team Averages
Level 40
1,502 SR
1,281 Elo+

VS

Team Averages
Level 27
1,387 SR
1,271 Elo+
Sun Wukong
Sun Wukong
D3vi1Chi1d666
Sun Wukong
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 5L
1,222 Elo+
Solo
Fenrir
Fenrir
JLG_The_Mexican
Fenrir
Level 49
God Stats
4W - 6L
1,411 SR
Queue Stats
197W - 232L
1,315 Elo+
Party 2
Hades
Hades
dariuswilliamdri
Hades
Level 26
God Stats
53W - 45L
1,468 SR
Queue Stats
177W - 281L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
15
1 / 7 / 11
11,713
586
8,983
12,106
4,088
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 10 / 10
14,120
706
12,367
17,473
6,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
12 / 2 / 6
15,171
759
27,486
11,629
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3vi1Chi1d666
Sun Wukong
15
1 / 7 / 10
11,772
589
6,925
22,942
13,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 7 / 5
13,742
687
10,878
17,981
11,722
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 5 / 11
14,846
742
14,999
22,632
17,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
19
Kills
19
19
Deaths
19
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D3vi1Chi1d666
Sun Wukong
1
7
10
0.86
W
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
1
7
11
0.93
L
10
7
5
1.79
W
6
10
10
1.1
W
Scylla
12
2
6
7.5
L
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,836
Damage
32,802
41,208
Taken
63,555
14,559
Mitigated
42,995
5,280
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D3vi1Chi1d666
Sun Wukong
6,925
647
118
948
22,942
13,946
603
12,279
10,233
0
46,048
W
Morgan Le Fay
Fortnightkid568
Morgan Le Fay
8,983
1,091
0
1,009
12,106
4,088
944
4,903
7,203
31,505
0
L
10,878
2,760
344
2,061
17,981
11,722
1,305
10,893
6,664
0
31,052
W
12,367
1,204
0
0
17,473
6,467
0
5,978
11,495
0
25,917
W
Scylla
27,486
1,438
0
4,271
11,629
4,004
996
4,118
7,511
100,970
0
L
14,999
1,386
1,936
7,820
22,632
17,327
1,352
11,945
10,189
50,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
40,360
189
Minions Killed
181
0
Camps Cleared
0
974,544
Distance Traveled
923,701
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,772
589
49
2
0
323,407
3
W
Morgan Le Fay
11,713
586
27
1
0
305,740
0
L
Fenrir
13,742
687
38
2
0
311,423
2
W
Thor
14,120
706
27
1
0
290,345
0
W
Scylla
15,171
759
135
7
0
378,459
10
L
Hades
14,846
742
94
5
0
288,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role