Player Matchup

Bellona
Bellona
BadaBingBadaBo0m
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,273 Elo+
Party 1
Ares
Ares
BigDaddyJash
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,273 Elo+
Party 1
Thanatos
Thanatos
CapivaraAid3tica
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 3
Tiamat
Tiamat
otakin17
Tiamat
Level 15
God Stats
1W - 1L
1,728 SR
Queue Stats
8W - 10L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
peoplebelowsucks
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,273 Elo+
Party 1
Team Averages
Level 18
1,546 SR
1,368 Elo+

VS

Team Averages
Level 20
1,545 SR
1,497 Elo+
Chaac
Chaac
Jarad5575
Chaac
Level 23
God Stats
12W - 8L
1,532 SR
Queue Stats
94W - 79L
1,483 Elo+
Party 2
Ra
Ra
LoobenGooben
Ra
Level 27
God Stats
9W - 2L
1,476 SR
Queue Stats
157W - 146L
1,627 Elo+
Party 2
Nemesis
Nemesis
RootIsBad
Nemesis
Level 22
God Stats
4W - 1L
1,489 SR
Queue Stats
121W - 112L
1,497 Elo+
Party 2
Izanami
Izanami
Xoovie
Izanami
Level 11
God Stats
11W - 4L
1,605 SR
Queue Stats
78W - 58L
1,474 Elo+
Party 2
Yemoja
Yemoja
ZidSliver
Yemoja
Level 18
God Stats
6W - 3L
1,622 SR
Queue Stats
25W - 27L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,958
413
4,232
7,867
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 3
5,047
421
3,864
5,883
3,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 5 / 0
7,071
589
2,909
10,128
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
otakin17
Tiamat
10
0 / 2 / 2
5,938
495
3,687
5,887
2,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 1
5,701
475
3,342
5,376
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jarad5575
Chaac
13
8 / 1 / 1
8,219
685
6,305
9,979
5,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 3
8,265
689
7,699
7,577
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RootIsBad
Nemesis
11
1 / 1 / 7
7,229
602
2,999
5,393
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Xoovie
Izanami
10
3 / 3 / 2
6,615
551
3,512
5,082
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
ZidSliver
Yemoja
8
1 / 2 / 5
5,944
495
2,239
5,744
3,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
17
17
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
3
3
0.83
L
5
5
0
1
W
Chaac
Jarad5575
Chaac
8
1
1
8.5
W
4
1
3
5.5
W
Nemesis
RootIsBad
Nemesis
1
1
7
4.5
W
Izanami
Xoovie
Izanami
3
3
2
1.33
W
Yemoja
ZidSliver
Yemoja
1
2
5
1.75
L
Tiamat
otakin17
Tiamat
0
2
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
22,754
35,141
Taken
33,775
15,732
Mitigated
14,454
13,221
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
1,644
0
1,815
7,867
4,792
0
802
7,065
0
13,427
L
3,864
320
45
295
5,883
3,413
475
2,513
3,370
8,509
0
L
2,909
1,254
0
7,233
10,128
3,140
0
2,107
8,021
0
27,777
W
Chaac
Jarad5575
Chaac
6,305
1,908
0
4,687
9,979
5,262
105
1,075
8,904
0
38,241
W
7,699
403
499
3,311
7,577
3,062
156
2,730
4,847
59,494
0
W
Nemesis
RootIsBad
Nemesis
2,999
1,152
0
716
5,393
1,706
0
1,013
4,380
0
38,646
W
Izanami
Xoovie
Izanami
3,512
2,321
0
652
5,082
1,356
424
360
4,722
0
33,404
W
Yemoja
ZidSliver
Yemoja
2,239
260
143
1,250
5,744
3,068
144
2,373
3,371
10,288
0
L
Tiamat
otakin17
Tiamat
3,687
253
0
2,081
5,887
2,850
0
2,892
2,995
28,982
0
L
3,342
1,554
0
1,752
5,376
1,537
741
1,624
3,752
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
36,272
206
Minions Killed
341
0
Camps Cleared
0
1,030,548
Distance Traveled
1,101,222
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,958
413
21
2
0
235,858
1
L
Ares
5,047
421
10
1
0
207,249
2
L
Thanatos
7,071
589
71
6
0
190,561
0
W
Chaac
8,219
685
76
6
0
230,468
1
W
Ra
8,265
689
117
10
0
240,465
1
W
Nemesis
7,229
602
71
6
0
238,362
3
W
Izanami
6,615
551
59
5
0
238,660
0
W
Yemoja
5,944
495
18
2
0
153,267
0
L
Tiamat
5,938
495
62
5
0
217,733
3
L
Hou Yi
5,701
475
42
4
0
179,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role