Player Matchup

Rama
Rama
DeathStat12
Rama
Level 20
God Stats
10W - 20L
1,352 SR
Queue Stats
400W - 467L
1,307 Elo+
Solo
Kukulkan
Kukulkan
LeeBleedCrimson
Kukulkan
Level 28
God Stats
5W - 1L
1,244 SR
Queue Stats
20W - 25L
1,226 Elo+
Party 3
Gilgamesh
Gilgamesh
MyTh1C OwL
Gilgamesh
Level 27
God Stats
3W - 5L
1,467 SR
Queue Stats
7W - 8L
1,158 Elo+
Party 3
Bellona
Bellona
SneaK3Beaver419
Bellona
Level 17
God Stats
7W - 10L
1,304 SR
Queue Stats
253W - 255L
1,158 Elo+
Party 2
Geb
Geb
Trichak
Geb
Level 19
God Stats
26W - 14L
1,265 SR
Queue Stats
104W - 103L
1,189 Elo+
Party 2
Team Averages
Level 22
1,326 SR
1,208 Elo+

VS

Team Averages
Level 18
1,524 SR
1,162 Elo+
Sun Wukong
Sun Wukong
CN1VA
Sun Wukong
Level 12
God Stats
97W - 76L
1,463 SR
Queue Stats
269W - 328L
1,191 Elo+
Party 4
Yemoja
Yemoja
Fz7Demon
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 158L
1,120 Elo+
Party 1
Skadi
Skadi
Fz7Diablu
Skadi
Level 28
God Stats
17W - 16L
1,708 SR
Queue Stats
274W - 345L
1,120 Elo+
Party 1
Sol
Sol
eLLutionZ
Sol
Level 22
God Stats
35W - 24L
1,821 SR
Queue Stats
366W - 437L
1,308 Elo+
Party 4
Xbalanque
Xbalanque
nicolardizaball
Xbalanque
Level 23
God Stats
2W - 4L
1,127 SR
Queue Stats
25W - 24L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 4
13,145
487
8,463
19,303
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
19 / 4 / 5
15,311
567
31,944
15,437
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MyTh1C OwL
Gilgamesh
20
17 / 2 / 14
15,423
571
20,455
19,601
23,261
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 13
14,727
545
12,286
24,199
19,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
17
2 / 0 / 17
11,542
427
6,296
17,873
15,333
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CN1VA
Sun Wukong
16
5 / 6 / 1
12,185
451
9,407
20,345
15,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Fz7Demon
Yemoja
12
0 / 15 / 2
8,740
324
4,989
21,173
7,062
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Fz7Diablu
Skadi
16
4 / 15 / 1
11,585
429
13,183
24,410
8,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 5 / 4
11,679
433
13,108
19,688
7,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
nicolardizaball
Xbalanque
18
4 / 10 / 1
11,928
442
15,919
18,745
6,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
51
Kills
14
14
Deaths
51
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CN1VA
Sun Wukong
5
6
1
0.92
W
3
6
4
0.83
L
Yemoja
Fz7Demon
Yemoja
0
15
2
0.07
L
Skadi
Fz7Diablu
Skadi
4
15
1
0.3
W
Kukulkan
19
4
5
5.38
W
Gilgamesh
MyTh1C OwL
Gilgamesh
17
2
14
12
W
10
2
13
8.25
W
Geb
2
0
17
10.5
L
1
5
4
0.6
L
Xbalanque
nicolardizaball
Xbalanque
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,444
Damage
56,606
96,413
Taken
104,361
71,875
Mitigated
45,154
28,296
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CN1VA
Sun Wukong
9,407
2,675
0
2,005
20,345
15,614
675
6,689
13,656
0
57,426
W
8,463
7,279
0
7,293
19,303
7,401
578
3,166
16,137
0
82,145
L
Yemoja
Fz7Demon
Yemoja
4,989
1,520
769
579
21,173
7,062
465
8,042
13,131
21,520
0
L
Skadi
Fz7Diablu
Skadi
13,183
9,236
130
1,755
24,410
8,213
803
6,622
17,788
0
75,300
W
Kukulkan
31,944
4,684
0
1,482
15,437
6,750
3,212
5,335
10,102
113,306
0
W
Gilgamesh
MyTh1C OwL
Gilgamesh
20,455
4,905
0
2,508
19,601
23,261
2,425
3,432
16,169
0
78,276
W
12,286
2,924
0
12,849
24,199
19,130
1,213
1,962
22,237
0
124,488
W
Geb
6,296
1,185
1,253
2,911
17,873
15,333
234
4,387
13,486
22,958
0
L
13,108
3,052
0
8,533
19,688
7,661
926
9,870
9,818
88,593
0
L
Xbalanque
nicolardizaball
Xbalanque
15,919
7,758
0
1,089
18,745
6,604
1,341
7,017
11,728
0
67,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,148
Gold Earned
56,117
601
Minions Killed
481
0
Camps Cleared
0
2,517,882
Distance Traveled
2,022,704
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,185
451
85
3
0
418,971
0
W
Rama
13,145
487
137
5
0
451,361
0
L
Yemoja
8,740
324
31
1
0
372,801
1
L
Skadi
11,585
429
111
4
0
401,042
2
W
Kukulkan
15,311
567
176
7
0
449,150
3
W
Gilgamesh
15,423
571
121
4
0
556,254
4
W
Bellona
14,727
545
152
6
0
593,315
1
W
Geb
11,542
427
15
1
0
467,802
2
L
Sol
11,679
433
140
5
0
435,719
8
L
Xbalanque
11,928
442
114
4
0
394,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role