Player Matchup

Sol
Sol
Ewanewan8888
Sol
Level 82
God Stats
3W - 1L
1,507 SR
Queue Stats
54W - 41L
1,540 Elo+
Party 1
Pele
Pele
TTV_Kidd_Kiddd
Pele
Level 67
God Stats
8W - 9L
1,476 SR
Queue Stats
138W - 166L
1,398 Elo+
Solo
Tyr
Tyr
tcmcmurray
Tyr
Level 87
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Team Averages
Level 79
1,567 SR
1,477 Elo+

VS

Team Averages
Level 68
1,458 SR
1,410 Elo+
Medusa
Medusa
IM Dzekito
Medusa
Level 69
God Stats
3W - 5L
1,454 SR
Queue Stats
314W - 345L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
frank305
Kuzenbo
Level 97
God Stats
18W - 41L
1,244 SR
Queue Stats
315W - 408L
1,407 Elo+
Solo
Izanami
Izanami
vJaio
Izanami
Level 37
God Stats
27W - 18L
1,676 SR
Queue Stats
272W - 337L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
12,923
646
19,310
14,617
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 9
12,311
616
10,095
19,016
11,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 9
12,583
629
13,352
23,662
33,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IM Dzekito
Medusa
17
4 / 1 / 4
12,006
600
13,462
10,889
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
frank305
Kuzenbo
14
2 / 3 / 4
10,879
544
9,367
17,475
21,122
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
vJaio
Izanami
15
2 / 11 / 3
11,811
591
12,985
23,137
7,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Medusa
IM Dzekito
Medusa
4
1
4
6
W
3
7
9
1.07
L
Kuzenbo
frank305
Kuzenbo
2
3
4
1.33
W
4
1
9
8.5
L
Izanami
vJaio
Izanami
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
35,814
57,295
Taken
51,501
51,449
Mitigated
32,603
28,172
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,310
4,963
785
9,607
14,617
5,820
2,551
2,332
12,285
69,341
4,955
L
Medusa
IM Dzekito
Medusa
13,462
5,891
0
2,057
10,889
4,334
0
3,672
7,217
0
62,252
W
10,095
1,873
154
6,204
19,016
11,794
236
2,924
16,092
0
58,706
L
Kuzenbo
frank305
Kuzenbo
9,367
2,134
1,125
2,163
17,475
21,122
0
5,793
11,682
21,718
0
W
13,352
1,214
625
10,797
23,662
33,835
238
4,111
19,551
567
44,505
L
Izanami
vJaio
Izanami
12,985
9,291
0
3,481
23,137
7,147
0
8,937
14,200
0
53,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
34,696
254
Minions Killed
204
0
Camps Cleared
0
1,054,845
Distance Traveled
981,072
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,923
646
104
5
0
325,294
2
L
Medusa
12,006
600
101
5
0
339,007
3
W
Pele
12,311
616
71
4
0
322,092
2
L
Kuzenbo
10,879
544
16
1
0
331,473
0
W
Tyr
12,583
629
79
4
0
407,459
4
L
Izanami
11,811
591
87
4
0
310,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role