Player Matchup

Medusa
Medusa
HellaRare
Medusa
Level 97
God Stats
21W - 15L
1,557 SR
Queue Stats
283W - 166L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
NoBuuli
Sun Wukong
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Party 1
Ganesha
Ganesha
RealGooseman
Ganesha
Level 11
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
SpaceGod206
Sol
Level 21
God Stats
66W - 55L
1,380 SR
Queue Stats
68W - 56L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SteezYHeadshotZ
Tsukuyomi
Level 7
God Stats
9W - 8L
1,323 SR
Queue Stats
139W - 96L
1,280 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,457 Elo+

VS

Team Averages
Level 25
1,713 SR
1,485 Elo+
Neith
Neith
DJAmadio
Neith
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 3L
1,677 Elo+
Party 2
Ao Kuang
Ao Kuang
FirewalI-_-
Ao Kuang
Level 28
God Stats
27W - 21L
1,625 SR
Queue Stats
142W - 149L
1,493 Elo+
Solo
Sol
Sol
GomuDLuffy
Sol
Level 25
God Stats
4W - 1L
1,948 SR
Queue Stats
64W - 64L
1,455 Elo+
Party 2
Bacchus
Bacchus
Maceinyoface1995
Bacchus
Level 40
God Stats
4W - 1L
1,761 SR
Queue Stats
125W - 146L
1,407 Elo+
Party 2
Anubis
Anubis
T1ckl3MyP1ckl3
Anubis
Level 29
God Stats
13W - 17L
1,488 SR
Queue Stats
102W - 115L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HellaRare
Medusa
20
21 / 2 / 7
15,470
703
37,727
17,923
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
NoBuuli
Sun Wukong
15
1 / 5 / 3
9,979
454
1,903
13,744
10,561
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
RealGooseman
Ganesha
17
0 / 4 / 16
11,711
532
3,968
12,138
11,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 4 / 5
11,015
501
14,104
13,294
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SteezYHeadshotZ
Tsukuyomi
20
6 / 1 / 7
12,712
578
10,494
16,439
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJAmadio
Neith
12
0 / 7 / 4
8,329
379
4,541
12,887
3,869
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
FirewalI-_-
Ao Kuang
17
9 / 8 / 4
11,505
523
10,021
21,761
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 5 / 3
11,621
528
13,459
12,532
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 3
9,634
438
6,615
23,945
19,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 8 / 1
11,259
512
7,227
16,357
9,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
33
Kills
16
16
Deaths
33
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
DJAmadio
Neith
0
7
4
0.29
L
Ao Kuang
FirewalI-_-
Ao Kuang
9
8
4
1.38
L
3
5
3
0.9
W
Medusa
HellaRare
Medusa
21
2
7
12.25
L
0
5
3
0.3
W
Sun Wukong
NoBuuli
Sun Wukong
1
5
3
0.5
W
Ganesha
RealGooseman
Ganesha
0
4
16
2
W
5
4
5
1.88
W
Tsukuyomi
SteezYHeadshotZ
Tsukuyomi
6
1
7
9.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,196
Damage
41,863
73,538
Taken
87,482
39,962
Mitigated
47,147
23,300
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DJAmadio
Neith
4,541
2,607
0
746
12,887
3,869
0
5,342
7,211
0
36,871
L
Ao Kuang
FirewalI-_-
Ao Kuang
10,021
2,371
0
6,214
21,761
7,815
0
3,570
17,985
73,561
0
L
13,459
4,272
0
4,270
12,532
6,573
1,366
0
12,532
68,876
6,874
W
Medusa
HellaRare
Medusa
37,727
21,330
0
7,546
17,923
7,548
4,504
9,281
8,642
0
132,249
L
6,615
858
0
4,249
23,945
19,497
29
6,986
16,495
21,502
0
W
Sun Wukong
NoBuuli
Sun Wukong
1,903
745
0
2,541
13,744
10,561
0
8,446
5,298
0
37,528
W
Ganesha
RealGooseman
Ganesha
3,968
310
0
2,158
12,138
11,042
319
7,294
4,844
19,247
0
W
14,104
2,762
0
4,636
13,294
4,080
1,863
6,052
7,242
80,883
0
W
Tsukuyomi
SteezYHeadshotZ
Tsukuyomi
10,494
1,662
0
6,419
16,439
6,731
33
7,366
9,073
0
101,016
L
7,227
351
0
3,957
16,357
9,393
260
1,140
15,187
61,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
52,348
565
Minions Killed
469
0
Camps Cleared
0
2,131,049
Distance Traveled
1,863,211
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,329
379
66
3
0
361,984
0
L
Ao Kuang
11,505
523
106
5
0
389,576
1
L
Sol
11,621
528
146
7
0
373,736
6
W
Medusa
15,470
703
190
9
0
422,103
9
L
Bacchus
9,634
438
32
1
0
399,051
2
W
Sun Wukong
9,979
454
59
3
0
416,341
3
W
Ganesha
11,711
532
8
0
0
443,852
1
W
Sol
11,015
501
151
7
0
377,167
0
W
Tsukuyomi
12,712
578
157
7
0
471,586
6
L
Anubis
11,259
512
119
5
0
338,864
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role