Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CandelaValdesQbn
Vamana
Level 36
God Stats
0W - 1L
1,366 SR
Queue Stats
32W - 66L
1,286 Elo+
Party 1
Chronos
Chronos
O7m00d-QQ
Chronos
Level 128
God Stats
8W - 14L
1,442 SR
Queue Stats
712W - 739L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
ганжажоп
Erlang Shen
Level 66
God Stats
3W - 2L
1,840 SR
Queue Stats
680W - 700L
1,526 Elo+
Solo
Team Averages
Level 101
1,530 SR
1,478 Elo+

VS

Team Averages
Level 127
1,514 SR
1,527 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Killnaytor
Agni
Level 125
God Stats
7W - 5L
1,502 SR
Queue Stats
447W - 454L
1,555 Elo+
Solo
Artio
Artio
Puxzh
Artio
Level 126
God Stats
1W - 0L
1,541 SR
Queue Stats
59W - 52L
1,567 Elo+
Solo
Bastet
Bastet
al-sokre57
Bastet
Level 119
God Stats
8W - 9L
1,528 SR
Queue Stats
735W - 750L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 9 / 4
8,905
891
8,713
12,916
6,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
 
Serqet
15
3 / 5 / 3
8,514
851
5,528
10,423
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 5 / 7
7,504
750
2,823
12,591
10,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
O7m00d-QQ
Chronos
15
6 / 6 / 8
9,581
958
16,258
11,601
4,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
ганжажоп
Erlang Shen
17
5 / 4 / 7
9,224
922
8,635
16,605
15,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 3 / 19
9,637
964
14,279
10,325
5,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
15
7 / 5 / 13
9,251
925
7,564
8,179
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
7 / 5 / 11
9,617
962
11,056
9,335
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Puxzh
Artio
17
5 / 2 / 19
9,739
974
11,777
16,367
17,489
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
al-sokre57
Bastet
15
5 / 6 / 12
9,245
925
11,806
11,622
4,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
21
Kills
28
29
Deaths
21
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
9
4
0.89
L
Serqet
 
Serqet
3
5
3
0.9
W
Cernunnos
 
Cernunnos
4
3
19
4.5
W
Zeus
 
Zeus
7
5
13
2.7
L
1
5
7
0.9
W
7
5
11
2.5
L
Chronos
O7m00d-QQ
Chronos
6
6
8
1.67
W
Artio
Puxzh
Artio
5
2
19
7.25
W
Bastet
al-sokre57
Bastet
5
6
12
1.83
L
Erlang Shen
ганжажоп
Erlang Shen
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
56,482
64,136
Taken
55,828
44,905
Mitigated
35,034
18,280
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,713
774
420
912
12,916
6,026
660
4,873
7,589
0
14,767
L
Serqet
 
Serqet
5,528
709
813
2,271
10,423
8,878
0
5,141
4,792
0
8,185
W
Cernunnos
 
Cernunnos
14,279
5,840
1,742
2,041
10,325
5,141
2,386
2,612
7,336
0
25,727
W
Zeus
 
Zeus
7,564
837
583
448
8,179
3,542
533
1,377
6,321
11,177
0
L
2,823
722
0
2,468
12,591
10,210
192
4,357
7,789
0
11,589
W
11,056
1,010
1,286
459
9,335
4,100
1,287
3,213
6,075
23,144
0
L
Chronos
O7m00d-QQ
Chronos
16,258
4,132
866
1,836
11,601
4,716
1,082
6,600
4,628
24,975
0
W
Artio
Puxzh
Artio
11,777
1,233
2,580
6,075
16,367
17,489
464
7,328
7,839
20,414
0
W
Bastet
al-sokre57
Bastet
11,806
3,529
139
1,054
11,622
4,762
0
3,068
8,286
0
18,662
L
Erlang Shen
ганжажоп
Erlang Shen
8,635
1,717
2,181
6,513
16,605
15,075
0
6,918
8,941
3,968
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
47,489
83
Minions Killed
111
0
Camps Cleared
0
878,154
Distance Traveled
953,089
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,905
891
12
1
0
151,363
1
L
Serqet
8,514
851
12
1
0
173,395
2
W
Cernunnos
9,637
964
27
3
0
183,184
1
W
Zeus
9,251
925
18
2
0
174,426
2
L
Vamana
7,504
750
10
1
0
170,897
0
W
Agni
9,617
962
30
3
0
172,526
3
L
Chronos
9,581
958
34
3
0
179,041
0
W
Artio
9,739
974
23
2
0
197,548
0
W
Bastet
9,245
925
13
1
0
225,405
1
L
Erlang Shen
9,224
922
15
2
0
203,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role