Player Matchup

Zeus
Zeus
CHINAV1RUS
Zeus
Level 44
God Stats
49W - 49L
1,564 SR
Queue Stats
162W - 137L
1,522 Elo+
Party 2
Serqet
Serqet
CheekClapper9000
Serqet
Level 98
God Stats
3W - 3L
1,385 SR
Queue Stats
147W - 118L
1,550 Elo+
Party 2
Horus
Horus
HardCarryCarl
Horus
Level 49
God Stats
1W - 1L
1,463 SR
Queue Stats
99W - 101L
1,572 Elo+
Party 2
Team Averages
Level 64
1,470 SR
1,548 Elo+

VS

Team Averages
Level 76
1,596 SR
1,693 Elo+
Merlin
Merlin
Fearless813
Merlin
Level 120
God Stats
1W - 8L
1,501 SR
Queue Stats
80W - 82L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
MasterMoss21
Ao Kuang
Level 81
God Stats
5W - 4L
1,787 SR
Queue Stats
19W - 17L
1,734 Elo+
Party 1
Hercules
Hercules
aflyingpuma
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 12
10,842
723
29,471
4,249
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 4 / 9
11,053
737
9,152
12,658
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 11
10,989
733
8,378
17,843
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 2
9,160
611
8,163
12,354
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MasterMoss21
Ao Kuang
11
2 / 8 / 1
9,296
620
7,152
17,222
4,789
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
aflyingpuma
Hercules
12
1 / 6 / 2
8,537
569
5,237
23,334
17,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
8
4
9
3.13
L
Merlin
1
5
2
0.4
W
4
1
11
9.5
L
Ao Kuang
MasterMoss21
Ao Kuang
2
8
1
0.31
L
Hercules
aflyingpuma
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,001
Damage
20,552
34,750
Taken
52,910
25,403
Mitigated
26,490
13,810
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,471
1,294
1,289
950
4,249
1,808
944
1,031
3,218
68,180
0
W
9,152
1,396
1,279
2,349
12,658
5,479
1,361
6,663
5,995
0
28,506
L
Merlin
8,163
962
278
1,819
12,354
3,864
0
5,982
5,612
43,604
0
W
8,378
4,590
2,479
5,464
17,843
18,116
986
7,621
10,222
36
27,950
L
Ao Kuang
MasterMoss21
Ao Kuang
7,152
1,865
0
2,494
17,222
4,789
0
8,823
7,599
18,336
0
L
Hercules
aflyingpuma
Hercules
5,237
1,015
601
5,767
23,334
17,837
0
13,017
8,883
0
13,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
26,993
169
Minions Killed
108
0
Camps Cleared
0
842,916
Distance Traveled
772,580
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,842
723
87
6
0
229,549
0
W
Serqet
11,053
737
46
3
0
302,945
3
L
Merlin
9,160
611
77
5
0
243,529
3
W
Horus
10,989
733
36
2
0
310,422
1
L
Ao Kuang
9,296
620
18
1
0
242,237
0
L
Hercules
8,537
569
13
1
0
286,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role