Player Matchup

Anubis
Anubis
DrTryHard451
Anubis
Level 105
God Stats
2W - 1L
1,291 SR
Queue Stats
20W - 22L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
DuckOnQuack1378
Cernunnos
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 27L
1,334 Elo+
Party 2
Sol
Sol
FEET_PIC_BURGLAR
Sol
Level 88
God Stats
2W - 4L
1,297 SR
Queue Stats
152W - 174L
1,407 Elo+
Solo
Thanatos
Thanatos
Simply2nice
Thanatos
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 35L
1,460 Elo+
Party 2
Horus
Horus
sik xBruT4LiiTy
Horus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,446 Elo+
Party 2
Team Averages
Level 95
1,418 SR
1,444 Elo+

VS

Team Averages
Level 120
1,525 SR
1,476 Elo+
Ravana
Ravana
E-tradE-22
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 1
Rama
Rama
LortMoldyButt
Rama
Level 127
God Stats
1W - 2L
1,736 SR
Queue Stats
55W - 43L
1,542 Elo+
Party 3
Bastet
Bastet
SmokeSalmonz
Bastet
Level 126
God Stats
2W - 2L
1,606 SR
Queue Stats
113W - 127L
1,416 Elo+
Party 3
Yemoja
Yemoja
mchastert
Yemoja
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 32L
1,465 Elo+
Party 1
Discordia
Discordia
pyrokid1832
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
1 / 6 / 11
12,241
644
17,606
20,226
9,759
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
DuckOnQuack1378
Cernunnos
20
2 / 4 / 7
12,119
638
9,971
20,128
8,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 9
13,860
729
31,554
19,037
7,865
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Simply2nice
Thanatos
19
10 / 9 / 7
13,691
721
16,244
18,894
7,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 4 / 10
11,777
620
8,101
29,784
40,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
E-tradE-22
Ravana
19
5 / 7 / 11
11,804
621
7,882
24,438
20,774
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 1 / 11
12,069
635
15,056
14,896
5,956
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
18
2 / 6 / 17
11,484
604
14,857
20,186
6,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
mchastert
Yemoja
20
9 / 3 / 14
13,298
700
21,714
15,834
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
pyrokid1832
Discordia
20
6 / 4 / 14
13,247
697
32,680
16,495
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
21
Kills
26
26
Deaths
21
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
6
11
1.08
W
Cernunnos
DuckOnQuack1378
Cernunnos
2
4
7
1.38
L
Ravana
E-tradE-22
Ravana
5
7
11
1.5
W
6
3
9
3.5
L
4
1
11
9.5
W
Thanatos
Simply2nice
Thanatos
10
9
7
1.5
L
Bastet
2
6
17
1.75
L
Yemoja
mchastert
Yemoja
9
3
14
5.33
L
Discordia
pyrokid1832
Discordia
6
4
14
3.25
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,476
Damage
92,189
108,069
Taken
91,849
74,187
Mitigated
45,771
56,215
Healing
43,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,606
577
1,496
5,127
20,226
9,759
819
10,655
9,307
34,862
0
W
Cernunnos
DuckOnQuack1378
Cernunnos
9,971
2,889
537
2,353
20,128
8,686
967
11,731
8,109
0
39,353
L
Ravana
E-tradE-22
Ravana
7,882
1,819
2,300
4,649
24,438
20,774
512
13,308
11,130
0
12,413
W
31,554
6,754
2,623
6,542
19,037
7,865
3,680
8,057
10,784
68,928
0
L
15,056
10,235
2,094
4,799
14,896
5,956
910
10,009
4,887
0
35,064
W
Thanatos
Simply2nice
Thanatos
16,244
4,154
213
7,443
18,894
7,504
216
8,953
9,653
0
22,689
L
Bastet
14,857
1,592
657
5,363
20,186
6,966
620
8,472
11,714
0
25,928
L
Yemoja
mchastert
Yemoja
21,714
1,479
15,053
4,406
15,834
6,410
890
8,795
7,039
41,656
0
L
Discordia
pyrokid1832
Discordia
32,680
720
1,197
3,346
16,495
5,665
546
8,576
7,919
62,241
0
W
8,101
3,949
14,265
15,616
29,784
40,373
634
13,392
15,822
0
15,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,688
Gold Earned
61,902
201
Minions Killed
177
0
Camps Cleared
0
1,571,425
Distance Traveled
1,676,547
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,241
644
42
2
0
305,471
0
W
Cernunnos
12,119
638
53
3
0
287,279
0
L
Ravana
11,804
621
8
0
0
316,886
1
W
Sol
13,860
729
78
4
0
317,363
2
L
Rama
12,069
635
60
3
0
336,640
0
W
Thanatos
13,691
721
12
1
0
318,821
0
L
Bastet
11,484
604
16
1
0
347,599
0
L
Yemoja
13,298
700
36
2
0
336,317
3
L
Discordia
13,247
697
57
3
0
339,105
0
W
Horus
11,777
620
16
1
0
342,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role