Player Matchup

Sol
Sol
Donzoe
Sol
Level 124
God Stats
2W - 0L
1,285 SR
Queue Stats
60W - 56L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Dr Dinosour
Heimdallr
Level 56
God Stats
1W - 2L
1,563 SR
Queue Stats
121W - 130L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
JokerJae8
Kuzenbo
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 218L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VanillaMonk
Ah Muzen Cab
Level 50
God Stats
1W - 0L
1,277 SR
Queue Stats
11W - 11L
1,420 Elo+
Solo
Nox
Nox
xDougiefresh2x
Nox
Level 80
God Stats
13W - 9L
1,884 SR
Queue Stats
243W - 225L
1,468 Elo+
Party 2
Team Averages
Level 90
1,502 SR
1,425 Elo+

VS

Team Averages
Level 48
1,558 SR
1,263 Elo+
Erlang Shen
Erlang Shen
DawgYoAce
Erlang Shen
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 24L
1,097 Elo+
Solo
Zhong Kui
Zhong Kui
PurpleSmurf24
Zhong Kui
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
396W - 361L
1,287 Elo+
Party 1
Chronos
Chronos
Westuhh
Chronos
Level 48
God Stats
0W - 1L
1,592 SR
Queue Stats
280W - 280L
1,395 Elo+
Party 1
Hades
Hades
lanoris
Hades
Level 37
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 16L
1,203 Elo+
Solo
Discordia
Discordia
wylace
Discordia
Level 43
God Stats
16W - 13L
1,643 SR
Queue Stats
514W - 513L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Donzoe
Sol
20
6 / 4 / 18
13,107
728
19,070
15,480
6,251
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Dr Dinosour
Heimdallr
20
4 / 8 / 17
13,185
733
14,331
18,514
7,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
JokerJae8
Kuzenbo
19
3 / 4 / 17
12,710
706
9,623
22,464
37,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
VanillaMonk
Ah Muzen Cab
20
13 / 4 / 16
14,728
818
28,794
21,704
13,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 14
14,347
797
17,310
14,965
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DawgYoAce
Erlang Shen
17
0 / 6 / 11
10,669
593
2,950
14,752
9,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PurpleSmurf24
Zhong Kui
17
2 / 11 / 8
11,284
627
20,509
27,173
15,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Westuhh
Chronos
20
6 / 8 / 9
13,470
748
17,813
19,776
6,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
lanoris
Hades
20
13 / 7 / 5
15,357
853
19,634
21,489
14,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
wylace
Discordia
20
4 / 6 / 16
13,079
727
19,751
17,425
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
74
38
Kills
25
25
Deaths
38
82
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DawgYoAce
Erlang Shen
0
6
11
0.92
W
Sol
Donzoe
Sol
6
4
18
3.75
W
Heimdallr
Dr Dinosour
Heimdallr
4
8
17
1.56
W
Kuzenbo
JokerJae8
Kuzenbo
3
4
17
2.88
L
Zhong Kui
PurpleSmurf24
Zhong Kui
2
11
8
0.55
W
Ah Muzen Cab
VanillaMonk
Ah Muzen Cab
13
4
16
5.25
L
Chronos
Westuhh
Chronos
6
8
9
1.31
L
Hades
lanoris
Hades
13
7
5
2.21
L
Discordia
wylace
Discordia
4
6
16
2
W
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,128
Damage
80,657
93,127
Taken
100,615
70,638
Mitigated
51,954
37,306
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DawgYoAce
Erlang Shen
2,950
957
0
1,780
14,752
9,064
0
9,521
5,231
0
10,269
W
Sol
Donzoe
Sol
19,070
6,004
3,680
7,098
15,480
6,251
1,496
13,784
1,696
36,920
0
W
Heimdallr
Dr Dinosour
Heimdallr
14,331
6,996
1,282
3,532
18,514
7,321
1,377
17,267
1,247
0
30,561
W
Kuzenbo
JokerJae8
Kuzenbo
9,623
3,460
1,894
3,364
22,464
37,141
250
16,231
6,233
15,929
0
L
Zhong Kui
PurpleSmurf24
Zhong Kui
20,509
3,679
1,404
8,179
27,173
15,330
1,244
10,885
16,288
39,420
0
W
Ah Muzen Cab
VanillaMonk
Ah Muzen Cab
28,794
13,022
1,247
10,047
21,704
13,477
2,395
16,783
4,921
0
55,191
L
Chronos
Westuhh
Chronos
17,813
6,435
1,225
4,372
19,776
6,831
1,301
9,439
10,337
36,778
0
L
Hades
lanoris
Hades
19,634
1,393
978
6,387
21,489
14,701
801
7,944
13,545
41,781
0
L
Discordia
wylace
Discordia
19,751
587
2,671
4,635
17,425
6,028
385
8,214
9,211
39,490
0
W
17,310
476
3,357
1,805
14,965
6,448
644
13,642
1,323
37,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,077
Gold Earned
63,859
178
Minions Killed
206
0
Camps Cleared
0
1,595,308
Distance Traveled
1,406,397
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,669
593
12
1
0
268,192
1
W
Sol
13,107
728
48
3
0
319,318
0
W
Heimdallr
13,185
733
26
1
0
306,491
0
W
Kuzenbo
12,710
706
9
1
0
340,865
1
L
Zhong Kui
11,284
627
59
3
0
259,050
0
W
Ah Muzen Cab
14,728
818
44
2
0
319,981
0
L
Chronos
13,470
748
47
3
0
255,112
1
L
Hades
15,357
853
52
3
0
333,188
0
L
Discordia
13,079
727
36
2
0
290,855
0
W
Nox
14,347
797
51
3
0
308,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role