Player Matchup

Cthulhu
Cthulhu
Gombiegking
Cthulhu
Level 46
God Stats
4W - 2L
1,576 SR
Queue Stats
12W - 11L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
Mynxzi
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 2
King Arthur
King Arthur
SullyKin
King Arthur
Level 38
God Stats
12W - 15L
1,588 SR
Queue Stats
192W - 164L
1,497 Elo+
Solo
Bellona
Bellona
Sunny_Sideup69
Bellona
Level 113
God Stats
1W - 3L
1,517 SR
Queue Stats
51W - 48L
1,482 Elo+
Party 2
Raijin
Raijin
nightwolfni
Raijin
Level 35
God Stats
9W - 8L
1,540 SR
Queue Stats
295W - 326L
1,386 Elo+
Solo
Team Averages
Level 47
1,544 SR
1,518 Elo+

VS

Team Averages
Level 64
1,584 SR
1,565 Elo+
Chernobog
Chernobog
ACE-__-021
Chernobog
Level 47
God Stats
6W - 5L
1,192 SR
Queue Stats
21W - 30L
1,376 Elo+
Solo
Kukulkan
Kukulkan
AlonsoG1036
Kukulkan
Level 16
God Stats
3W - 0L
1,887 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 1
Da Ji
Da Ji
DANNYHASENVIBE
Da Ji
Level 112
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 9L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FV-Frostykaka
Morgan Le Fay
Level 109
God Stats
4W - 1L
1,474 SR
Queue Stats
4W - 1L
1,865 Elo+
Party 1
Gilgamesh
Gilgamesh
Pistol_Jack
Gilgamesh
Level 38
God Stats
16W - 16L
1,650 SR
Queue Stats
109W - 119L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gombiegking
Cthulhu
16
4 / 10 / 4
11,040
1,104
10,717
20,567
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Mynxzi
Jormungandr
16
0 / 6 / 4
9,155
916
1,973
13,236
11,283
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SullyKin
King Arthur
17
2 / 11 / 7
10,635
1,064
15,739
24,293
23,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 10 / 6
10,154
1,015
12,522
24,383
17,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
16
2 / 9 / 4
9,849
985
12,091
13,363
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

93

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ACE-__-021
Chernobog
19
6 / 1 / 27
11,331
1,133
17,109
10,087
3,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
AlonsoG1036
Kukulkan
18
8 / 1 / 22
11,658
1,166
13,614
6,725
2,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
13 / 5 / 18
12,728
1,273
17,585
11,844
4,925
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
FV-Frostykaka
Morgan Le Fay
19
15 / 2 / 22
13,425
1,343
29,782
15,985
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pistol_Jack
Gilgamesh
17
4 / 1 / 20
10,538
1,054
8,295
11,720
5,342
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
155
10
Kills
46
46
Deaths
10
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ACE-__-021
Chernobog
6
1
27
19.5
W
Kukulkan
AlonsoG1036
Kukulkan
8
1
22
19
W
13
5
18
4.4
W
Morgan Le Fay
FV-Frostykaka
Morgan Le Fay
15
2
22
13
L
Cthulhu
Gombiegking
Cthulhu
4
10
4
0.6
L
Jormungandr
Mynxzi
Jormungandr
0
6
4
0.33
W
Gilgamesh
Pistol_Jack
Gilgamesh
4
1
20
14
L
King Arthur
SullyKin
King Arthur
2
11
7
0.5
L
2
10
6
0.5
L
Raijin
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,042
Damage
86,385
95,842
Taken
56,361
63,997
Mitigated
23,198
1,365
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ACE-__-021
Chernobog
17,109
7,782
0
163
10,087
3,825
0
4,513
5,032
0
38,390
W
Kukulkan
AlonsoG1036
Kukulkan
13,614
1,208
0
300
6,725
2,523
0
2,986
3,396
27,649
0
W
17,585
7,923
0
1,022
11,844
4,925
0
5,132
6,127
0
24,420
W
Morgan Le Fay
FV-Frostykaka
Morgan Le Fay
29,782
4,731
321
4,878
15,985
6,583
0
6,193
8,856
44,793
0
L
Cthulhu
Gombiegking
Cthulhu
10,717
516
0
0
20,567
7,608
0
12,379
8,188
19,020
0
L
Jormungandr
Mynxzi
Jormungandr
1,973
336
0
0
13,236
11,283
0
4,757
8,479
19,229
0
W
Gilgamesh
Pistol_Jack
Gilgamesh
8,295
2,435
0
167
11,720
5,342
0
4,442
6,747
0
17,466
L
King Arthur
SullyKin
King Arthur
15,739
1,853
0
1,016
24,293
23,451
0
7,285
17,008
258
30,626
L
12,522
4,228
0
349
24,383
17,650
0
12,147
12,236
0
39,204
L
Raijin
12,091
1,213
0
0
13,363
4,005
0
6,828
6,535
27,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
59,680
163
Minions Killed
157
2
Camps Cleared
10
904,168
Distance Traveled
958,314
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,331
1,133
53
5
0
173,379
2
W
Kukulkan
11,658
1,166
35
4
0
233,978
0
W
Da Ji
12,728
1,273
13
1
6
170,401
0
W
Morgan Le Fay
13,425
1,343
41
4
3
188,979
1
L
Cthulhu
11,040
1,104
23
2
0
180,821
0
L
Jormungandr
9,155
916
33
3
0
183,497
0
W
Gilgamesh
10,538
1,054
15
2
1
191,577
0
L
King Arthur
10,635
1,064
30
3
1
191,752
1
L
Bellona
10,154
1,015
51
5
1
201,914
0
L
Raijin
9,849
985
26
3
0
146,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role