Player Matchup

Chang'e
Chang'e
BlueJeansMan
Chang'e
Level 37
God Stats
2W - 0L
1,635 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Merlin
Merlin
Isamu3
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
creedman21
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 1
King Arthur
King Arthur
javaj900
King Arthur
Level 64
God Stats
1W - 1L
1,488 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 1
Anubis
Anubis
rocks9730
Anubis
Level 8
God Stats
3W - 5L
1,426 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Team Averages
Level 32
1,510 SR
1,446 Elo+

VS

Team Averages
Level 16
1,480 SR
1,546 Elo+
Scylla
Scylla
FxNitro1368
Scylla
Level 28
God Stats
4W - 10L
1,462 SR
Queue Stats
110W - 109L
1,530 Elo+
Party 2
Ymir
Ymir
ImmortalVIV
Ymir
Level 18
God Stats
0W - 2L
1,317 SR
Queue Stats
15W - 18L
1,513 Elo+
Party 3
Chernobog
Chernobog
Itachi15112000
Chernobog
Level 27
God Stats
3W - 5L
1,622 SR
Queue Stats
33W - 28L
1,512 Elo+
Party 2
Izanami
Izanami
Natsuki7zz
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Thor
Thor
sagentb
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueJeansMan
Chang'e
20
9 / 5 / 4
13,845
477
11,190
23,816
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Isamu3
Merlin
19
4 / 10 / 6
13,612
469
13,387
19,261
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
creedman21
Hun Batz
19
7 / 10 / 7
13,944
481
12,128
24,302
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
javaj900
King Arthur
20
10 / 1 / 9
14,543
501
15,159
27,156
27,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
rocks9730
Anubis
18
6 / 7 / 10
13,123
453
15,429
20,248
9,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
14 / 2 / 5
16,812
580
25,657
12,876
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 9 / 6
12,686
437
19,881
33,704
37,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Itachi15112000
Chernobog
20
8 / 12 / 9
14,926
515
21,096
25,265
9,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Natsuki7zz
Izanami
5
0 / 3 / 0
7,533
260
712
1,998
485
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
sagentb
Thor
17
3 / 10 / 6
11,252
388
10,760
16,835
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
36
Kills
31
33
Deaths
36
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlueJeansMan
Chang'e
9
5
4
2.2
L
Scylla
14
2
5
8.25
L
6
9
6
1
W
Merlin
Isamu3
Merlin
4
10
6
0.7
L
Chernobog
Itachi15112000
Chernobog
8
12
9
1.04
L
Izanami
Natsuki7zz
Izanami
0
3
0
0
W
Hun Batz
creedman21
Hun Batz
7
10
7
1.05
W
King Arthur
javaj900
King Arthur
10
1
9
14.5
W
Anubis
rocks9730
Anubis
6
7
10
1.57
L
Thor
sagentb
Thor
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,293
Damage
78,106
114,783
Taken
90,678
62,726
Mitigated
59,948
25,463
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlueJeansMan
Chang'e
11,190
1,451
4,148
9,994
23,816
9,539
599
10,354
13,462
87,369
0
L
Scylla
25,657
2,351
0
2,848
12,876
4,796
0
4,500
8,376
131,603
0
L
19,881
5,107
0
1,194
33,704
37,719
1,518
16,018
17,686
79,934
0
W
Merlin
Isamu3
Merlin
13,387
1,483
0
1,926
19,261
7,291
4,964
8,297
10,964
86,491
0
L
Chernobog
Itachi15112000
Chernobog
21,096
17,500
0
0
25,265
9,929
2,830
12,817
12,448
0
92,125
L
Izanami
Natsuki7zz
Izanami
712
621
0
29
1,998
485
0
508
1,490
0
3,644
W
Hun Batz
creedman21
Hun Batz
12,128
4,618
0
5,390
24,302
8,564
1,930
7,651
16,651
0
78,766
W
King Arthur
javaj900
King Arthur
15,159
4,068
0
0
27,156
27,756
1,419
8,486
18,670
162
83,949
W
Anubis
rocks9730
Anubis
15,429
570
0
4,005
20,248
9,576
2,618
10,750
9,498
53,874
0
L
Thor
sagentb
Thor
10,760
2,459
0
1,825
16,835
7,019
1,580
6,301
10,534
0
50,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,067
Gold Earned
63,209
577
Minions Killed
544
0
Camps Cleared
0
2,462,029
Distance Traveled
1,879,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,845
477
104
4
0
493,598
2
L
Scylla
16,812
580
224
8
0
533,607
8
L
Ymir
12,686
437
96
3
0
421,773
1
W
Merlin
13,612
469
136
5
0
442,041
0
L
Chernobog
14,926
515
144
5
0
440,473
0
L
Izanami
7,533
260
5
0
0
66,262
0
W
Hun Batz
13,944
481
121
4
0
493,181
3
W
King Arthur
14,543
501
127
4
0
572,457
0
W
Anubis
13,123
453
89
3
0
460,752
3
L
Thor
11,252
388
75
3
0
417,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role