Player Matchup

Baron Samedi
Baron Samedi
ExaminedBoat
Baron Samedi
Level 26
God Stats
1W - 3L
1,528 SR
Queue Stats
28W - 19L
1,406 Elo+
Solo
Izanami
Izanami
Fabio_hellann
Izanami
Level 22
God Stats
38W - 41L
1,400 SR
Queue Stats
181W - 193L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yashi_Wafflez_
Tsukuyomi
Level 7
God Stats
1W - 5L
1,332 SR
Queue Stats
15W - 23L
1,185 Elo+
Solo
Medusa
Medusa
murdocc15
Medusa
Level 24
God Stats
16W - 23L
1,352 SR
Queue Stats
52W - 87L
1,191 Elo+
Solo
Loki
Loki
xenandai4TH
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,319 Elo+

VS

Team Averages
Level 13
1,395 SR
1,262 Elo+
Nike
Nike
Chanak099
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,241 Elo+
Solo
Ah Puch
Ah Puch
Guaricha
Ah Puch
Level 13
God Stats
7W - 1L
1,500 SR
Queue Stats
68W - 49L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Sevenllama
Cthulhu
Level 4
God Stats
2W - 5L
1,300 SR
Queue Stats
2W - 8L
1,186 Elo+
Party 1
Nemesis
Nemesis
masian14
Nemesis
Level 17
God Stats
53W - 53L
1,447 SR
Queue Stats
450W - 468L
1,362 Elo+
Solo
Izanami
Izanami
r8dermark
Izanami
Level 7
God Stats
1W - 4L
1,228 SR
Queue Stats
2W - 11L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExaminedBoat
Baron Samedi
20
3 / 6 / 11
13,343
1,026
14,068
21,730
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
5 / 5 / 6
13,616
1,047
24,512
25,826
9,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Yashi_Wafflez_
Tsukuyomi
17
1 / 1 / 3
10,666
820
4,564
8,144
2,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
murdocc15
Medusa
19
6 / 13 / 8
13,739
1,057
27,620
26,553
9,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 10 / 7
12,782
983
7,596
21,474
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
0 / 4 / 28
12,624
971
11,019
19,959
26,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Guaricha
Ah Puch
20
9 / 3 / 13
14,390
1,107
21,723
12,685
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sevenllama
Cthulhu
20
3 / 5 / 20
12,920
994
17,167
22,232
16,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
masian14
Nemesis
20
15 / 3 / 9
15,193
1,169
23,839
15,959
9,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
r8dermark
Izanami
20
8 / 3 / 18
14,139
1,088
22,015
18,118
8,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
18
Kills
35
35
Deaths
18
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nike
0
4
28
3.5
L
Baron Samedi
ExaminedBoat
Baron Samedi
3
6
11
1.42
L
Izanami
5
5
6
1.6
W
Ah Puch
Guaricha
Ah Puch
9
3
13
5.17
W
Cthulhu
Sevenllama
Cthulhu
3
5
20
2.6
L
Tsukuyomi
Yashi_Wafflez_
Tsukuyomi
1
1
3
2.5
W
Nemesis
masian14
Nemesis
15
3
9
6.5
L
Medusa
murdocc15
Medusa
6
13
8
0.77
W
Izanami
r8dermark
Izanami
8
3
18
5.67
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,360
Damage
95,763
103,727
Taken
88,953
46,981
Mitigated
67,637
9,983
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,019
803
0
0
19,959
26,593
0
3,145
15,432
0
18,318
L
Baron Samedi
ExaminedBoat
Baron Samedi
14,068
1,971
1,759
2,000
21,730
8,852
0
11,225
10,505
37,739
0
L
Izanami
24,512
13,371
0
1,279
25,826
9,337
0
10,147
15,679
0
60,700
W
Ah Puch
Guaricha
Ah Puch
21,723
2,222
0
1,526
12,685
6,201
0
1,707
10,934
49,752
0
W
Cthulhu
Sevenllama
Cthulhu
17,167
2,076
2,422
2,578
22,232
16,783
0
4,832
17,229
28,152
0
L
Tsukuyomi
Yashi_Wafflez_
Tsukuyomi
4,564
1,332
0
1,814
8,144
2,391
0
3,019
5,125
0
8,288
W
Nemesis
masian14
Nemesis
23,839
14,654
0
3,104
15,959
9,604
0
1,063
14,804
0
43,700
L
Medusa
murdocc15
Medusa
27,620
13,125
0
1,702
26,553
9,845
0
8,694
17,859
0
38,655
W
Izanami
r8dermark
Izanami
22,015
15,084
0
6,216
18,118
8,456
0
2,748
15,302
0
47,114
L
7,596
1,748
10
1,419
21,474
16,556
0
5,805
15,669
0
17,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,146
Gold Earned
69,266
223
Minions Killed
220
3
Camps Cleared
8
991,283
Distance Traveled
1,266,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,624
971
11
1
0
252,411
0
L
Baron Samedi
13,343
1,026
59
5
0
211,032
0
L
Izanami
13,616
1,047
116
9
0
214,341
0
W
Ah Puch
14,390
1,107
57
4
3
243,102
0
W
Cthulhu
12,920
994
39
3
0
252,994
3
L
Tsukuyomi
10,666
820
4
0
2
113,282
0
W
Nemesis
15,193
1,169
51
4
4
280,720
0
L
Medusa
13,739
1,057
22
2
0
200,495
0
W
Izanami
14,139
1,088
62
5
1
237,462
0
L
Loki
12,782
983
22
2
1
252,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role