Player Matchup

Cupid
Cupid
AnimeboyMochi
Cupid
Level 7
God Stats
0W - 3L
1,154 SR
Queue Stats
0W - 9L
1,101 Elo+
Party 1
Zeus
Zeus
DynamicVXY
Zeus
Level 4
God Stats
0W - 3L
1,154 SR
Queue Stats
0W - 8L
1,101 Elo+
Party 1
Tiamat
Tiamat
GiddyCascade424
Tiamat
Level 50
God Stats
31W - 79L
1,293 SR
Queue Stats
63W - 117L
1,298 Elo+
Solo
Team Averages
Level 20
1,201 SR
1,167 Elo+

VS

Team Averages
Level 83
1,403 SR
1,383 Elo+
Nox
Nox
PappaJ10
Nox
Level 104
God Stats
30W - 29L
1,446 SR
Queue Stats
64W - 75L
1,408 Elo+
Party 2
Ymir
Ymir
Who Dat JT
Ymir
Level 81
God Stats
3W - 3L
1,366 SR
Queue Stats
53W - 50L
1,446 Elo+
Party 2
Vamana
Vamana
ty_desouza15
Vamana
Level 64
God Stats
36W - 53L
1,395 SR
Queue Stats
162W - 222L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,941
540
135
5,341
1,439
7
0 / 8 / 1
6,033
548
1,001
6,229
1,394
Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
7,232
657
6,031
7,875
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,425
766
6,371
4,699
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 7
8,267
752
2,973
7,086
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
11
7 / 0 / 4
8,051
732
4,946
8,572
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
8
1
0.06
L
2
3
0
0.67
W
5
1
6
8
W
3
1
7
6.5
W
Vamana
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
14,290
19,445
Taken
20,357
6,914
Mitigated
13,269
1,688
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
135
135
0
0
5,341
1,439
7
3,018
2,195
0
1,010
L
1,001
113
0
0
6,229
1,394
33
1,608
4,453
8,834
0
L
6,031
631
34
1,654
7,875
4,081
0
4,718
2,944
19,991
0
W
6,371
785
480
1,008
4,699
1,818
1,006
1,123
3,375
20,515
0
W
2,973
692
0
1,722
7,086
6,470
407
2,633
4,090
17,475
0
W
Vamana
4,946
2,459
0
4,023
8,572
4,981
0
2,471
5,860
0
21,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,206
Gold Earned
24,743
41
Minions Killed
94
0
Camps Cleared
0
570,459
Distance Traveled
622,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,941
540
2
0
0
207,946
0
L
Zeus
6,033
548
5
0
0
195,557
0
L
Tiamat
7,232
657
34
3
0
166,956
1
W
Nox
8,425
766
38
3
0
198,014
0
W
Ymir
8,267
752
25
2
0
193,044
1
W
Vamana
8,051
732
31
3
0
231,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role