Player Matchup

Baron Samedi
Baron Samedi
Barokin
Baron Samedi
Level 28
God Stats
13W - 10L
1,601 SR
Queue Stats
28W - 44L
1,442 Elo+
Party 1
Fenrir
Fenrir
alex_bmb
Fenrir
Level 61
God Stats
0W - 2L
1,306 SR
Queue Stats
47W - 47L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
pjmabs
Kuzenbo
Level 69
God Stats
3W - 2L
1,898 SR
Queue Stats
85W - 109L
1,342 Elo+
Party 1
Team Averages
Level 53
1,602 SR
1,387 Elo+

VS

Team Averages
Level 44
1,393 SR
1,403 Elo+
Chaac
Chaac
Power X Sensei
Chaac
Level 36
God Stats
1W - 1L
1,126 SR
Queue Stats
78W - 79L
1,371 Elo+
Party 2
Arachne
Arachne
Sakrudkar
Arachne
Level 69
God Stats
8W - 8L
1,554 SR
Queue Stats
69W - 85L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
willmarkraft
Morgan Le Fay
Level 28
God Stats
25W - 19L
1,498 SR
Queue Stats
83W - 92L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barokin
Baron Samedi
20
11 / 8 / 9
17,199
748
30,276
24,721
11,675
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
alex_bmb
Fenrir
17
4 / 15 / 12
14,220
618
15,187
29,450
18,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
pjmabs
Kuzenbo
19
5 / 11 / 11
14,855
646
16,510
36,059
40,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 20
16,970
738
16,375
30,175
46,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Sakrudkar
Arachne
18
6 / 10 / 7
15,322
666
13,700
22,199
8,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
willmarkraft
Morgan Le Fay
20
21 / 7 / 11
19,157
833
50,484
32,441
13,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
20
Kills
34
34
Deaths
21
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barokin
Baron Samedi
11
8
9
1.94
W
7
4
20
4.25
W
Arachne
Sakrudkar
Arachne
6
10
7
0.95
L
Fenrir
alex_bmb
Fenrir
4
15
12
0.67
L
Kuzenbo
pjmabs
Kuzenbo
5
11
11
0.95
W
Morgan Le Fay
willmarkraft
Morgan Le Fay
21
7
11
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,973
Damage
80,559
90,230
Taken
84,815
70,280
Mitigated
68,785
22,019
Healing
32,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barokin
Baron Samedi
30,276
1,320
4,327
10,900
24,721
11,675
70
14,745
9,976
68,046
0
W
16,375
1,901
919
16,122
30,175
46,536
979
15,613
13,478
0
97,156
W
Arachne
Sakrudkar
Arachne
13,700
8,632
0
3,899
22,199
8,575
21
13,798
7,875
0
56,058
L
Fenrir
alex_bmb
Fenrir
15,187
2,621
0
2,387
29,450
18,328
0
16,827
12,623
0
48,806
L
Kuzenbo
pjmabs
Kuzenbo
16,510
4,602
1,512
2,893
36,059
40,277
681
18,912
17,147
41,302
0
W
Morgan Le Fay
willmarkraft
Morgan Le Fay
50,484
5,869
1,091
10,067
32,441
13,674
2,068
16,061
15,132
107,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
51,449
209
Minions Killed
277
0
Camps Cleared
0
1,042,400
Distance Traveled
1,165,303
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,199
748
95
4
0
348,917
3
W
Chaac
16,970
738
110
5
0
448,748
1
W
Arachne
15,322
666
44
2
0
360,176
2
L
Fenrir
14,220
618
69
3
0
329,551
2
L
Kuzenbo
14,855
646
45
2
0
363,932
4
W
Morgan Le Fay
19,157
833
123
5
0
356,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role