Player Matchup

Morgan Le Fay
Morgan Le Fay
GrimwrathAsh
Morgan Le Fay
Level 61
God Stats
16W - 4L
1,488 SR
Queue Stats
43W - 33L
1,512 Elo+
Party 2
Bakasura
Bakasura
MadDiablo
Bakasura
Level 126
God Stats
0W - 1L
1,135 SR
Queue Stats
58W - 61L
1,464 Elo+
Party 2
Chaac
Chaac
ganked4free
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 13L
1,759 Elo+
Party 2
Team Averages
Level 72
1,374 SR
1,578 Elo+

VS

Team Averages
Level 87
1,532 SR
1,533 Elo+
Medusa
Medusa
FyyreStorm
Medusa
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 218L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
TAC_CRUSHERR
Gilgamesh
Level 105
God Stats
2W - 1L
1,439 SR
Queue Stats
13W - 16L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TooxTurntTimmy
Morgan Le Fay
Level 14
God Stats
3W - 1L
1,657 SR
Queue Stats
11W - 17L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrimwrathAsh
Morgan Le Fay
17
2 / 6 / 4
12,538
627
14,740
15,570
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MadDiablo
Bakasura
16
4 / 5 / 2
13,131
657
10,818
21,378
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
11,392
570
15,562
24,980
26,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FyyreStorm
Medusa
20
9 / 2 / 7
14,687
734
28,968
18,329
8,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TAC_CRUSHERR
Gilgamesh
16
1 / 2 / 13
12,278
614
11,606
19,587
16,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TooxTurntTimmy
Morgan Le Fay
17
6 / 2 / 8
14,056
703
10,510
12,590
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
16
16
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
FyyreStorm
Medusa
9
2
7
6.25
L
Morgan Le Fay
GrimwrathAsh
Morgan Le Fay
2
6
4
0.67
L
Bakasura
MadDiablo
Bakasura
4
5
2
1
W
Gilgamesh
TAC_CRUSHERR
Gilgamesh
1
2
13
3.75
W
Morgan Le Fay
TooxTurntTimmy
Morgan Le Fay
6
2
8
5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
51,084
61,928
Taken
50,506
42,897
Mitigated
30,875
16,189
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FyyreStorm
Medusa
28,968
14,216
0
6,000
18,329
8,149
2,711
4,669
12,756
0
123,415
L
Morgan Le Fay
GrimwrathAsh
Morgan Le Fay
14,740
919
138
1,432
15,570
5,823
829
2,719
12,851
62,455
0
L
Bakasura
MadDiablo
Bakasura
10,818
6,939
0
4,580
21,378
10,418
18
2,439
18,939
0
33,032
W
Gilgamesh
TAC_CRUSHERR
Gilgamesh
11,606
1,877
1,719
4,225
19,587
16,088
652
6,069
12,638
0
29,859
W
Morgan Le Fay
TooxTurntTimmy
Morgan Le Fay
10,510
1,845
0
5,100
12,590
6,638
82
4,002
8,385
40,846
0
L
15,562
1,717
0
10,039
24,980
26,656
0
5,352
19,628
0
52,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
41,021
213
Minions Killed
258
0
Camps Cleared
0
1,088,783
Distance Traveled
1,105,930
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,687
734
151
8
0
403,680
2
L
Morgan Le Fay
12,538
627
96
5
0
337,997
5
L
Bakasura
13,131
657
58
3
0
357,880
0
W
Gilgamesh
12,278
614
46
2
0
378,998
2
W
Morgan Le Fay
14,056
703
61
3
0
323,252
1
L
Chaac
11,392
570
59
3
0
392,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role