Player Matchup

Cerberus
Cerberus
Beetleself
Cerberus
Level 28
God Stats
3W - 4L
1,364 SR
Queue Stats
56W - 90L
1,262 Elo+
Party 2
Osiris
Osiris
Lunaticddragon
Osiris
Level 56
God Stats
8W - 10L
1,449 SR
Queue Stats
230W - 266L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
dcioffi
Danzaburou
Level 104
God Stats
10W - 7L
1,500 SR
Queue Stats
449W - 411L
1,654 Elo+
Party 1
Loki
Loki
grh11
Loki
Level 40
God Stats
17W - 14L
1,637 SR
Queue Stats
72W - 69L
1,572 Elo+
Party 1
Sol
Sol
pooseejews
Sol
Level 123
God Stats
1W - 2L
1,147 SR
Queue Stats
52W - 39L
1,656 Elo+
Party 1
Team Averages
Level 70
1,419 SR
1,510 Elo+

VS

Team Averages
Level 56
1,480 SR
1,514 Elo+
Scylla
Scylla
CarltonSpankz
Scylla
Level 66
God Stats
0W - 1L
1,326 SR
Queue Stats
37W - 44L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
Dustcell
Ratatoskr
Level 35
God Stats
2W - 3L
1,566 SR
Queue Stats
77W - 54L
1,649 Elo+
Party 3
Bellona
Bellona
HAMIN666MAIN
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,539 Elo+
Party 3
Geb
Geb
MageGoBrrr
Geb
Level 42
God Stats
0W - 3L
1,556 SR
Queue Stats
114W - 103L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
SrChechoYT
Cernunnos
Level 107
God Stats
12W - 13L
1,450 SR
Queue Stats
113W - 131L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beetleself
Cerberus
10
0 / 6 / 5
7,267
484
2,943
11,287
6,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 4
8,116
541
7,894
14,344
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
dcioffi
Danzaburou
14
5 / 1 / 3
9,277
618
8,676
9,064
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
grh11
Loki
16
7 / 1 / 3
9,343
623
9,229
7,609
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 4
8,252
550
5,843
6,490
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,972
465
2,563
6,675
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Dustcell
Ratatoskr
12
1 / 3 / 5
7,210
481
5,355
8,187
2,447
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
HAMIN666MAIN
Bellona
13
5 / 5 / 0
7,754
517
8,100
12,260
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 7
7,017
468
5,240
12,450
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SrChechoYT
Cernunnos
12
5 / 3 / 2
7,791
519
8,371
8,865
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
15
15
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beetleself
Cerberus
0
6
5
0.42
L
3
3
1
1.17
L
Ratatoskr
Dustcell
Ratatoskr
1
3
5
1.17
L
Bellona
HAMIN666MAIN
Bellona
5
5
0
1
W
2
5
4
0.8
L
1
3
7
1.5
L
Cernunnos
SrChechoYT
Cernunnos
5
3
2
2
W
Danzaburou
dcioffi
Danzaburou
5
1
3
6.5
W
Loki
grh11
Loki
7
1
3
8.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
29,629
48,794
Taken
48,437
25,811
Mitigated
23,865
16,308
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beetleself
Cerberus
2,943
363
134
1,171
11,287
6,647
0
2,556
8,697
20,423
0
L
2,563
207
0
1,380
6,675
1,523
0
1,589
5,086
23,953
0
L
Ratatoskr
Dustcell
Ratatoskr
5,355
1,609
0
250
8,187
2,447
0
1,129
7,058
0
50,946
L
Bellona
HAMIN666MAIN
Bellona
8,100
2,808
0
2,376
12,260
8,028
31
545
11,715
219
34,464
W
7,894
2,501
36
4,900
14,344
10,972
727
1,558
12,748
0
41,802
L
5,240
1,112
0
1,610
12,450
9,563
0
4,144
8,306
16,579
0
L
Cernunnos
SrChechoYT
Cernunnos
8,371
4,934
0
2,376
8,865
2,304
0
981
7,884
0
47,858
W
Danzaburou
dcioffi
Danzaburou
8,676
4,674
0
5,027
9,064
3,122
532
1,396
7,668
0
63,424
W
Loki
grh11
Loki
9,229
2,827
0
2,444
7,609
2,567
35
793
6,732
0
57,701
W
5,843
1,883
0
2,596
6,490
2,503
2,964
1,565
4,863
45,334
4,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
36,744
439
Minions Killed
304
0
Camps Cleared
0
1,413,433
Distance Traveled
1,393,402
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,267
484
37
2
0
264,995
1
L
Scylla
6,972
465
43
3
0
228,454
0
L
Ratatoskr
7,210
481
89
6
0
306,843
4
L
Bellona
7,754
517
64
4
0
305,483
4
W
Osiris
8,116
541
88
6
0
273,485
0
L
Geb
7,017
468
9
1
0
290,211
2
L
Cernunnos
7,791
519
99
7
0
262,411
6
W
Danzaburou
9,277
618
104
7
0
285,040
4
W
Loki
9,343
623
105
7
0
323,664
1
W
Sol
8,252
550
105
7
0
266,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role