Player Matchup

Scylla
Scylla
NiipsDaCracker
Scylla
Level 23
God Stats
27W - 19L
1,524 SR
Queue Stats
135W - 118L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
WesBurtt
Heimdallr
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
190W - 162L
1,425 Elo+
Solo
Nemesis
Nemesis
i-AlterNate
Nemesis
Level 29
God Stats
6W - 10L
1,573 SR
Queue Stats
168W - 163L
1,502 Elo+
Solo
Chaac
Chaac
parasiticOreo
Chaac
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,461 Elo+
Solo
Cerberus
Cerberus
phantomwolf04
Cerberus
Level 7
God Stats
3W - 3L
1,285 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,444 Elo+

VS

Team Averages
Level 11
1,560 SR
1,253 Elo+
Anubis
Anubis
BlazerDonahue
Anubis
Level 4
God Stats
0W - 2L
1,637 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Fafnir
Fafnir
Civilki11a
Fafnir
Level 26
God Stats
6W - 4L
1,680 SR
Queue Stats
68W - 72L
1,379 Elo+
Solo
Rama
Rama
Death Reaper951
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,226 Elo+
Solo
Ymir
Ymir
Jon_Gallagher
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,033 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_Axel532
Tsukuyomi
Level 16
God Stats
2W - 4L
1,485 SR
Queue Stats
78W - 64L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
10,381
611
11,801
10,985
3,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WesBurtt
Heimdallr
8
0 / 1 / 1
6,042
355
1,068
3,736
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
i-AlterNate
Nemesis
17
6 / 3 / 6
9,768
575
8,321
14,425
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 0 / 1
10,814
636
8,894
11,104
10,454
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
phantomwolf04
Cerberus
9
1 / 4 / 1
6,630
390
1,777
9,870
4,532
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,576
387
5,257
10,769
3,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Civilki11a
Fafnir
11
3 / 2 / 2
7,804
459
6,468
7,350
4,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
7,189
423
3,762
10,785
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 0
6,756
397
827
10,686
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
King_Axel532
Tsukuyomi
13
3 / 4 / 2
8,520
501
6,088
12,343
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
8
9
Deaths
30
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Fafnir
Civilki11a
Fafnir
3
2
2
2
L
1
6
1
0.25
L
1
8
0
0.13
L
Tsukuyomi
King_Axel532
Tsukuyomi
3
4
2
1
W
8
1
8
12
W
Heimdallr
WesBurtt
Heimdallr
0
1
1
0.5
W
Nemesis
i-AlterNate
Nemesis
6
3
6
3
W
11
0
1
11.5
W
Cerberus
phantomwolf04
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
22,402
50,120
Taken
51,933
25,301
Mitigated
19,999
16,947
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,257
810
0
1,326
10,769
3,317
438
4,444
6,325
24,720
0
L
Fafnir
Civilki11a
Fafnir
6,468
2,298
0
1,415
7,350
4,731
1,965
1,552
5,798
27,216
0
L
3,762
3,151
0
919
10,785
3,366
1,370
4,083
6,702
0
33,452
L
827
120
0
342
10,686
4,396
448
1,031
9,655
16,132
0
L
Tsukuyomi
King_Axel532
Tsukuyomi
6,088
1,109
0
2,546
12,343
4,189
782
2,468
9,875
0
44,007
W
11,801
1,620
0
1,888
10,985
3,417
0
3,214
7,771
71,550
0
W
Heimdallr
WesBurtt
Heimdallr
1,068
833
0
931
3,736
1,073
0
209
3,527
0
15,926
W
Nemesis
i-AlterNate
Nemesis
8,321
4,911
0
6,291
14,425
5,825
351
2,360
12,065
0
72,752
W
8,894
3,207
0
6,185
11,104
10,454
2,906
1,282
9,822
0
60,051
W
Cerberus
phantomwolf04
Cerberus
1,777
519
0
1,652
9,870
4,532
0
5,487
4,383
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
36,845
454
Minions Killed
269
0
Camps Cleared
0
1,388,418
Distance Traveled
1,364,249
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,576
387
39
2
0
248,027
2
L
Fafnir
7,804
459
52
3
0
289,711
0
L
Rama
7,189
423
60
4
0
196,664
0
L
Ymir
6,756
397
34
2
0
294,821
0
L
Tsukuyomi
8,520
501
84
5
0
335,026
4
W
Scylla
10,381
611
132
8
0
337,869
3
W
Heimdallr
6,042
355
22
1
0
121,982
0
W
Nemesis
9,768
575
134
8
0
379,122
0
W
Chaac
10,814
636
130
8
0
296,171
0
W
Cerberus
6,630
390
36
2
0
253,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role