Player Matchup

Izanami
Izanami
TOEPEN
Izanami
Level 63
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 10L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Tha Don Dada410
Gilgamesh
Level 117
God Stats
3W - 3L
1,532 SR
Queue Stats
73W - 138L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
x30PCMcNuggeTx
Cthulhu
Level 108
God Stats
31W - 31L
1,521 SR
Queue Stats
71W - 102L
1,306 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,300 Elo+

VS

Team Averages
Level 63
1,505 SR
1,293 Elo+
Bakasura
Bakasura
FlamboyantFish6
Bakasura
Level 74
God Stats
2W - 1L
1,501 SR
Queue Stats
112W - 152L
1,280 Elo+
Party 2
Olorun
Olorun
HankySpanky7441
Olorun
Level 47
God Stats
29W - 41L
1,429 SR
Queue Stats
111W - 163L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
Pinksunshine45
Gilgamesh
Level 69
God Stats
7W - 5L
1,585 SR
Queue Stats
159W - 211L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TOEPEN
Izanami
12
2 / 4 / 5
14,712
507
7,461
9,930
2,343
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Tha Don Dada410
Gilgamesh
20
19 / 3 / 4
20,556
709
42,372
33,201
23,839
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
3 / 4 / 17
17,558
605
20,373
26,683
24,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 10 / 5
18,032
622
20,922
28,773
13,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 5
17,032
587
20,406
29,178
16,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Pinksunshine45
Gilgamesh
20
3 / 5 / 6
17,048
588
16,727
30,436
22,239
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
24
Kills
11
11
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
10
5
0.85
W
2
9
5
0.5
W
Gilgamesh
Pinksunshine45
Gilgamesh
3
5
6
1.2
L
Izanami
TOEPEN
Izanami
2
4
5
1.13
L
Gilgamesh
Tha Don Dada410
Gilgamesh
19
3
4
7
L
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,206
Damage
58,055
69,814
Taken
88,387
50,580
Mitigated
52,211
11,654
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
20,922
16,922
0
10,072
28,773
13,910
0
6,954
20,988
0
59,724
W
20,406
13,091
2,399
10,815
29,178
16,062
2,855
6,207
21,884
111,238
0
W
Gilgamesh
Pinksunshine45
Gilgamesh
16,727
4,675
879
5,065
30,436
22,239
0
7,212
21,652
0
93,728
L
Izanami
TOEPEN
Izanami
7,461
4,857
794
2,678
9,930
2,343
850
1,287
8,225
0
31,400
L
Gilgamesh
Tha Don Dada410
Gilgamesh
42,372
8,776
361
5,799
33,201
23,839
1,449
11,491
20,810
0
137,119
L
20,373
1,357
929
1,093
26,683
24,398
426
7,628
17,060
71,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
52,112
305
Minions Killed
324
0
Camps Cleared
0
1,268,365
Distance Traveled
1,469,208
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
18,032
622
101
3
0
544,549
9
W
Olorun
17,032
587
139
5
0
412,552
3
W
Gilgamesh
17,048
588
84
3
0
512,107
4
L
Izanami
14,712
507
62
2
0
219,388
1
L
Gilgamesh
20,556
709
155
5
0
506,488
2
L
Cthulhu
17,558
605
88
3
0
542,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role