Player Matchup

Merlin
Merlin
Grandmaster
 
Merlin
Grandmaster
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
JayPapiChulo
Osiris
Masters
Level 67
God Stats
6W - 1L
2,098 SR
Queue Stats
136W - 79L
2,551 MMR
Party 1
Artio
Artio
Diamond I
R0SHIX
Artio
Diamond I
Level 157
God Stats
6W - 5L
1,750 SR
Queue Stats
142W - 126L
2,476 MMR
Solo
Bellona
Bellona
Masters
SamoanSenpai
Bellona
Masters
Level 152
God Stats
10W - 5L
1,933 SR
Queue Stats
159W - 118L
2,551 MMR
Party 1
Ullr
Ullr
Masters
TheReturnOfGarry
Ullr
Masters
Level 149
God Stats
10W - 13L
1,712 SR
Queue Stats
467W - 387L
2,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,799 SR
2,315 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,667 SR
2,513 MMR
King Arthur
King Arthur
Masters
AsssassinXJXK
King Arthur
Masters
Level 157
God Stats
6W - 13L
1,519 SR
Queue Stats
428W - 415L
2,491 MMR
Party 2
Chronos
Chronos
Diamond II
Bryan_dope
Chronos
Diamond II
Level 120
God Stats
3W - 2L
1,849 SR
Queue Stats
113W - 110L
2,469 MMR
Solo
Hou Yi
Hou Yi
Masters
Im Kaxi
Hou Yi
Masters
Level 156
God Stats
4W - 13L
1,678 SR
Queue Stats
163W - 164L
2,542 MMR
Solo
Fenrir
Fenrir
Masters
NTrySoft
Fenrir
Masters
Level 91
God Stats
3W - 4L
1,655 SR
Queue Stats
334W - 283L
2,530 MMR
Party 2
Thanatos
Thanatos
Masters
YoDonzo
Thanatos
Masters
Level 156
God Stats
19W - 25L
1,634 SR
Queue Stats
692W - 667L
2,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 5
6,803
618
3,755
3,313
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
5 / 1 / 1
6,770
615
4,909
5,655
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
R0SHIX
Artio
9
0 / 1 / 6
5,137
467
2,527
6,410
3,996
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SamoanSenpai
Bellona
11
2 / 1 / 4
6,681
607
3,206
7,151
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
6 / 2 / 2
6,159
560
7,918
5,175
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayTiamatAthenaPersephoneGilgamesh

VS

Bans
SetAnhurScyllaIzanamiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsssassinXJXK
King Arthur
7
1 / 5 / 1
4,991
454
3,822
8,676
3,709
Chronos
Bryan_dope
Chronos
10
1 / 1 / 2
5,639
513
2,521
4,431
1,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Im Kaxi
Hou Yi
6
0 / 1 / 0
4,447
404
557
3,376
739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
NTrySoft
Fenrir
10
4 / 4 / 1
6,334
576
3,632
9,213
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
YoDonzo
Thanatos
2
0 / 3 / 0
3,778
343
507
2,213
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
5
3.5
L
King Arthur
AsssassinXJXK
King Arthur
1
5
1
0.3
L
Chronos
Bryan_dope
Chronos
1
1
2
2
L
Hou Yi
Im Kaxi
Hou Yi
0
1
0
0
W
Osiris
5
1
1
5.5
L
Fenrir
NTrySoft
Fenrir
4
4
1
1.13
W
Artio
R0SHIX
Artio
0
1
6
3
W
Bellona
SamoanSenpai
Bellona
2
1
4
4
W
6
2
2
3.5
L
Thanatos
YoDonzo
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
11,039
27,704
Taken
27,909
16,330
Mitigated
10,999
6,982
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,755
213
0
773
3,313
1,102
0
342
2,971
44,208
0
L
King Arthur
AsssassinXJXK
King Arthur
3,822
1,168
0
1,915
8,676
3,709
0
1,497
7,108
0
15,015
L
Chronos
Bryan_dope
Chronos
2,521
796
0
1,474
4,431
1,457
0
1,018
3,375
25,394
0
L
Hou Yi
Im Kaxi
Hou Yi
557
366
0
616
3,376
739
0
257
3,119
0
14,143
W
Osiris
4,909
2,171
0
2,059
5,655
4,342
1,255
96
5,559
0
29,181
L
Fenrir
NTrySoft
Fenrir
3,632
1,844
0
2,337
9,213
4,426
0
2,791
6,160
0
10,482
W
Artio
R0SHIX
Artio
2,527
334
66
1,523
6,410
3,996
0
1,219
5,096
13,459
0
W
Bellona
SamoanSenpai
Bellona
3,206
1,491
0
2,071
7,151
5,250
1,595
116
6,931
0
46,384
W
7,918
3,578
0
490
5,175
1,640
0
748
4,427
0
30,404
L
Thanatos
YoDonzo
Thanatos
507
322
0
284
2,213
668
0
198
1,865
0
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
25,189
345
Minions Killed
157
0
Camps Cleared
0
1,073,668
Distance Traveled
627,945
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,803
618
105
10
0
197,066
4
L
King Arthur
4,991
454
36
3
0
182,094
2
L
Chronos
5,639
513
65
6
0
144,605
1
L
Hou Yi
4,447
404
32
3
0
105,881
1
W
Osiris
6,770
615
67
6
0
217,656
2
L
Fenrir
6,334
576
14
1
0
161,763
0
W
Artio
5,137
467
21
2
0
209,024
1
W
Bellona
6,681
607
94
9
0
250,667
1
W
Ullr
6,159
560
58
5
0
199,255
2
L
Thanatos
3,778
343
10
1
0
33,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role