Player Matchup

Nike
Nike
CrystalDeath4
Nike
Level 34
God Stats
7W - 6L
1,504 SR
Queue Stats
149W - 219L
1,390 Elo+
Solo
Bastet
Bastet
Ti_Wiwi971
Bastet
Level 121
God Stats
4W - 3L
1,273 SR
Queue Stats
503W - 554L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
miguelahm96
Baron Samedi
Level 148
God Stats
21W - 18L
1,482 SR
Queue Stats
593W - 685L
1,555 Elo+
Solo
Team Averages
Level 101
1,420 SR
1,487 Elo+

VS

Team Averages
Level 103
1,418 SR
1,397 Elo+
Freya
Freya
Ak59_By_IzI-SaM_
Freya
Level 108
God Stats
91W - 89L
1,482 SR
Queue Stats
750W - 864L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
carpelzy
Zhong Kui
Level 74
God Stats
31W - 41L
1,450 SR
Queue Stats
34W - 46L
1,345 Elo+
Party 1
Chiron
Chiron
d_v_d_c_j_05
Chiron
Level 126
God Stats
1W - 3L
1,322 SR
Queue Stats
73W - 105L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
13,395
638
9,885
22,887
21,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Ti_Wiwi971
Bastet
18
8 / 6 / 10
14,462
689
17,907
17,999
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
miguelahm96
Baron Samedi
20
11 / 5 / 9
15,198
724
23,180
19,761
16,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
13,981
666
12,429
23,219
10,103
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
carpelzy
Zhong Kui
17
1 / 9 / 8
12,558
598
16,278
16,309
9,341
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
5 / 7 / 6
13,513
643
12,028
18,746
6,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
21
Kills
14
14
Deaths
21
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
2
3
17
3.5
W
Bastet
Ti_Wiwi971
Bastet
8
6
10
2.17
L
Zhong Kui
carpelzy
Zhong Kui
1
9
8
0.56
L
Chiron
5
7
6
1.14
W
Baron Samedi
miguelahm96
Baron Samedi
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
40,735
60,647
Taken
58,274
45,321
Mitigated
25,924
17,128
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,429
3,632
0
7,009
23,219
10,103
294
8,788
14,119
55,189
0
W
9,885
689
714
1,557
22,887
21,089
1,227
8,391
14,496
0
38,072
W
Bastet
Ti_Wiwi971
Bastet
17,907
3,742
0
1,351
17,999
7,252
814
10,108
7,891
0
58,626
L
Zhong Kui
carpelzy
Zhong Kui
16,278
553
569
1,335
16,309
9,341
396
6,627
9,682
28,738
0
L
Chiron
12,028
3,075
1,524
3,070
18,746
6,480
414
7,765
10,981
0
51,792
W
Baron Samedi
miguelahm96
Baron Samedi
23,180
377
3,823
9,683
19,761
16,980
754
10,208
9,553
81,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
40,052
208
Minions Killed
201
0
Camps Cleared
0
1,059,208
Distance Traveled
953,247
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,981
666
93
4
0
323,969
0
W
Nike
13,395
638
49
2
0
407,669
0
W
Bastet
14,462
689
61
3
0
327,944
1
L
Zhong Kui
12,558
598
36
2
0
317,573
1
L
Chiron
13,513
643
72
3
0
311,705
0
W
Baron Samedi
15,198
724
98
5
0
323,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role