Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Daregon122
Athena
Level 105
God Stats
3W - 2L
1,634 SR
Queue Stats
45W - 35L
1,553 Elo+
Party 1
Chang'e
Chang'e
SadisticSugar
Chang'e
Level 155
God Stats
13W - 10L
1,677 SR
Queue Stats
143W - 152L
1,591 Elo+
Party 1
Apollo
Apollo
martinaxx
Apollo
Level 88
God Stats
4W - 1L
1,656 SR
Queue Stats
42W - 27L
1,596 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,548 Elo+

VS

Team Averages
Level 107
1,472 SR
1,505 Elo+
Sylvanus
Sylvanus
Diguifi
Sylvanus
Level 104
God Stats
13W - 14L
1,608 SR
Queue Stats
139W - 143L
1,487 Elo+
Solo
Hachiman
Hachiman
HighLanderGhost
Hachiman
Level 121
God Stats
9W - 7L
1,648 SR
Queue Stats
309W - 281L
1,475 Elo+
Party 2
Freya
Freya
MoacirCuDPato
Freya
Level 120
God Stats
2W - 6L
1,263 SR
Queue Stats
114W - 128L
1,525 Elo+
Solo
Chiron
Chiron
NNeto22
Chiron
Level 77
God Stats
8W - 4L
1,627 SR
Queue Stats
360W - 274L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
T1MeloRego
Ao Kuang
Level 115
God Stats
4W - 6L
1,211 SR
Queue Stats
637W - 579L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 3
6,838
570
3,506
6,682
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
11
4 / 2 / 4
6,791
566
6,112
5,236
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Daregon122
Athena
11
2 / 0 / 6
6,744
562
4,237
7,682
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
14
7 / 2 / 2
8,532
711
12,516
9,564
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
martinaxx
Apollo
11
2 / 3 / 5
6,217
518
4,787
8,178
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diguifi
Sylvanus
10
1 / 2 / 0
6,184
515
3,314
8,243
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
10
1 / 5 / 1
5,858
488
5,974
9,254
2,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 2
6,043
504
3,568
10,745
4,422
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
NNeto22
Chiron
12
4 / 2 / 1
7,345
612
5,439
8,718
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
T1MeloRego
Ao Kuang
11
3 / 4 / 2
7,026
586
3,176
8,418
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
9
9
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
W
Janus
 
Janus
4
2
4
3
W
Athena
Daregon122
Athena
2
0
6
5
L
Sylvanus
Diguifi
Sylvanus
1
2
0
0.5
L
Hachiman
1
5
1
0.3
L
0
6
2
0.17
L
Chiron
NNeto22
Chiron
4
2
1
2.25
W
Chang'e
7
2
2
4
L
Ao Kuang
T1MeloRego
Ao Kuang
3
4
2
1
W
Apollo
martinaxx
Apollo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
21,471
37,342
Taken
45,378
15,663
Mitigated
18,312
14,679
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,506
1,440
0
3,036
6,682
2,197
310
1,092
5,590
0
32,254
W
Janus
 
Janus
6,112
831
0
397
5,236
1,488
156
956
4,280
38,823
0
W
Athena
Daregon122
Athena
4,237
1,261
0
1,594
7,682
5,682
0
869
6,813
16,449
0
L
Sylvanus
Diguifi
Sylvanus
3,314
548
1,254
3,090
8,243
5,243
438
3,226
4,957
21,593
0
L
Hachiman
5,974
3,826
0
2,446
9,254
2,833
144
3,803
5,451
0
31,627
L
3,568
1,112
0
3,392
10,745
4,422
369
7,741
2,589
32,833
0
L
Chiron
NNeto22
Chiron
5,439
2,203
130
2,396
8,718
3,015
522
4,650
4,068
0
43,624
W
Chang'e
12,516
996
570
6,342
9,564
3,431
136
6,092
3,472
56,942
0
L
Ao Kuang
T1MeloRego
Ao Kuang
3,176
1,547
0
1,603
8,418
2,799
0
2,898
5,448
32,431
0
W
Apollo
martinaxx
Apollo
4,787
3,317
0
2,740
8,178
2,865
790
1,049
7,129
0
37,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
32,456
349
Minions Killed
317
0
Camps Cleared
0
1,223,837
Distance Traveled
1,071,503
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,838
570
59
5
0
273,211
1
W
Janus
6,791
566
71
6
0
247,981
1
W
Athena
6,744
562
17
1
0
242,381
1
L
Sylvanus
6,184
515
34
3
0
195,492
3
L
Hachiman
5,858
488
58
5
0
193,499
0
L
Freya
6,043
504
55
5
0
196,963
2
L
Chiron
7,345
612
96
8
0
240,197
3
W
Chang'e
8,532
711
121
10
0
237,108
3
L
Ao Kuang
7,026
586
74
6
0
245,352
2
W
Apollo
6,217
518
81
7
0
223,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role