Player Matchup

Achilles
Achilles
Dieantcast
Achilles
Level 15
God Stats
9W - 6L
1,557 SR
Queue Stats
26W - 23L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
GothicNote
Ah Puch
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
40W - 41L
1,568 Elo+
Solo
Nox
Nox
Nehsty
Nox
Level 16
God Stats
17W - 13L
1,499 SR
Queue Stats
28W - 28L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yH4des
Ah Muzen Cab
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
279W - 248L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
zPeg4sus
Nu Wa
Level 26
God Stats
10W - 14L
1,214 SR
Queue Stats
309W - 338L
1,424 Elo+
Party 3
Team Averages
Level 23
1,495 SR
1,450 Elo+

VS

Team Averages
Level 5
1,567 SR
1,442 Elo+
Thanatos
Thanatos
Elenthy
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Gabrielsvi
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Neith
Neith
Manelfoda
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
RIMUROTENPEST
Discordia
Level 11
God Stats
3W - 1L
1,834 SR
Queue Stats
39W - 32L
1,424 Elo+
Solo
Thor
Thor
TalkingToMyself
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dieantcast
Achilles
17
6 / 2 / 12
10,131
1,013
5,280
8,175
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
GothicNote
Ah Puch
19
13 / 1 / 17
12,458
1,246
17,761
8,110
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nox
Nehsty
Nox
17
6 / 2 / 18
10,854
1,085
8,899
8,552
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
yH4des
Ah Muzen Cab
20
13 / 1 / 21
12,309
1,231
24,056
8,526
3,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
zPeg4sus
Nu Wa
19
10 / 1 / 24
11,898
1,190
12,352
5,401
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elenthy
Thanatos
14
1 / 12 / 0
8,577
858
4,031
16,395
6,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Scylla
Gabrielsvi
Scylla
16
0 / 10 / 5
9,232
923
4,508
14,466
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Manelfoda
Neith
15
2 / 9 / 2
9,822
982
6,069
13,681
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
RIMUROTENPEST
Discordia
16
4 / 6 / 2
10,686
1,069
14,264
12,478
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 12 / 4
9,086
909
4,965
17,726
5,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
20
48
Kills
7
7
Deaths
49
92
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dieantcast
Achilles
6
2
12
6
L
Thanatos
Elenthy
Thanatos
1
12
0
0.08
L
Scylla
Gabrielsvi
Scylla
0
10
5
0.25
W
Ah Puch
GothicNote
Ah Puch
13
1
17
21.5
L
Neith
Manelfoda
Neith
2
9
2
0.33
W
Nox
Nehsty
Nox
6
2
18
7.5
L
Discordia
RIMUROTENPEST
Discordia
4
6
2
0.83
L
0
12
4
0.17
W
Ah Muzen Cab
yH4des
Ah Muzen Cab
13
1
21
23.5
W
Nu Wa
zPeg4sus
Nu Wa
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,348
Damage
33,837
38,764
Taken
74,746
20,391
Mitigated
24,785
5,702
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dieantcast
Achilles
5,280
772
0
964
8,175
7,598
0
5,061
3,114
0
7,165
L
Thanatos
Elenthy
Thanatos
4,031
1,001
0
3,346
16,395
6,929
0
8,165
7,942
0
13,725
L
Scylla
Gabrielsvi
Scylla
4,508
1,936
0
0
14,466
3,891
0
6,985
7,355
14,412
0
W
Ah Puch
GothicNote
Ah Puch
17,761
2,158
0
284
8,110
3,365
0
3,743
4,367
37,880
0
L
Neith
Manelfoda
Neith
6,069
2,322
0
1,365
13,681
4,128
0
8,931
4,656
0
30,442
W
Nox
Nehsty
Nox
8,899
1,026
0
46
8,552
3,590
0
4,447
4,105
14,653
0
L
Discordia
RIMUROTENPEST
Discordia
14,264
942
0
243
12,478
4,145
0
6,836
5,595
38,384
0
L
4,965
1,097
0
0
17,726
5,692
0
8,095
9,631
0
22,883
W
Ah Muzen Cab
yH4des
Ah Muzen Cab
24,056
16,457
0
3,667
8,526
3,714
0
2,730
5,796
0
40,692
W
Nu Wa
zPeg4sus
Nu Wa
12,352
4,191
124
617
5,401
2,124
0
2,791
2,610
26,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,650
Gold Earned
47,403
150
Minions Killed
208
4
Camps Cleared
5
862,628
Distance Traveled
797,322
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,131
1,013
4
0
0
153,995
0
L
Thanatos
8,577
858
28
3
1
160,051
1
L
Scylla
9,232
923
23
2
1
150,997
0
W
Ah Puch
12,458
1,246
51
5
2
171,954
1
L
Neith
9,822
982
60
6
2
153,645
2
W
Nox
10,854
1,085
20
2
0
173,257
0
L
Discordia
10,686
1,069
42
4
1
177,240
1
L
Thor
9,086
909
55
6
0
155,389
1
W
Ah Muzen Cab
12,309
1,231
39
4
0
188,080
0
W
Nu Wa
11,898
1,190
36
4
2
175,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role